Player Matchup

Ao Kuang
Ao Kuang
Silver I
Cheddd1
Ao Kuang
Silver I
Level 46
God Stats
1W - 2L
1,501 SR
Queue Stats
22W - 24L
1,323 MMR
Solo
Sol
Sol
Silver IV
Nyraak
Sol
Silver IV
Level 37
God Stats
1W - 0L
1,422 SR
Queue Stats
11W - 23L
1,351 MMR
Solo
Bacchus
Bacchus
Gold III
Sprawny_Lelek
Bacchus
Gold III
Level 46
God Stats
4W - 1L
1,572 SR
Queue Stats
47W - 53L
1,275 MMR
Solo
Mulan
Mulan
Gold V
Weedyc
Mulan
Gold V
Level 121
God Stats
58W - 63L
1,490 SR
Queue Stats
579W - 581L
1,360 MMR
Solo
Heimdallr
Heimdallr
Gold V
XTReMx Cupys
Heimdallr
Gold V
Level 111
God Stats
15W - 16L
1,520 SR
Queue Stats
183W - 186L
1,345 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 72
1,501 SR
1,331 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,528 SR
1,331 MMR
Janus
Janus
Silver I
Dor_Aller_Echte
Janus
Silver I
Level 81
God Stats
8W - 6L
1,500 SR
Queue Stats
94W - 123L
1,290 MMR
Solo
Sobek
Sobek
Silver I
IBluelightI
Sobek
Silver I
Level 129
God Stats
0W - 2L
1,147 SR
Queue Stats
114W - 116L
1,270 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Oo-tomma-C4_1
Cu Chulainn
Silver III
Level 141
God Stats
1W - 1L
1,765 SR
Queue Stats
10W - 8L
1,371 MMR
Solo
Awilix
Awilix
Gold V
YOUVEGOTNOFAN5
Awilix
Gold V
Level 127
God Stats
23W - 17L
1,563 SR
Queue Stats
308W - 318L
1,341 MMR
Solo
Neith
Neith
Gold V
cry_Naab
Neith
Gold V
Level 104
God Stats
35W - 23L
1,666 SR
Queue Stats
192W - 205L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cheddd1
Ao Kuang
20
10 / 4 / 6
13,990
518
17,266
23,250
12,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
Nyraak
Sol
20
9 / 5 / 13
13,838
513
24,206
23,535
9,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
18
2 / 2 / 19
13,063
484
12,200
29,012
47,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
Weedyc
Mulan
20
4 / 6 / 16
14,568
540
28,973
30,283
27,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
XTReMx Cupys
Heimdallr
20
5 / 6 / 5
15,248
565
20,334
23,627
12,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GilgameshSetMorgan Le FayScyllaAthena

VS

Bans
BakasuraAresTiamatFenrirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 1
12,332
457
6,720
17,376
7,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 6 / 12
12,211
452
13,088
29,219
40,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Oo-tomma-C4_1
Cu Chulainn
20
4 / 5 / 6
13,212
489
24,451
33,869
30,739
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
9 / 8 / 9
13,849
513
20,754
23,781
11,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
cry_Naab
Neith
20
5 / 4 / 6
13,529
501
25,113
24,436
12,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
57
30
Kills
23
23
Deaths
31
59
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Cheddd1
Ao Kuang
10
4
6
3.25
L
4
8
1
0.56
L
1
6
12
1.17
W
Sol
Nyraak
Sol
9
5
13
3.1
L
Cu Chulainn
Oo-tomma-C4_1
Cu Chulainn
4
5
6
1.4
W
Bacchus
2
2
19
5.75
W
Mulan
Weedyc
Mulan
4
6
16
2
W
Heimdallr
XTReMx Cupys
Heimdallr
5
6
5
1.25
L
9
8
9
1.69
L
Neith
cry_Naab
Neith
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,979
Damage
90,126
129,707
Taken
128,681
109,979
Mitigated
102,454
44,640
Healing
34,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Cheddd1
Ao Kuang
17,266
5,172
0
7,045
23,250
12,916
1,023
5,321
17,627
72,331
0
L
6,720
471
0
2,988
17,376
7,324
148
10,731
6,645
70,427
0
L
13,088
983
0
8,235
29,219
40,659
0
16,904
12,315
36,718
0
W
Sol
Nyraak
Sol
24,206
7,148
233
9,484
23,535
9,960
3,167
6,772
16,468
91,943
0
L
Cu Chulainn
Oo-tomma-C4_1
Cu Chulainn
24,451
4,215
0
9,383
33,869
30,739
604
13,814
20,055
16,948
77,858
W
Bacchus
12,200
2,172
0
5,884
29,012
47,389
82
5,689
22,722
39,947
0
W
Mulan
Weedyc
Mulan
28,973
4,368
0
11,765
30,283
27,445
1,228
4,912
25,369
0
106,219
W
Heimdallr
XTReMx Cupys
Heimdallr
20,334
12,265
0
10,229
23,627
12,269
4,480
2,020
21,607
0
137,635
L
20,754
9,416
0
6,560
23,781
11,165
0
7,346
16,435
0
101,617
L
Neith
cry_Naab
Neith
25,113
14,232
0
7,143
24,436
12,567
1,186
4,877
19,559
0
119,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,707
Gold Earned
65,133
652
Minions Killed
650
0
Camps Cleared
0
2,423,321
Distance Traveled
2,372,538
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,990
518
87
3
0
530,272
0
L
Janus
12,332
457
142
5
0
456,469
2
L
Sobek
12,211
452
41
2
0
444,301
1
W
Sol
13,838
513
146
5
0
446,582
0
L
Cu Chulainn
13,212
489
169
6
0
480,676
3
W
Bacchus
13,063
484
36
1
0
511,893
6
W
Mulan
14,568
540
181
7
0
454,043
6
W
Heimdallr
15,248
565
202
7
0
480,531
10
L
Awilix
13,849
513
121
4
0
478,789
4
L
Neith
13,529
501
177
7
0
512,303
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role