Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SalsSidePiece
Tiamat
Level 27
God Stats
7W - 2L
1,860 SR
Queue Stats
227W - 42L
1,926 Elo+
Party 2
Ymir
Ymir
Tomato6Soup9
Ymir
Level 27
God Stats
11W - 3L
1,835 SR
Queue Stats
227W - 75L
1,765 Elo+
Party 2
Kali
Kali
Yolofredroking
Kali
Level 148
God Stats
16W - 1L
1,892 SR
Queue Stats
910W - 388L
1,899 Elo+
Party 2
Hachiman
Hachiman
keshavramsumer
Hachiman
Level 148
God Stats
10W - 4L
1,858 SR
Queue Stats
649W - 243L
1,886 Elo+
Party 2
Team Averages
Level 101
1,789 SR
1,795 Elo+

VS

Team Averages
Level 69
1,592 SR
1,620 Elo+
Anhur
Anhur
CrazyHairDryer
Anhur
Level 87
God Stats
3W - 1L
1,902 SR
Queue Stats
326W - 314L
1,525 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DeadNanJM
Tsukuyomi
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
326W - 317L
1,553 Elo+
Solo
Athena
Athena
PATRIKK-10
Athena
Level 82
God Stats
4W - 4L
1,560 SR
Queue Stats
96W - 104L
1,512 Elo+
Party 1
Mulan
Mulan
TefsoSvk
Mulan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 26L
1,791 Elo+
Party 3
Agni
Agni
Wachumba4ever
Agni
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 101L
1,719 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
1 / 4 / 2
4,496
642
3,104
7,633
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 0 / 2
5,747
821
3,771
3,606
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 0 / 3
4,538
648
1,979
4,231
1,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
5 / 0 / 2
6,001
857
2,727
4,461
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
9
2 / 0 / 1
4,929
704
3,220
3,173
774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,599
514
1,279
4,250
632
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
DeadNanJM
Tsukuyomi
5
0 / 2 / 0
3,677
525
1,017
3,201
721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
PATRIKK-10
Athena
7
0 / 1 / 0
3,882
555
858
4,032
1,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
TefsoSvk
Mulan
9
4 / 3 / 0
5,435
776
7,182
6,671
4,408
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 5 / 0
4,063
580
1,019
4,784
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
4
4
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
4
2
0.5
L
0
3
0
0
L
Tsukuyomi
DeadNanJM
Tsukuyomi
0
2
0
0
L
Athena
PATRIKK-10
Athena
0
1
0
0
W
5
0
2
6
L
Mulan
TefsoSvk
Mulan
4
3
0
1.33
W
1
0
3
2.5
L
0
5
0
0
W
5
0
2
6
W
Hachiman
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,801
Damage
11,355
23,104
Taken
22,938
7,869
Mitigated
8,440
9,662
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,104
1,388
0
2,921
7,633
1,892
0
0
7,633
15,802
0
L
1,279
598
0
875
4,250
632
0
439
3,811
0
10,940
L
Tsukuyomi
DeadNanJM
Tsukuyomi
1,017
446
0
1,302
3,201
721
0
660
2,541
0
10,088
L
Athena
PATRIKK-10
Athena
858
240
0
1,020
4,032
1,217
0
838
3,194
9,815
0
W
3,771
686
0
1,423
3,606
1,983
0
401
3,160
30,503
0
L
Mulan
TefsoSvk
Mulan
7,182
1,412
0
1,964
6,671
4,408
0
3,806
2,865
0
29,383
W
1,979
870
0
740
4,231
1,404
0
527
3,704
6,876
0
L
1,019
144
0
456
4,784
1,462
0
3,111
1,673
17,941
0
W
2,727
1,227
0
2,728
4,461
1,816
0
574
3,859
0
29,202
W
Hachiman
3,220
1,814
0
1,850
3,173
774
0
302
2,871
0
31,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,711
Gold Earned
20,656
232
Minions Killed
185
0
Camps Cleared
0
718,125
Distance Traveled
662,133
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,496
642
25
4
0
131,195
0
L
Anhur
3,599
514
23
3
0
129,709
2
L
Tsukuyomi
3,677
525
30
4
0
92,528
1
L
Athena
3,882
555
25
4
0
144,092
1
W
Tiamat
5,747
821
61
9
0
158,371
0
L
Mulan
5,435
776
66
9
0
145,453
3
W
Ymir
4,538
648
15
2
0
141,760
0
L
Agni
4,063
580
41
6
0
150,351
3
W
Kali
6,001
857
68
10
0
155,603
1
W
Hachiman
4,929
704
63
9
0
131,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role