Player Matchup

Tiamat
Tiamat
Gold I
 
Tiamat
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Platinum V
 
Ganesha
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
ElJaffoGuzman
Danzaburou
Gold II
Level 60
God Stats
282W - 221L
1,637 SR
Queue Stats
877W - 887L
1,536 MMR
Party 1
Guan Yu
Guan Yu
Gold V
NOMILK1696
Guan Yu
Gold V
Level 82
God Stats
4W - 3L
1,469 SR
Queue Stats
310W - 305L
1,547 MMR
Solo
Arachne
Arachne
Gold II
Thehoodedwrath
Arachne
Gold II
Level 128
God Stats
4W - 3L
1,508 SR
Queue Stats
215W - 201L
1,552 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,523 SR
1,527 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,686 SR
1,563 MMR
Bacchus
Bacchus
Bronze III
Bi0ck
Bacchus
Bronze III
Level 86
God Stats
1W - 3L
1,818 SR
Queue Stats
2W - 5L
1,541 MMR
Solo
Thor
Thor
Silver I
Ulkix
Thor
Silver I
Level 148
God Stats
2W - 2L
1,827 SR
Queue Stats
12W - 12L
1,580 MMR
Party 2
Anubis
Anubis
Bronze III
Zile98
Anubis
Bronze III
Level 30
God Stats
0W - 2L
1,791 SR
Queue Stats
8W - 10L
1,554 MMR
Solo
Raijin
Raijin
Silver I
firedragon359
Raijin
Silver I
Level 132
God Stats
0W - 2L
1,715 SR
Queue Stats
12W - 12L
1,580 MMR
Party 2
Ao Kuang
Ao Kuang
Gold I
Åkakma
Ao Kuang
Gold I
Level 154
God Stats
0W - 2L
1,278 SR
Queue Stats
535W - 533L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
5 / 2 / 8
11,753
588
11,042
16,218
10,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
 
Ganesha
16
0 / 2 / 17
11,459
573
4,738
18,537
20,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
ElJaffoGuzman
Danzaburou
17
9 / 4 / 8
11,992
600
16,293
16,666
7,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
NOMILK1696
Guan Yu
18
2 / 0 / 9
11,433
572
12,141
20,655
29,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
14 / 3 / 2
12,912
646
17,744
15,381
7,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Morgan Le FayGilgameshAthenaPersephone

VS

Bans
TsukuyomiVulcanChironSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bi0ck
Bacchus
13
4 / 6 / 1
9,161
458
6,266
19,149
19,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
Ulkix
Thor
15
2 / 4 / 4
9,380
469
8,030
14,096
3,920
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Zile98
Anubis
16
2 / 5 / 1
10,547
527
11,868
13,833
6,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 7 / 3
9,947
497
6,834
13,670
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Åkakma
Ao Kuang
15
1 / 8 / 1
9,688
484
6,527
18,261
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
30
Kills
11
11
Deaths
30
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
2
8
4.5
W
Ganesha
 
Ganesha
0
2
17
4.25
L
Bacchus
Bi0ck
Bacchus
4
6
1
0.75
W
Danzaburou
ElJaffoGuzman
Danzaburou
9
4
8
3.25
W
Guan Yu
NOMILK1696
Guan Yu
2
0
9
6.5
W
14
3
2
5
L
Thor
Ulkix
Thor
2
4
4
1
L
Anubis
Zile98
Anubis
2
5
1
0.5
L
2
7
3
0.5
L
Ao Kuang
Åkakma
Ao Kuang
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,958
Damage
39,525
87,457
Taken
79,009
75,343
Mitigated
39,749
32,702
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,042
1,353
0
5,294
16,218
10,206
1,800
6,844
9,374
79,275
0
W
Ganesha
 
Ganesha
4,738
462
0
1,576
18,537
20,818
30
3,912
14,625
33,770
0
L
Bacchus
Bi0ck
Bacchus
6,266
289
0
1,274
19,149
19,952
0
3,894
15,255
21,051
0
W
Danzaburou
ElJaffoGuzman
Danzaburou
16,293
7,823
0
6,388
16,666
7,307
9,452
7,640
9,026
0
82,903
W
Guan Yu
NOMILK1696
Guan Yu
12,141
2,240
2,187
9,590
20,655
29,697
109
7,812
12,843
446
57,370
W
17,744
10,836
0
7,667
15,381
7,315
786
7,151
8,230
0
81,335
L
Thor
Ulkix
Thor
8,030
1,122
0
809
14,096
3,920
0
3,085
11,011
0
50,577
L
Anubis
Zile98
Anubis
11,868
1,002
0
4,100
13,833
6,156
0
864
12,969
68,472
0
L
6,834
676
0
654
13,670
4,379
0
6,261
7,409
65,827
0
L
Ao Kuang
Åkakma
Ao Kuang
6,527
1,148
0
2,142
18,261
5,342
792
2,110
16,151
67,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,549
Gold Earned
48,723
512
Minions Killed
508
0
Camps Cleared
0
1,989,652
Distance Traveled
1,657,667
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,753
588
151
8
0
394,649
0
W
Ganesha
11,459
573
9
0
0
415,583
8
L
Bacchus
9,161
458
21
1
0
342,261
4
W
Danzaburou
11,992
600
135
7
0
341,527
1
W
Guan Yu
11,433
572
104
5
0
411,235
3
W
Arachne
12,912
646
113
6
0
426,658
5
L
Thor
9,380
469
73
4
0
346,205
2
L
Anubis
10,547
527
144
7
0
259,164
5
L
Raijin
9,947
497
140
7
0
334,625
3
L
Ao Kuang
9,688
484
130
7
0
375,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role