Player Matchup

Hercules
Hercules
Gold IV
EcureuilNRV
Hercules
Gold IV
Level 87
God Stats
0W - 4L
1,547 SR
Queue Stats
96W - 93L
1,486 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Mcardle1993
Morgan Le Fay
Gold I
Level 156
God Stats
8W - 8L
1,763 SR
Queue Stats
387W - 389L
1,549 MMR
Solo
Khepri
Khepri
Gold IV
Mr_regano
Khepri
Gold IV
Level 87
God Stats
1W - 1L
1,406 SR
Queue Stats
125W - 124L
1,472 MMR
Party 1
Izanami
Izanami
Gold IV
julien3100
Izanami
Gold IV
Level 37
God Stats
0W - 1L
1,740 SR
Queue Stats
14W - 17L
1,473 MMR
Solo
Da Ji
Da Ji
Gold IV
xMr_Hugo
Da Ji
Gold IV
Level 141
God Stats
4W - 5L
1,400 SR
Queue Stats
124W - 140L
1,423 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,571 SR
1,481 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,608 SR
1,476 MMR
Zhong Kui
Zhong Kui
Gold II
Cottotheking
Zhong Kui
Gold II
Level 138
God Stats
9W - 10L
1,537 SR
Queue Stats
575W - 556L
1,495 MMR
Solo
Janus
Janus
Gold IV
F8 Skol
Janus
Gold IV
Level 132
God Stats
4W - 4L
1,511 SR
Queue Stats
18W - 13L
1,577 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
iProzZ DreaM
Kuzenbo
Silver III
Level 84
God Stats
6W - 7L
1,517 SR
Queue Stats
36W - 38L
1,342 MMR
Party 2
Chiron
Chiron
Gold IV
iProzZ Txm
Chiron
Gold IV
Level 68
God Stats
2W - 5L
1,652 SR
Queue Stats
103W - 106L
1,475 MMR
Party 2
Pele
Pele
Gold III
sprinzo
Pele
Gold III
Level 142
God Stats
14W - 6L
1,822 SR
Queue Stats
495W - 478L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EcureuilNRV
Hercules
20
2 / 4 / 6
13,224
441
14,560
33,964
35,919
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Mcardle1993
Morgan Le Fay
20
4 / 6 / 6
14,661
489
18,611
21,195
10,938
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Mr_regano
Khepri
19
2 / 2 / 7
14,249
475
5,553
24,631
32,667
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
julien3100
Izanami
20
4 / 10 / 4
14,906
497
11,441
23,652
9,154
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
xMr_Hugo
Da Ji
20
3 / 8 / 5
13,121
437
6,918
30,404
13,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
LokiPersephoneDanzaburouTiamatAthena

VS

Bans
GilgameshYmirSetArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cottotheking
Zhong Kui
20
6 / 1 / 6
19,120
637
31,230
23,355
28,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
F8 Skol
Janus
20
6 / 1 / 7
17,566
586
21,545
12,920
6,107
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
iProzZ DreaM
Kuzenbo
19
2 / 3 / 12
15,207
507
10,398
29,751
51,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
iProzZ Txm
Chiron
20
6 / 2 / 10
19,269
642
22,495
21,857
9,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
sprinzo
Pele
20
10 / 8 / 10
17,782
593
22,899
27,391
14,133
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
15
Kills
30
30
Deaths
15
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Cottotheking
Zhong Kui
6
1
6
9
L
Hercules
EcureuilNRV
Hercules
2
4
6
1.25
W
Janus
F8 Skol
Janus
6
1
7
9.5
L
Morgan Le Fay
Mcardle1993
Morgan Le Fay
4
6
6
1.17
L
Khepri
Mr_regano
Khepri
2
2
7
2.75
W
Kuzenbo
iProzZ DreaM
Kuzenbo
2
3
12
2.67
W
Chiron
iProzZ Txm
Chiron
6
2
10
5.5
L
Izanami
julien3100
Izanami
4
10
4
0.6
W
Pele
sprinzo
Pele
10
8
10
1.88
L
Da Ji
xMr_Hugo
Da Ji
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,083
Damage
108,567
133,846
Taken
115,274
102,289
Mitigated
109,675
20,921
Healing
47,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Cottotheking
Zhong Kui
31,230
1,542
0
18,684
23,355
28,898
2,410
4,844
18,511
152,804
0
L
Hercules
EcureuilNRV
Hercules
14,560
2,081
0
10,241
33,964
35,919
0
15,490
18,474
0
82,059
W
Janus
F8 Skol
Janus
21,545
545
300
5,488
12,920
6,107
3,255
2,198
10,722
153,919
0
L
Morgan Le Fay
Mcardle1993
Morgan Le Fay
18,611
949
0
1,837
21,195
10,938
355
11,746
9,449
118,246
0
L
Khepri
Mr_regano
Khepri
5,553
196
0
525
24,631
32,667
0
12,825
11,806
39,895
0
W
Kuzenbo
iProzZ DreaM
Kuzenbo
10,398
4,097
0
8,360
29,751
51,074
468
7,848
19,409
47,960
0
W
Chiron
iProzZ Txm
Chiron
22,495
9,656
1,452
10,082
21,857
9,463
4,982
4,523
17,035
0
197,444
L
Izanami
julien3100
Izanami
11,441
8,488
0
2,008
23,652
9,154
0
9,406
14,246
0
109,614
W
Pele
sprinzo
Pele
22,899
6,482
0
3,387
27,391
14,133
1,847
7,429
19,731
0
156,430
L
Da Ji
xMr_Hugo
Da Ji
6,918
1,430
0
6,310
30,404
13,611
0
14,028
16,376
0
99,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,161
Gold Earned
88,944
788
Minions Killed
933
0
Camps Cleared
0
2,725,135
Distance Traveled
2,965,204
32
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
19,120
637
233
8
0
587,400
9
L
Hercules
13,224
441
160
5
0
576,665
3
W
Janus
17,566
586
229
8
0
661,078
10
L
Morgan Le Fay
14,661
489
192
6
0
535,484
4
L
Khepri
14,249
475
68
2
0
563,811
10
W
Kuzenbo
15,207
507
44
1
0
549,092
7
W
Chiron
19,269
642
258
9
0
565,379
4
L
Izanami
14,906
497
207
7
0
503,491
6
W
Pele
17,782
593
169
6
0
602,255
9
L
Da Ji
13,121
437
161
5
0
545,684
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role