Player Matchup

Artemis
Artemis
CallMeMommyZzx
Artemis
Level 117
God Stats
5W - 2L
1,548 SR
Queue Stats
481W - 476L
1,466 Elo+
Party 1
Bakasura
Bakasura
Gankuss Khan
Bakasura
Level 106
God Stats
3W - 3L
1,591 SR
Queue Stats
213W - 182L
1,538 Elo+
Solo
Scylla
Scylla
Marthpunkexco
Scylla
Level 86
God Stats
1W - 5L
1,489 SR
Queue Stats
79W - 100L
1,470 Elo+
Solo
Cthulhu
Cthulhu
arnaud_xx5
Cthulhu
Level 29
God Stats
4W - 2L
1,231 SR
Queue Stats
171W - 195L
1,327 Elo+
Party 1
Heimdallr
Heimdallr
rainboy6_3000
Heimdallr
Level 43
God Stats
2W - 3L
1,421 SR
Queue Stats
112W - 99L
1,436 Elo+
Solo
Team Averages
Level 76
1,456 SR
1,447 Elo+

VS

Team Averages
Level 63
1,487 SR
1,496 Elo+
Poseidon
Poseidon
 
Poseidon
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
WoahJO_
Cerberus
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 76L
1,477 Elo+
Solo
Bakasura
Bakasura
Z gangs n1
Bakasura
Level 32
God Stats
4W - 8L
1,434 SR
Queue Stats
70W - 66L
1,503 Elo+
Solo
Vamana
Vamana
llSpoobySlayerll
Vamana
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 93L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
rip-CAPTIN-C
Heimdallr
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 109L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,355
736
3,751
2,817
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Gankuss Khan
Bakasura
11
3 / 1 / 1
6,459
646
2,722
6,946
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 0
6,299
630
2,119
4,682
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
arnaud_xx5
Cthulhu
8
1 / 2 / 1
4,968
497
3,131
5,383
2,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
rainboy6_3000
Heimdallr
8
0 / 3 / 2
4,808
481
2,355
5,784
1,625
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 1 / 2
5,577
558
2,210
3,115
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
WoahJO_
Cerberus
8
0 / 1 / 3
4,923
492
1,848
7,265
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
Z gangs n1
Bakasura
12
5 / 0 / 2
6,727
673
3,710
4,205
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 5 / 0
4,054
405
382
4,223
2,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
rip-CAPTIN-C
Heimdallr
8
2 / 2 / 3
5,069
507
2,081
3,582
944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
9
Kills
8
8
Deaths
9
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
1
2
2
W
5
0
0
5
W
Bakasura
Gankuss Khan
Bakasura
3
1
1
3.5
W
0
2
0
0
L
Cerberus
WoahJO_
Cerberus
0
1
3
1.5
L
Bakasura
Z gangs n1
Bakasura
5
0
2
6
W
Cthulhu
arnaud_xx5
Cthulhu
1
2
1
0.75
L
0
5
0
0
W
Heimdallr
rainboy6_3000
Heimdallr
0
3
2
0.33
L
Heimdallr
rip-CAPTIN-C
Heimdallr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,078
Damage
10,231
25,612
Taken
22,390
9,316
Mitigated
9,483
8,347
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,210
143
0
391
3,115
823
0
734
2,243
26,284
0
W
3,751
1,702
0
1,798
2,817
897
156
0
2,817
0
43,446
W
Bakasura
Gankuss Khan
Bakasura
2,722
2,285
0
3,119
6,946
2,849
0
1,323
5,469
0
32,319
W
2,119
119
0
1,478
4,682
1,198
0
868
3,321
38,822
0
L
Cerberus
WoahJO_
Cerberus
1,848
173
0
1,036
7,265
3,700
0
2,059
4,835
11,623
0
L
Bakasura
Z gangs n1
Bakasura
3,710
2,300
0
2,442
4,205
1,729
22
821
3,195
0
29,387
W
Cthulhu
arnaud_xx5
Cthulhu
3,131
445
0
1,134
5,383
2,747
88
593
4,466
14,957
0
L
382
53
0
0
4,223
2,287
0
0
4,223
0
8,489
W
Heimdallr
rainboy6_3000
Heimdallr
2,355
1,268
0
818
5,784
1,625
184
1,071
4,508
0
21,344
L
Heimdallr
rip-CAPTIN-C
Heimdallr
2,081
998
0
160
3,582
944
736
927
2,519
0
13,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
26,350
318
Minions Killed
211
0
Camps Cleared
0
990,416
Distance Traveled
967,435
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,577
558
60
6
0
201,194
3
W
Artemis
7,355
736
90
9
0
161,410
1
W
Bakasura
6,459
646
86
9
0
242,830
0
W
Scylla
6,299
630
82
8
0
188,600
1
L
Cerberus
4,923
492
20
2
0
225,409
3
L
Bakasura
6,727
673
88
9
0
252,607
0
W
Cthulhu
4,968
497
29
3
0
192,072
1
L
Vamana
4,054
405
15
2
0
91,900
1
W
Heimdallr
4,808
481
31
3
0
205,504
3
L
Heimdallr
5,069
507
28
3
0
196,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role