Player Matchup

Pele
Pele
TSDGaby
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,081 Elo+
Party 1
Cthulhu
Cthulhu
ivanl07003
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,119 Elo+
Party 1
Neith
Neith
petar1301
Neith
Level 24
God Stats
28W - 22L
1,490 SR
Queue Stats
41W - 46L
1,401 Elo+
Party 1
Team Averages
Level 16
1,497 SR
1,200 Elo+

VS

Team Averages
Level 47
1,318 SR
1,349 Elo+
Artemis
Artemis
AkayaTepes
Artemis
Level 49
God Stats
1W - 1L
1,285 SR
Queue Stats
40W - 48L
1,474 Elo+
Solo
Merlin
Merlin
NeosDx4
Merlin
Level 43
God Stats
3W - 3L
1,168 SR
Queue Stats
131W - 215L
1,336 Elo+
Solo
Sobek
Sobek
n8tex
Sobek
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 213L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
TSDGaby
Pele
15
4 / 14 / 1
12,562
598
14,579
21,236
7,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ivanl07003
Cthulhu
15
0 / 7 / 4
10,958
522
8,034
25,397
24,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
petar1301
Neith
18
3 / 6 / 4
13,470
641
21,174
18,297
8,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AkayaTepes
Artemis
20
19 / 2 / 5
15,747
750
32,919
18,289
6,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
NeosDx4
Merlin
18
4 / 4 / 16
13,530
644
15,065
12,138
3,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
n8tex
Sobek
16
4 / 1 / 18
12,999
619
10,519
22,792
21,459
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
7
Kills
27
27
Deaths
7
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
AkayaTepes
Artemis
19
2
5
10.75
W
Merlin
NeosDx4
Merlin
4
4
16
3
L
Pele
TSDGaby
Pele
4
14
1
0.32
L
Cthulhu
ivanl07003
Cthulhu
0
7
4
0.29
W
Sobek
n8tex
Sobek
4
1
18
13
L
Neith
petar1301
Neith
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,787
Damage
58,503
64,930
Taken
53,219
40,761
Mitigated
30,931
4,178
Healing
19,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AkayaTepes
Artemis
32,919
21,914
723
9,758
18,289
6,105
2,160
3,096
15,095
0
80,553
W
Merlin
NeosDx4
Merlin
15,065
1,157
0
2,526
12,138
3,367
605
2,257
9,804
72,894
0
L
Pele
TSDGaby
Pele
14,579
2,294
0
813
21,236
7,810
0
9,784
11,452
0
38,710
L
Cthulhu
ivanl07003
Cthulhu
8,034
736
0
0
25,397
24,520
23
8,359
17,038
23,467
0
W
Sobek
n8tex
Sobek
10,519
1,053
427
6,475
22,792
21,459
399
2,681
19,843
19,728
0
L
Neith
petar1301
Neith
21,174
9,466
0
3,365
18,297
8,431
265
7,441
10,856
0
81,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,990
Gold Earned
42,276
186
Minions Killed
214
0
Camps Cleared
0
982,854
Distance Traveled
1,014,133
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,747
750
84
4
0
324,353
3
W
Merlin
13,530
644
114
5
0
339,710
2
L
Pele
12,562
598
35
2
0
288,770
1
L
Cthulhu
10,958
522
21
1
0
370,599
1
W
Sobek
12,999
619
16
1
0
350,070
0
L
Neith
13,470
641
130
6
0
323,485
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role