Player Matchup

Apollo
Apollo
CatHartdegen
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 61L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Charlie7717
Cthulhu
Level 28
God Stats
3W - 1L
1,757 SR
Queue Stats
169W - 207L
1,434 Elo+
Solo
Kukulkan
Kukulkan
DeadShot1313771
Kukulkan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 2L
1,743 Elo+
Party 1
Neith
Neith
RosserBhoy
Neith
Level 20
God Stats
9W - 19L
1,450 SR
Queue Stats
9W - 19L
1,384 Elo+
Solo
Ares
Ares
SAINt_Koufo
Ares
Level 6
God Stats
2W - 1L
1,525 SR
Queue Stats
4W - 3L
1,419 Elo+
Party 1
Team Averages
Level 22
1,546 SR
1,469 Elo+

VS

Team Averages
Level 10
1,436 SR
1,394 Elo+
Cupid
Cupid
BobLeeSwahgger
Cupid
Level 20
God Stats
0W - 1L
1,461 SR
Queue Stats
7W - 15L
1,186 Elo+
Party 2
Janus
Janus
Flakie77
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 29L
1,608 Elo+
Solo
Jormungandr
Jormungandr
LAYPTOR
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,761 Elo+
Solo
Thor
Thor
Rama Crane
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,101 Elo+
Solo
Fenrir
Fenrir
xVLoTeSVx
Fenrir
Level 2
God Stats
2W - 5L
1,221 SR
Queue Stats
13W - 14L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
11 / 0 / 20
12,066
1,097
20,571
5,961
3,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Charlie7717
Cthulhu
18
8 / 0 / 22
11,799
1,073
18,303
10,873
15,300
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
18
9 / 2 / 20
11,500
1,045
22,754
6,363
2,829
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
2 / 1 / 23
10,526
957
14,835
3,655
1,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 2 / 24
11,584
1,053
13,501
13,226
19,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

292

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,954
905
12,154
20,768
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Flakie77
Janus
16
1 / 11 / 3
10,128
921
10,409
20,421
7,216
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LAYPTOR
Jormungandr
15
0 / 10 / 3
9,159
833
4,035
23,081
15,235
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
1 / 6 / 2
9,290
845
3,876
10,967
3,817
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
xVLoTeSVx
Fenrir
15
1 / 6 / 2
9,200
836
5,602
19,694
7,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
17
35
Kills
5
5
Deaths
35
109
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Apollo
11
0
20
21
W
Cthulhu
Charlie7717
Cthulhu
8
0
22
19
W
Kukulkan
9
2
20
9.5
L
Janus
Flakie77
Janus
1
11
3
0.23
L
Jormungandr
LAYPTOR
Jormungandr
0
10
3
0.15
L
1
6
2
0.33
W
Neith
2
1
23
13.5
W
5
2
24
8.5
L
Fenrir
xVLoTeSVx
Fenrir
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,964
Damage
36,076
40,078
Taken
94,931
42,324
Mitigated
41,178
4,671
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,154
5,181
79
2,731
20,768
7,428
0
13,393
7,375
0
31,786
W
Apollo
20,571
10,231
0
1,231
5,961
3,194
0
2,545
3,416
0
42,892
W
Cthulhu
Charlie7717
Cthulhu
18,303
653
1,247
0
10,873
15,300
0
4,572
6,301
39,725
0
W
Kukulkan
22,754
4,105
0
941
6,363
2,829
0
2,070
4,293
29,715
0
L
Janus
Flakie77
Janus
10,409
1,572
0
2,085
20,421
7,216
0
10,441
9,980
41,035
0
L
Jormungandr
LAYPTOR
Jormungandr
4,035
659
0
0
23,081
15,235
0
13,284
9,797
12,513
0
L
3,876
1,446
0
0
10,967
3,817
0
6,521
4,237
0
11,140
W
Neith
14,835
4,995
0
1,252
3,655
1,728
0
1,376
2,279
0
28,571
W
13,501
601
0
0
13,226
19,273
0
3,881
9,345
18,885
0
L
Fenrir
xVLoTeSVx
Fenrir
5,602
1,839
0
912
19,694
7,482
0
10,919
8,775
0
8,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,475
Gold Earned
47,731
192
Minions Killed
162
4
Camps Cleared
3
1,051,861
Distance Traveled
801,908
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,954
905
42
4
1
193,329
0
W
Apollo
12,066
1,097
72
7
2
216,009
0
W
Cthulhu
11,799
1,073
43
4
0
233,442
0
W
Kukulkan
11,500
1,045
29
3
1
189,981
0
L
Janus
10,128
921
85
8
1
167,315
0
L
Jormungandr
9,159
833
17
2
1
167,828
1
L
Thor
9,290
845
10
1
0
132,793
0
W
Neith
10,526
957
34
3
1
215,042
0
W
Ares
11,584
1,053
14
1
0
197,387
0
L
Fenrir
9,200
836
8
1
0
140,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role