Player Matchup

Medusa
Medusa
Bartalex3
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,634 Elo+
Party 2
Cthulhu
Cthulhu
Braduk149
Cthulhu
Level 29
God Stats
0W - 1L
1,300 SR
Queue Stats
19W - 20L
1,457 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DawnEZ
Morgan Le Fay
Level 15
God Stats
6W - 5L
1,500 SR
Queue Stats
20W - 20L
1,833 Elo+
Party 2
Susano
Susano
LedZie
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
deusgarcia
Vamana
Level 27
God Stats
2W - 5L
1,339 SR
Queue Stats
52W - 45L
1,478 Elo+
Solo
Team Averages
Level 22
1,428 SR
1,580 Elo+

VS

Team Averages
Level 21
1,571 SR
1,438 Elo+
Cthulhu
Cthulhu
FelixMaximus86
Cthulhu
Level 29
God Stats
3W - 3L
1,472 SR
Queue Stats
36W - 38L
1,496 Elo+
Solo
Pele
Pele
Harmful13
Pele
Level 14
God Stats
3W - 2L
1,626 SR
Queue Stats
9W - 9L
1,317 Elo+
Solo
King Arthur
King Arthur
QAQTVT
King Arthur
Level 16
God Stats
5W - 3L
1,608 SR
Queue Stats
25W - 38L
1,427 Elo+
Solo
Tiamat
Tiamat
THEOWEN993
Tiamat
Level 29
God Stats
20W - 8L
1,683 SR
Queue Stats
134W - 117L
1,505 Elo+
Party 1
Skadi
Skadi
postmandan21
Skadi
Level 17
God Stats
7W - 8L
1,465 SR
Queue Stats
21W - 20L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bartalex3
Medusa
11
3 / 3 / 1
6,652
475
8,790
8,477
2,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Braduk149
Cthulhu
10
2 / 5 / 2
7,311
522
5,208
10,240
6,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
DawnEZ
Morgan Le Fay
10
0 / 5 / 0
5,469
391
2,069
7,642
2,106
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
LedZie
Susano
10
1 / 3 / 1
6,073
434
1,713
7,998
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vamana
deusgarcia
Vamana
13
2 / 1 / 2
7,761
554
5,429
12,769
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
7,588
542
5,670
9,383
6,132
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
10
2 / 1 / 1
6,447
461
3,220
7,318
2,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
QAQTVT
King Arthur
12
0 / 1 / 1
7,190
514
6,520
7,599
5,518
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
THEOWEN993
Tiamat
15
7 / 2 / 2
9,139
653
12,225
7,660
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 2 / 3
7,161
512
6,100
6,768
1,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
17
17
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bartalex3
Medusa
3
3
1
1.17
L
Cthulhu
Braduk149
Cthulhu
2
5
2
0.6
L
Morgan Le Fay
DawnEZ
Morgan Le Fay
0
5
0
0
W
4
2
4
3
W
Pele
2
1
1
2.5
L
Susano
LedZie
Susano
1
3
1
0.5
W
King Arthur
QAQTVT
King Arthur
0
1
1
0.5
W
Tiamat
THEOWEN993
Tiamat
7
2
2
4
L
Vamana
deusgarcia
Vamana
2
1
2
3
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,209
Damage
33,735
47,126
Taken
38,728
19,205
Mitigated
18,856
11,551
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bartalex3
Medusa
8,790
3,664
0
1,755
8,477
2,147
0
4,025
4,366
0
39,517
L
Cthulhu
Braduk149
Cthulhu
5,208
347
468
932
10,240
6,939
78
4,426
5,764
18,122
0
L
Morgan Le Fay
DawnEZ
Morgan Le Fay
2,069
35
0
322
7,642
2,106
0
5,829
1,379
20,866
0
W
5,670
444
0
2,730
9,383
6,132
0
3,191
6,192
22,531
0
W
Pele
3,220
242
0
1,812
7,318
2,035
0
409
6,909
0
29,505
L
Susano
LedZie
Susano
1,713
227
0
750
7,998
2,590
0
1,479
6,497
0
30,619
W
King Arthur
QAQTVT
King Arthur
6,520
645
0
629
7,599
5,518
384
0
7,599
0
42,850
W
Tiamat
THEOWEN993
Tiamat
12,225
681
0
3,177
7,660
3,473
739
2,229
5,431
65,099
0
L
Vamana
deusgarcia
Vamana
5,429
2,689
0
7,324
12,769
5,423
204
1,504
11,225
0
40,959
W
6,100
2,194
0
401
6,768
1,698
1,455
1,448
5,320
0
30,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,266
Gold Earned
37,525
271
Minions Killed
346
0
Camps Cleared
0
1,246,074
Distance Traveled
1,318,801
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,652
475
57
4
0
249,956
4
L
Cthulhu
7,311
522
27
2
0
236,362
3
L
Morgan Le Fay
5,469
391
39
3
0
213,598
0
W
Cthulhu
7,588
542
25
2
0
258,987
5
W
Pele
6,447
461
59
4
0
286,292
4
L
Susano
6,073
434
55
4
0
265,781
3
W
King Arthur
7,190
514
85
6
0
287,880
0
W
Tiamat
9,139
653
121
9
0
224,344
0
L
Vamana
7,761
554
93
7
0
280,377
1
W
Skadi
7,161
512
56
4
0
261,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role