Player Matchup

Tsukuyomi
Tsukuyomi
MrsCottantail
Tsukuyomi
Level 14
God Stats
1W - 9L
1,143 SR
Queue Stats
14W - 33L
1,312 Elo+
Solo
Bellona
Bellona
Th3CKX
Bellona
Level 17
God Stats
3W - 2L
1,634 SR
Queue Stats
20W - 20L
1,475 Elo+
Solo
Danzaburou
Danzaburou
de_retour0907
Danzaburou
Level 23
God Stats
17W - 9L
1,694 SR
Queue Stats
78W - 64L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
jstkc457
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 20L
1,524 Elo+
Solo
Artemis
Artemis
nono3466
Artemis
Level 5
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 2L
1,389 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,437 Elo+

VS

Team Averages
Level 36
1,479 SR
1,478 Elo+
Odin
Odin
LemonChips_
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,629 Elo+
Solo
Izanami
Izanami
MysticRivers851
Izanami
Level 15
God Stats
29W - 20L
1,531 SR
Queue Stats
48W - 43L
1,410 Elo+
Solo
Janus
Janus
SlumpWitAPump
Janus
Level 120
God Stats
1W - 0L
1,657 SR
Queue Stats
86W - 75L
1,509 Elo+
Party 1
Chernobog
Chernobog
YungSleeez
Chernobog
Level 8
God Stats
13W - 5L
1,521 SR
Queue Stats
15W - 11L
1,412 Elo+
Party 1
Bakasura
Bakasura
gamechanger078
Bakasura
Level 29
God Stats
11W - 11L
1,186 SR
Queue Stats
152W - 166L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MrsCottantail
Tsukuyomi
19
3 / 13 / 10
13,016
930
14,321
26,792
12,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Th3CKX
Bellona
20
9 / 5 / 11
15,728
1,123
25,899
30,521
30,955
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
de_retour0907
Danzaburou
20
6 / 4 / 13
15,092
1,078
15,407
15,246
7,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
jstkc457
Zhong Kui
20
13 / 4 / 16
18,206
1,300
49,512
28,366
29,663
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
nono3466
Artemis
19
2 / 14 / 4
11,860
847
4,018
17,486
7,418
Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 1
10,499
750
249
520
122
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 8 / 16
15,037
1,074
24,253
25,096
9,945
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
15 / 8 / 21
18,500
1,321
37,866
29,677
10,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
YungSleeez
Chernobog
20
9 / 8 / 20
15,250
1,089
27,728
23,030
11,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
20
8 / 9 / 18
16,256
1,161
21,241
41,603
21,302
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
116
33
Kills
40
40
Deaths
33
54
Assists
76
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Tsukuyomi
MrsCottantail
Tsukuyomi
3
13
10
0.62
W
8
8
16
2
W
15
8
21
3.19
L
Bellona
Th3CKX
Bellona
9
5
11
2.9
W
Chernobog
YungSleeez
Chernobog
9
8
20
2.38
L
Danzaburou
de_retour0907
Danzaburou
6
4
13
3.13
W
Bakasura
8
9
18
1.89
L
Zhong Kui
jstkc457
Zhong Kui
13
4
16
5.25
L
Artemis
nono3466
Artemis
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,157
Damage
111,337
118,411
Taken
119,926
87,732
Mitigated
53,727
20,964
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
249
199
0
0
520
122
0
0
520
0
595
L
Tsukuyomi
MrsCottantail
Tsukuyomi
14,321
4,825
0
58
26,792
12,457
0
10,669
15,583
0
24,327
W
24,253
19,181
0
2,942
25,096
9,945
0
9,423
15,673
0
55,750
W
37,866
2,274
444
2,762
29,677
10,833
0
15,121
14,556
74,030
0
L
Bellona
Th3CKX
Bellona
25,899
10,313
0
428
30,521
30,955
0
10,486
19,008
0
52,659
W
Chernobog
YungSleeez
Chernobog
27,728
20,876
0
4,094
23,030
11,525
0
8,368
14,662
0
40,418
L
Danzaburou
de_retour0907
Danzaburou
15,407
4,620
0
1,364
15,246
7,239
0
4,505
10,083
0
53,478
W
Bakasura
21,241
11,091
0
7,240
41,603
21,302
0
16,600
25,003
0
52,323
L
Zhong Kui
jstkc457
Zhong Kui
49,512
5,057
140
18,974
28,366
29,663
0
7,244
20,562
98,130
0
L
Artemis
nono3466
Artemis
4,018
1,955
0
0
17,486
7,418
0
4,962
12,086
0
11,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,902
Gold Earned
75,542
271
Minions Killed
288
9
Camps Cleared
6
1,273,047
Distance Traveled
977,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,499
750
0
0
0
13,093
0
L
Tsukuyomi
13,016
930
24
2
0
282,064
0
W
Izanami
15,037
1,074
61
4
3
197,054
0
W
Janus
18,500
1,321
106
8
2
284,981
0
L
Bellona
15,728
1,123
48
3
4
300,110
0
W
Chernobog
15,250
1,089
26
2
0
242,578
0
L
Danzaburou
15,092
1,078
57
4
3
284,086
0
W
Bakasura
16,256
1,161
95
7
1
240,249
0
L
Zhong Kui
18,206
1,300
136
10
1
259,346
0
L
Artemis
11,860
847
6
0
1
147,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role