Player Matchup

Ganesha
Ganesha
Anochii
Ganesha
Level 7
God Stats
2W - 2L
1,540 SR
Queue Stats
22W - 17L
1,669 Elo+
Solo
Neith
Neith
CoCoCOVID19
Neith
Level 18
God Stats
3W - 1L
1,386 SR
Queue Stats
15W - 13L
1,694 Elo+
Solo
Gilgamesh
Gilgamesh
Unayo
Gilgamesh
Level 27
God Stats
1W - 0L
1,708 SR
Queue Stats
28W - 13L
1,733 Elo+
Solo
Kali
Kali
maxmilky
Kali
Level 25
God Stats
44W - 22L
1,810 SR
Queue Stats
147W - 121L
1,650 Elo+
Solo
Sol
Sol
viictorborocz
Sol
Level 29
God Stats
4W - 1L
1,738 SR
Queue Stats
91W - 71L
1,637 Elo+
Solo
Team Averages
Level 21
1,636 SR
1,676 Elo+

VS

Team Averages
Level 18
1,511 SR
1,661 Elo+
Xing Tian
Xing Tian
AbrahamQueLlaman
Xing Tian
Level 29
God Stats
16W - 13L
1,553 SR
Queue Stats
104W - 77L
1,669 Elo+
Solo
Cerberus
Cerberus
K0bart
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 118L
1,568 Elo+
Solo
Ra
Ra
MałyKciuk
Ra
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 27L
1,697 Elo+
Solo
Thor
Thor
Tiseak
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Neith
Neith
liero2002
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Anochii
Ganesha
8
1 / 0 / 7
5,287
587
2,785
4,556
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
4 / 2 / 1
5,639
627
5,255
6,500
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Unayo
Gilgamesh
10
1 / 0 / 2
5,435
604
3,126
3,567
1,491
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Kali
9
7 / 0 / 2
6,157
684
4,679
5,030
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
3 / 1 / 1
5,888
654
3,828
4,955
1,795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
9
3 / 0 / 0
5,115
568
3,063
6,719
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
K0bart
Cerberus
8
0 / 3 / 0
4,395
488
2,379
6,850
3,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

2
0 / 1 / 0
3,356
373
0
815
283
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
Tiseak
Thor
7
0 / 7 / 1
4,159
462
2,714
7,575
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
liero2002
Neith
5
0 / 5 / 0
3,572
397
1,972
4,281
865
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
3
3
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
3
0
0
3
W
Ganesha
Anochii
Ganesha
1
0
7
4.5
W
4
2
1
2.25
L
Cerberus
K0bart
Cerberus
0
3
0
0
L
0
1
0
0
L
Thor
Tiseak
Thor
0
7
1
0.07
W
Gilgamesh
Unayo
Gilgamesh
1
0
2
2
L
Neith
liero2002
Neith
0
5
0
0
W
Kali
7
0
2
8
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,673
Damage
10,128
24,608
Taken
26,240
9,848
Mitigated
10,041
11,364
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
3,063
550
0
1,634
6,719
4,094
0
1,454
5,265
16,724
0
W
Ganesha
Anochii
Ganesha
2,785
1,003
0
1,505
4,556
2,758
0
1,403
3,153
8,891
0
W
5,255
2,948
0
4,172
6,500
1,922
1,144
1,198
5,302
0
34,002
L
Cerberus
K0bart
Cerberus
2,379
90
0
2,119
6,850
3,101
0
1,180
5,670
17,065
0
L
0
0
0
193
815
283
0
242
573
4,165
0
L
Thor
Tiseak
Thor
2,714
875
0
991
7,575
1,698
0
2,468
5,107
0
16,263
W
Gilgamesh
Unayo
Gilgamesh
3,126
1,160
0
868
3,567
1,491
0
1,008
2,559
0
20,154
L
Neith
liero2002
Neith
1,972
1,519
0
362
4,281
865
0
1,269
3,012
0
6,087
W
Kali
4,679
2,230
0
2,322
5,030
1,882
0
556
4,474
0
30,634
W
3,828
2,899
0
2,497
4,955
1,795
1,675
1,277
3,678
33,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,406
Gold Earned
20,597
259
Minions Killed
111
0
Camps Cleared
0
779,687
Distance Traveled
636,362
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,115
568
22
2
0
162,415
3
W
Ganesha
5,287
587
3
0
0
169,899
0
W
Neith
5,639
627
73
8
0
118,823
0
L
Cerberus
4,395
488
39
4
0
148,048
3
L
Ra
3,356
373
7
1
0
27,967
0
L
Thor
4,159
462
32
4
0
155,429
0
W
Gilgamesh
5,435
604
43
5
0
165,048
1
L
Neith
3,572
397
11
1
0
142,503
0
W
Kali
6,157
684
63
7
0
183,238
2
W
Sol
5,888
654
77
9
0
142,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role