Player Matchup

Kukulkan
Kukulkan
ER457628
Kukulkan
Level 15
God Stats
2W - 0L
1,620 SR
Queue Stats
8W - 5L
1,624 Elo+
Solo
Medusa
Medusa
Gresshan
Medusa
Level 7
God Stats
5W - 0L
1,940 SR
Queue Stats
9W - 5L
1,888 Elo+
Solo
Mercury
Mercury
Jirumaru
Mercury
Level 29
God Stats
13W - 10L
1,625 SR
Queue Stats
348W - 363L
1,603 Elo+
Solo
Loki
Loki
Montij7405
Loki
Level 4
God Stats
3W - 2L
1,823 SR
Queue Stats
3W - 2L
1,779 Elo+
Solo
Bellona
Bellona
THEGOAT17213
Bellona
Level 26
God Stats
8W - 4L
1,681 SR
Queue Stats
77W - 59L
1,599 Elo+
Solo
Team Averages
Level 16
1,738 SR
1,699 Elo+

VS

Team Averages
Level 16
1,517 SR
1,581 Elo+
Bacchus
Bacchus
Bitonimus
Bacchus
Level 29
God Stats
0W - 3L
1,285 SR
Queue Stats
116W - 109L
1,614 Elo+
Solo
Medusa
Medusa
Pandabro232
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,555 Elo+
Solo
Nemesis
Nemesis
RealestOGFletch
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,703 Elo+
Solo
Tyr
Tyr
YTFrauzashi
Tyr
Level 15
God Stats
1W - 2L
1,737 SR
Queue Stats
94W - 84L
1,637 Elo+
Solo
Sol
Sol
Zgato_de_botasZ
Sol
Level 18
God Stats
1W - 2L
1,563 SR
Queue Stats
19W - 28L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ER457628
Kukulkan
18
5 / 4 / 7
11,794
536
14,346
11,888
4,603
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Gresshan
Medusa
18
5 / 3 / 3
11,335
515
12,358
14,948
6,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Jirumaru
Mercury
18
7 / 1 / 4
11,677
531
8,872
12,480
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 2 / 1
12,660
575
9,595
13,382
13,051
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
THEGOAT17213
Bellona
16
4 / 1 / 3
10,160
462
7,708
15,339
8,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bitonimus
Bacchus
16
3 / 2 / 4
11,340
515
10,436
18,892
22,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
15
1 / 9 / 3
9,392
427
6,704
17,222
7,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 5 / 1
7,135
324
2,181
8,078
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 1 / 1
11,827
538
8,967
17,406
18,017
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 7 / 1
9,540
434
8,911
15,469
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
24
Kills
11
11
Deaths
24
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bitonimus
Bacchus
3
2
4
2.5
W
Kukulkan
ER457628
Kukulkan
5
4
7
2.13
W
Medusa
Gresshan
Medusa
5
3
3
2.17
W
Mercury
Jirumaru
Mercury
7
1
4
9
W
3
2
1
1.75
L
Medusa
1
9
3
0.28
L
0
5
1
0.1
W
Bellona
THEGOAT17213
Bellona
4
1
3
5.5
L
5
1
1
5.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,879
Damage
37,199
68,037
Taken
77,067
39,211
Mitigated
55,427
26,780
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bitonimus
Bacchus
10,436
1,211
0
2,090
18,892
22,775
94
2,768
16,124
39,871
0
W
Kukulkan
ER457628
Kukulkan
14,346
913
108
2,315
11,888
4,603
1,160
7,995
3,748
71,916
0
W
Medusa
Gresshan
Medusa
12,358
6,148
577
7,449
14,948
6,977
2,150
4,515
10,433
0
97,350
W
Mercury
Jirumaru
Mercury
8,872
5,015
0
7,320
12,480
5,824
0
2,493
9,987
0
81,496
W
9,595
2,622
0
3,427
13,382
13,051
285
1,599
11,783
0
88,808
L
Medusa
6,704
2,766
0
661
17,222
7,048
0
2,746
14,476
0
57,721
L
2,181
919
0
669
8,078
2,300
0
847
7,231
0
22,192
W
Bellona
THEGOAT17213
Bellona
7,708
3,881
0
5,584
15,339
8,756
1,133
3,056
12,283
0
66,673
L
8,967
1,820
0
5,564
17,406
18,017
0
2,105
15,301
0
79,758
L
8,911
3,062
0
3,526
15,469
5,287
1,185
5,880
9,589
53,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,626
Gold Earned
49,234
689
Minions Killed
442
0
Camps Cleared
0
2,064,760
Distance Traveled
1,815,019
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,340
515
54
2
0
420,780
4
W
Kukulkan
11,794
536
138
6
0
390,206
2
W
Medusa
11,335
515
145
7
0
365,974
2
W
Mercury
11,677
531
117
5
0
479,537
7
W
Loki
12,660
575
186
8
0
443,383
2
L
Medusa
9,392
427
85
4
0
355,148
6
L
Nemesis
7,135
324
49
2
0
269,803
0
W
Bellona
10,160
462
103
5
0
385,660
0
L
Tyr
11,827
538
162
7
0
419,473
5
L
Sol
9,540
434
92
4
0
349,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role