Player Matchup

Neith
Neith
AtomHUN
Neith
Level 7
God Stats
1W - 1L
1,682 SR
Queue Stats
1W - 4L
1,011 Elo+
Solo
Fenrir
Fenrir
Kingdebane
Fenrir
Level 28
God Stats
16W - 13L
1,244 SR
Queue Stats
282W - 329L
1,334 Elo+
Solo
Ymir
Ymir
ThanosMolesto
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
bukekiller
Chang'e
Level 27
God Stats
15W - 13L
1,524 SR
Queue Stats
219W - 192L
1,400 Elo+
Party 2
Apollo
Apollo
uberkiller20
Apollo
Level 27
God Stats
7W - 13L
1,316 SR
Queue Stats
15W - 19L
1,289 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,307 Elo+

VS

Team Averages
Level 15
1,440 SR
1,354 Elo+
Gilgamesh
Gilgamesh
Artic Ryder
Gilgamesh
Level 25
God Stats
78W - 76L
1,397 SR
Queue Stats
92W - 115L
1,228 Elo+
Solo
Skadi
Skadi
ZOMBIE410x
Skadi
Level 12
God Stats
9W - 12L
1,601 SR
Queue Stats
42W - 73L
1,356 Elo+
Party 1
Nu Wa
Nu Wa
dachana_
Nu Wa
Level 17
God Stats
0W - 1L
1,294 SR
Queue Stats
3W - 6L
1,263 Elo+
Solo
Loki
Loki
patillalateral-3
Loki
Level 17
God Stats
9W - 12L
1,408 SR
Queue Stats
223W - 297L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
samluffy324
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AtomHUN
Neith
14
4 / 6 / 6
8,524
426
5,538
11,304
5,093
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Fenrir
Kingdebane
Fenrir
15
10 / 7 / 11
10,246
512
12,929
16,201
7,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
8 / 0 / 10
10,137
507
13,405
11,118
5,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
bukekiller
Chang'e
16
9 / 2 / 14
10,601
530
19,955
14,376
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
16
11 / 3 / 7
10,616
531
10,195
15,775
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Artic Ryder
Gilgamesh
15
8 / 11 / 6
10,501
525
11,648
20,794
9,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
13
1 / 8 / 3
8,345
417
5,930
13,379
4,023
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
dachana_
Nu Wa
15
7 / 7 / 8
10,565
528
23,042
16,185
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 4
8,383
419
4,771
14,624
6,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
samluffy324
Kukulkan
14
1 / 10 / 3
8,692
435
3,033
12,927
5,146
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
42
Kills
18
18
Deaths
43
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Artic Ryder
Gilgamesh
8
11
6
1
W
Neith
AtomHUN
Neith
4
6
6
1.17
W
Fenrir
Kingdebane
Fenrir
10
7
11
2.21
W
8
0
10
13
L
Skadi
1
8
3
0.31
W
Chang'e
bukekiller
Chang'e
9
2
14
8
L
Nu Wa
dachana_
Nu Wa
7
7
8
1.57
L
1
7
4
0.43
L
Kukulkan
samluffy324
Kukulkan
1
10
3
0.25
W
Apollo
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,022
Damage
48,424
68,774
Taken
77,909
28,900
Mitigated
29,988
21,720
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Artic Ryder
Gilgamesh
11,648
3,993
0
126
20,794
9,355
238
8,122
12,482
0
37,614
W
Neith
AtomHUN
Neith
5,538
2,213
0
543
11,304
5,093
460
5,172
5,791
0
26,495
W
Fenrir
Kingdebane
Fenrir
12,929
3,820
0
3,263
16,201
7,635
0
4,539
11,378
0
48,175
W
13,405
1,977
0
1,602
11,118
5,701
687
2,518
8,505
53,207
2,891
L
Skadi
5,930
3,563
34
1,221
13,379
4,023
965
6,756
6,605
0
38,861
W
Chang'e
bukekiller
Chang'e
19,955
1,834
2,979
6,573
14,376
4,802
473
7,685
6,474
52,446
0
L
Nu Wa
dachana_
Nu Wa
23,042
5,471
0
3,128
16,185
4,949
1,160
6,595
9,281
58,147
0
L
4,771
1,468
620
1,154
14,624
6,515
569
5,017
9,408
0
47,224
L
Kukulkan
samluffy324
Kukulkan
3,033
971
0
753
12,927
5,146
1,313
5,552
7,067
24,183
0
W
Apollo
10,195
5,879
0
6,760
15,775
5,669
4,078
5,054
10,551
0
59,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,124
Gold Earned
46,486
364
Minions Killed
322
0
Camps Cleared
0
1,769,001
Distance Traveled
1,639,296
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,501
525
55
3
0
350,902
0
W
Neith
8,524
426
26
1
0
298,185
0
W
Fenrir
10,246
512
57
3
0
399,102
1
W
Ymir
10,137
507
82
4
0
395,087
1
L
Skadi
8,345
417
67
3
0
304,821
2
W
Chang'e
10,601
530
92
5
0
333,969
2
L
Nu Wa
10,565
528
65
3
0
306,779
0
L
Loki
8,383
419
85
4
0
375,220
0
L
Kukulkan
8,692
435
50
3
0
301,574
0
W
Apollo
10,616
531
107
5
0
342,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role