Player Matchup

Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BaiacuCatolico
Skadi
Level 59
God Stats
8W - 12L
1,413 SR
Queue Stats
144W - 224L
1,345 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThiagoReiSMITE
Morgan Le Fay
Level 148
God Stats
4W - 2L
1,830 SR
Queue Stats
39W - 55L
1,476 Elo+
Solo
Heimdallr
Heimdallr
gustavogambit
Heimdallr
Level 145
God Stats
5W - 6L
1,539 SR
Queue Stats
275W - 276L
1,407 Elo+
Solo
Arachne
Arachne
luskaoliveira
Arachne
Level 117
God Stats
7W - 3L
1,469 SR
Queue Stats
135W - 156L
1,419 Elo+
Solo
Team Averages
Level 115
1,550 SR
1,430 Elo+

VS

Team Averages
Level 86
1,567 SR
1,498 Elo+
Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
EnzoRangell
Nox
Level 67
God Stats
4W - 6L
1,416 SR
Queue Stats
178W - 189L
1,436 Elo+
Solo
Ymir
Ymir
GAB1GOLW
Ymir
Level 46
God Stats
4W - 3L
1,700 SR
Queue Stats
10W - 8L
1,495 Elo+
Party 1
Vamana
Vamana
InFeels
Vamana
Level 120
God Stats
2W - 1L
1,720 SR
Queue Stats
278W - 228L
1,571 Elo+
Solo
Amaterasu
Amaterasu
TheKaas
Amaterasu
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 69L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 3 / 8
9,688
538
3,566
12,888
14,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 5 / 7
9,520
529
13,157
13,331
4,310
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
ThiagoReiSMITE
Morgan Le Fay
19
13 / 1 / 6
12,340
686
22,300
11,750
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
gustavogambit
Heimdallr
17
5 / 4 / 4
10,878
604
12,913
11,096
4,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
18
8 / 2 / 5
11,186
621
7,936
17,043
9,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 7 / 4
8,258
459
13,049
17,358
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 9 / 3
7,802
433
3,799
14,093
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
10
2 / 6 / 5
7,627
424
5,359
15,720
13,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
InFeels
Vamana
12
5 / 1 / 1
8,391
466
4,427
9,133
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
TheKaas
Amaterasu
14
3 / 8 / 1
8,545
475
8,593
17,192
18,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
31
Kills
15
15
Deaths
31
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
3
8
1.67
L
Artemis
 
Artemis
4
7
4
0.86
W
4
5
7
1.5
L
1
9
3
0.28
L
Ymir
2
6
5
0.75
L
Vamana
InFeels
Vamana
5
1
1
5.5
L
Amaterasu
TheKaas
Amaterasu
3
8
1
0.44
W
Morgan Le Fay
ThiagoReiSMITE
Morgan Le Fay
13
1
6
16
W
Heimdallr
gustavogambit
Heimdallr
5
4
4
1.75
W
Arachne
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,872
Damage
35,227
66,108
Taken
73,496
39,545
Mitigated
46,602
24,273
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,566
679
1,146
3,154
12,888
14,865
682
2,712
9,978
33,757
0
L
Artemis
 
Artemis
13,049
7,526
0
3,695
17,358
4,599
751
6,487
10,635
0
46,388
W
13,157
6,097
0
4,033
13,331
4,310
2,538
2,762
10,493
0
47,746
L
3,799
336
0
1,820
14,093
5,888
0
6,975
6,709
35,149
0
L
Ymir
5,359
1,537
0
2,359
15,720
13,525
213
6,527
8,970
16,112
0
L
Vamana
InFeels
Vamana
4,427
2,376
0
3,208
9,133
3,617
0
3,580
5,431
0
34,908
L
Amaterasu
TheKaas
Amaterasu
8,593
2,946
0
3,326
17,192
18,973
55
1,475
15,659
9,167
29,158
W
Morgan Le Fay
ThiagoReiSMITE
Morgan Le Fay
22,300
2,564
0
3,616
11,750
5,730
1,719
1,163
10,581
97,261
0
W
Heimdallr
gustavogambit
Heimdallr
12,913
4,070
0
3,462
11,096
4,738
4,249
1,217
9,879
0
66,180
W
Arachne
7,936
5,431
0
8,862
17,043
9,902
458
2,990
13,955
0
81,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,612
Gold Earned
40,623
519
Minions Killed
322
0
Camps Cleared
0
1,709,839
Distance Traveled
1,644,115
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,688
538
77
4
0
304,919
6
L
Artemis
8,258
459
75
4
0
319,493
3
W
Skadi
9,520
529
75
4
0
295,541
2
L
Nox
7,802
433
77
4
0
311,292
4
L
Ymir
7,627
424
23
1
0
303,381
5
L
Vamana
8,391
466
77
4
0
261,965
3
L
Amaterasu
8,545
475
70
4
0
447,984
1
W
Morgan Le Fay
12,340
686
133
7
0
380,997
6
W
Heimdallr
10,878
604
112
6
0
319,881
4
W
Arachne
11,186
621
122
7
0
408,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role