Player Matchup

Medusa
Medusa
AnneTrax
Medusa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 49L
1,282 Elo+
Solo
Arachne
Arachne
Capsu6217
Arachne
Level 26
God Stats
77W - 77L
1,490 SR
Queue Stats
126W - 122L
1,440 Elo+
Solo
Fenrir
Fenrir
S0la_Lunat1c
Fenrir
Level 29
God Stats
6W - 6L
1,324 SR
Queue Stats
149W - 173L
1,438 Elo+
Solo
Khepri
Khepri
Xbox man5942
Khepri
Level 17
God Stats
72W - 72L
1,417 SR
Queue Stats
190W - 208L
1,252 Elo+
Solo
Tiamat
Tiamat
x0prah_did911x
Tiamat
Level 29
God Stats
5W - 2L
1,365 SR
Queue Stats
173W - 97L
1,714 Elo+
Solo
Team Averages
Level 25
1,419 SR
1,425 Elo+

VS

Team Averages
Level 17
1,559 SR
1,448 Elo+
Baron Samedi
Baron Samedi
Duke 699
Baron Samedi
Level 29
God Stats
4W - 1L
1,812 SR
Queue Stats
41W - 70L
1,435 Elo+
Solo
Neith
Neith
HawaiianBrian5-0
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,445 Elo+
Solo
Jormungandr
Jormungandr
KareJandro
Jormungandr
Level 17
God Stats
6W - 8L
1,802 SR
Queue Stats
81W - 89L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Nathjrichardson
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,548 Elo+
Solo
Anhur
Anhur
Sasukeitachi1
Anhur
Level 17
God Stats
0W - 2L
1,183 SR
Queue Stats
43W - 50L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnneTrax
Medusa
20
12 / 4 / 8
15,583
974
25,937
16,733
7,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Capsu6217
Arachne
20
5 / 1 / 9
13,966
873
13,499
11,493
5,166
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
5 / 4 / 7
13,811
863
22,487
20,929
9,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
20
1 / 0 / 14
13,450
841
3,236
10,279
5,312
20
5 / 0 / 20
15,858
991
35,780
9,095
10,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Duke 699
Baron Samedi
19
2 / 7 / 6
13,324
833
22,185
21,075
9,514
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 5 / 3
13,075
817
8,028
20,180
9,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
KareJandro
Jormungandr
20
3 / 0 / 3
13,878
867
11,012
18,963
24,368
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Nathjrichardson
Danzaburou
20
1 / 6 / 4
13,715
857
10,838
21,465
13,748
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 10 / 3
12,965
810
11,330
24,523
8,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
28
Kills
9
9
Deaths
28
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
AnneTrax
Medusa
12
4
8
4
W
Arachne
Capsu6217
Arachne
5
1
9
9.5
L
Baron Samedi
Duke 699
Baron Samedi
2
7
6
0.71
L
2
5
3
0.7
L
Jormungandr
KareJandro
Jormungandr
3
0
3
4.5
L
Danzaburou
Nathjrichardson
Danzaburou
1
6
4
0.5
W
Fenrir
5
4
7
2.13
L
1
10
3
0.25
W
Khepri
1
0
14
8
W
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,939
Damage
63,393
68,529
Taken
106,206
36,842
Mitigated
65,894
12,420
Healing
12,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AnneTrax
Medusa
25,937
14,957
0
3,225
16,733
7,000
0
8,009
8,724
0
63,404
W
Arachne
Capsu6217
Arachne
13,499
9,837
0
1,508
11,493
5,166
0
6,976
4,517
0
30,848
L
Baron Samedi
Duke 699
Baron Samedi
22,185
815
3,867
3,477
21,075
9,514
0
5,765
15,310
34,944
0
L
8,028
3,665
0
2,337
20,180
9,661
0
7,048
13,132
0
35,792
L
Jormungandr
KareJandro
Jormungandr
11,012
2,310
0
0
18,963
24,368
0
7,726
11,237
39,132
0
L
Danzaburou
Nathjrichardson
Danzaburou
10,838
4,658
0
999
21,465
13,748
0
6,695
14,770
0
57,186
W
Fenrir
22,487
8,053
0
1,740
20,929
9,246
0
8,326
12,603
0
27,988
L
11,330
4,630
0
1,790
24,523
8,603
0
11,782
12,741
0
34,838
W
Khepri
3,236
85
0
0
10,279
5,312
0
5,312
4,967
14,224
0
W
35,780
1,466
600
5,347
9,095
10,118
0
4,574
4,521
73,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,668
Gold Earned
66,957
264
Minions Killed
340
3
Camps Cleared
0
1,602,044
Distance Traveled
1,328,175
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,583
974
82
5
1
280,835
0
W
Arachne
13,966
873
43
3
1
323,626
4
L
Baron Samedi
13,324
833
42
3
0
287,380
2
L
Neith
13,075
817
59
4
0
262,965
1
L
Jormungandr
13,878
867
66
4
0
329,543
0
L
Danzaburou
13,715
857
112
7
0
226,944
0
W
Fenrir
13,811
863
15
1
1
308,082
0
L
Anhur
12,965
810
61
4
0
221,343
0
W
Khepri
13,450
841
16
1
0
351,817
0
W
Tiamat
15,858
991
108
7
0
337,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role