Player Matchup

Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Emersumbigens
Ao Kuang
Level 159
God Stats
4W - 6L
1,219 SR
Queue Stats
471W - 479L
1,508 Elo+
Solo
Ganesha
Ganesha
FreshThyme
Ganesha
Level 87
God Stats
7W - 7L
1,526 SR
Queue Stats
476W - 473L
1,549 Elo+
Solo
Nike
Nike
bananasplitd1415
Nike
Level 126
God Stats
6W - 9L
1,411 SR
Queue Stats
440W - 441L
1,507 Elo+
Solo
Skadi
Skadi
imaPOKEu
Skadi
Level 127
God Stats
16W - 13L
1,690 SR
Queue Stats
812W - 839L
1,557 Elo+
Solo
Team Averages
Level 125
1,469 SR
1,524 Elo+

VS

Team Averages
Level 129
1,424 SR
1,530 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
SultryKitten
Kali
Level 127
God Stats
5W - 8L
1,352 SR
Queue Stats
759W - 800L
1,608 Elo+
Solo
Bacchus
Bacchus
Tylerisjoker
Bacchus
Level 96
God Stats
3W - 3L
1,629 SR
Queue Stats
485W - 439L
1,600 Elo+
Solo
Merlin
Merlin
porta64
Merlin
Level 155
God Stats
8W - 11L
1,341 SR
Queue Stats
548W - 581L
1,494 Elo+
Solo
Achilles
Achilles
xRegenRex
Achilles
Level 111
God Stats
1W - 1L
1,298 SR
Queue Stats
58W - 68L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
4 / 5 / 7
8,527
775
10,681
9,331
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Emersumbigens
Ao Kuang
15
5 / 4 / 7
9,739
885
10,243
15,383
11,725
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
FreshThyme
Ganesha
17
0 / 4 / 11
9,591
872
7,968
19,622
24,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 3 / 7
8,634
785
6,335
15,521
15,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
imaPOKEu
Skadi
17
5 / 5 / 5
9,731
885
13,372
11,097
4,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
5 / 2 / 12
10,378
943
17,811
9,784
4,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 4 / 13
9,922
902
7,103
14,515
6,942
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Tylerisjoker
Bacchus
15
2 / 4 / 15
10,010
910
6,503
14,883
21,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
porta64
Merlin
18
7 / 3 / 9
10,531
957
16,002
11,950
5,376
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
xRegenRex
Achilles
15
3 / 4 / 9
9,440
858
11,971
15,788
15,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
79
17
Kills
21
21
Deaths
17
37
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
5
7
1.5
W
Ah Muzen Cab
 
Ah Muzen Cab
5
2
12
5.5
L
Ao Kuang
Emersumbigens
Ao Kuang
5
4
7
2.13
L
Ganesha
FreshThyme
Ganesha
0
4
11
1.38
W
4
4
13
2.63
W
Bacchus
Tylerisjoker
Bacchus
2
4
15
2.38
L
3
3
7
2.17
L
Skadi
imaPOKEu
Skadi
5
5
5
1.5
W
Merlin
porta64
Merlin
7
3
9
3.83
W
Achilles
xRegenRex
Achilles
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,599
Damage
59,390
70,954
Taken
66,920
60,264
Mitigated
54,304
27,442
Healing
23,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,681
618
3,378
790
9,331
3,876
447
4,845
4,317
17,777
0
W
Ah Muzen Cab
 
Ah Muzen Cab
17,811
7,687
1,362
3,167
9,784
4,244
2,179
3,502
6,282
0
38,638
L
Ao Kuang
Emersumbigens
Ao Kuang
10,243
2,029
1,856
4,744
15,383
11,725
728
4,958
10,254
16,240
0
L
Ganesha
FreshThyme
Ganesha
7,968
666
1,393
4,722
19,622
24,707
53
5,706
13,360
22,848
0
W
7,103
1,454
796
5,902
14,515
6,942
414
7,089
7,426
0
14,148
W
Bacchus
Tylerisjoker
Bacchus
6,503
946
1,028
1,716
14,883
21,785
0
6,012
8,871
9,942
0
L
6,335
293
2,629
4,286
15,521
15,069
240
5,088
10,306
0
16,408
L
Skadi
imaPOKEu
Skadi
13,372
6,705
1,370
2,274
11,097
4,887
1,347
3,614
7,346
0
25,373
W
Merlin
porta64
Merlin
16,002
1,120
877
2,617
11,950
5,376
1,938
5,163
6,787
38,702
0
W
Achilles
xRegenRex
Achilles
11,971
2,182
1,283
4,547
15,788
15,957
560
7,126
8,662
3,362
16,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,222
Gold Earned
50,281
134
Minions Killed
133
0
Camps Cleared
0
976,223
Distance Traveled
1,030,118
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,527
775
17
2
0
197,364
0
W
Ah Muzen Cab
10,378
943
44
4
0
200,159
3
L
Ao Kuang
9,739
885
18
2
0
195,741
1
L
Ganesha
9,591
872
14
1
0
199,569
2
W
Kali
9,922
902
9
1
0
235,480
3
W
Bacchus
10,010
910
9
1
0
191,721
1
L
Nike
8,634
785
40
4
0
206,921
0
L
Skadi
9,731
885
45
4
0
176,628
3
W
Merlin
10,531
957
47
4
0
190,776
0
W
Achilles
9,440
858
24
2
0
211,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role