Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Richardoss
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Ullr
Ullr
STA713Mateo
Ullr
Level 27
God Stats
4W - 5L
1,205 SR
Queue Stats
210W - 203L
1,555 Elo+
Solo
Aphrodite
Aphrodite
Yuuzotenuji
Aphrodite
Level 5
God Stats
3W - 4L
1,306 SR
Queue Stats
14W - 13L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
elkin505
Sun Wukong
Level 8
God Stats
5W - 8L
1,395 SR
Queue Stats
10W - 13L
1,564 Elo+
Solo
Team Averages
Level 14
1,381 SR
1,504 Elo+

VS

Team Averages
Level 10
1,615 SR
1,542 Elo+
Bellona
Bellona
BaronVonShoes
Bellona
Level 23
God Stats
18W - 11L
1,583 SR
Queue Stats
179W - 184L
1,489 Elo+
Solo
Loki
Loki
ItSCAsuAlNoObs
Loki
Level 7
God Stats
11W - 8L
1,811 SR
Queue Stats
106W - 65L
1,553 Elo+
Solo
Neith
Neith
Larabelok
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
Remitone
Ares
Level 11
God Stats
2W - 1L
1,256 SR
Queue Stats
10W - 14L
1,375 Elo+
Solo
Izanami
Izanami
UnnamedBot
Izanami
Level 8
God Stats
5W - 1L
1,924 SR
Queue Stats
39W - 14L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 1 / 3
5,967
497
4,506
8,703
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
4 / 6 / 0
6,059
505
3,195
7,123
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 2
6,301
525
3,827
10,016
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Yuuzotenuji
Aphrodite
8
0 / 2 / 4
5,511
459
2,519
6,292
1,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sun Wukong
elkin505
Sun Wukong
8
1 / 3 / 0
5,379
448
4,342
8,653
6,390
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
2 / 0 / 3
7,126
594
6,711
9,406
5,498
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 1 / 1
8,107
676
4,175
8,165
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Larabelok
Neith
8
0 / 5 / 1
5,341
445
937
5,558
1,614
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
10
1 / 3 / 2
7,185
599
3,096
7,707
3,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
UnnamedBot
Izanami
15
8 / 2 / 1
9,180
765
15,928
11,205
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
17
17
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
1
3
3.5
W
Bellona
2
0
3
3.5
W
6
1
1
6.5
W
Neith
Larabelok
Neith
0
5
1
0.1
W
Ares
1
3
2
0.67
L
4
6
0
0.67
L
2
5
2
0.6
W
Izanami
UnnamedBot
Izanami
8
2
1
4.25
L
Aphrodite
Yuuzotenuji
Aphrodite
0
2
4
1
L
Sun Wukong
elkin505
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,389
Damage
30,847
40,787
Taken
42,041
14,756
Mitigated
17,954
8,282
Healing
10,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,506
2,477
0
870
8,703
2,453
0
873
7,830
0
22,171
W
Bellona
6,711
2,248
0
3,707
9,406
5,498
818
628
8,778
0
34,181
W
4,175
935
0
0
8,165
2,665
96
612
7,505
0
50,817
W
Neith
Larabelok
Neith
937
664
0
171
5,558
1,614
480
2,108
3,362
0
11,086
W
Ares
3,096
260
0
1,575
7,707
3,930
0
694
6,971
19,324
0
L
3,195
443
0
681
7,123
1,479
0
66
7,057
19,458
0
L
3,827
2,421
0
2,257
10,016
2,802
0
1,906
8,110
0
29,733
W
Izanami
UnnamedBot
Izanami
15,928
10,920
0
5,100
11,205
4,247
6,273
1,567
9,564
0
78,698
L
Aphrodite
Yuuzotenuji
Aphrodite
2,519
658
1,573
2,265
6,292
1,632
19
251
6,041
12,092
0
L
Sun Wukong
elkin505
Sun Wukong
4,342
1,118
0
636
8,653
6,390
0
0
8,653
0
24,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
36,939
201
Minions Killed
357
0
Camps Cleared
0
1,123,972
Distance Traveled
1,061,293
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,967
497
48
4
0
254,824
1
W
Bellona
7,126
594
67
6
0
211,057
2
W
Loki
8,107
676
100
8
0
269,589
0
W
Neith
5,341
445
22
2
0
163,389
2
W
Ares
7,185
599
26
2
0
229,296
1
L
Ra
6,059
505
37
3
0
220,420
3
L
Ullr
6,301
525
60
5
0
204,242
3
W
Izanami
9,180
765
142
12
0
187,962
4
L
Aphrodite
5,511
459
18
2
0
229,007
2
L
Sun Wukong
5,379
448
38
3
0
215,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role