Player Matchup

Anhur
Anhur
AquaNinja4218
Anhur
Level 25
God Stats
0W - 2L
1,302 SR
Queue Stats
84W - 105L
1,536 Elo+
Solo
Ares
Ares
Heistivo
Ares
Level 29
God Stats
8W - 6L
1,591 SR
Queue Stats
133W - 143L
1,500 Elo+
Solo
Pele
Pele
Saltylimee
Pele
Level 24
God Stats
19W - 17L
1,545 SR
Queue Stats
47W - 47L
1,435 Elo+
Solo
Chang'e
Chang'e
agorl
Chang'e
Level 12
God Stats
5W - 7L
1,573 SR
Queue Stats
6W - 8L
1,468 Elo+
Solo
Zeus
Zeus
丘丘Cat
Zeus
Level 29
God Stats
9W - 5L
1,662 SR
Queue Stats
107W - 89L
1,567 Elo+
Solo
Team Averages
Level 24
1,535 SR
1,501 Elo+

VS

Team Averages
Level 26
1,500 SR
1,557 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ChoCorRoll6673
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 77L
1,693 Elo+
Solo
Izanami
Izanami
DeviousPhiend
Izanami
Level 30
God Stats
7W - 5L
1,708 SR
Queue Stats
8W - 12L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
SHIROKEE
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,620 Elo+
Solo
Pele
Pele
oot shark
Pele
Level 28
God Stats
2W - 3L
1,290 SR
Queue Stats
41W - 49L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,637
474
2,652
8,381
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
7
0 / 1 / 3
6,093
435
1,518
5,512
2,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 2
6,329
452
6,179
11,081
4,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
agorl
Chang'e
9
1 / 4 / 2
5,978
427
537
7,129
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
14
11 / 5 / 0
9,113
651
15,102
8,983
2,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 2 / 4
7,110
508
5,574
10,584
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 0 / 0
9,096
650
6,388
12,422
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
12
3 / 2 / 2
7,371
527
3,920
5,972
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
SHIROKEE
Baron Samedi
14
5 / 6 / 3
8,761
626
6,996
8,733
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
12
5 / 3 / 4
7,964
569
4,477
8,413
2,912
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
13
Kills
18
18
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
4
2
L
1
4
2
0.5
W
3
0
0
3
W
Izanami
3
2
2
2
L
Ares
0
1
3
1.5
W
Baron Samedi
SHIROKEE
Baron Samedi
5
6
3
1.08
L
0
4
2
0.25
L
Chang'e
agorl
Chang'e
1
4
2
0.5
W
Pele
5
3
4
2.33
L
Zeus
11
5
0
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
27,355
41,086
Taken
46,124
13,425
Mitigated
22,035
8,959
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,574
586
482
2,745
10,584
6,313
691
2,206
8,292
27,906
0
L
2,652
1,904
0
570
8,381
2,100
236
3,362
4,965
0
35,823
W
6,388
1,301
195
8,063
12,422
6,772
92
2,511
8,955
54,948
0
W
Izanami
3,920
2,414
0
1,173
5,972
2,219
3,083
3,289
2,601
0
39,142
L
Ares
1,518
25
194
969
5,512
2,305
0
2,035
3,477
9,672
0
W
Baron Samedi
SHIROKEE
Baron Samedi
6,996
1,101
228
1,262
8,733
3,819
1,279
4,748
3,818
46,678
0
L
6,179
945
0
3,051
11,081
4,523
0
6,389
3,998
0
32,320
L
Chang'e
agorl
Chang'e
537
56
413
1,790
7,129
1,734
0
2,484
4,645
13,797
0
W
Pele
4,477
928
0
1,060
8,413
2,912
458
4,158
4,115
0
38,794
L
Zeus
15,102
3,037
108
1,864
8,983
2,763
260
3,940
5,043
56,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,150
Gold Earned
40,302
272
Minions Killed
416
0
Camps Cleared
0
1,063,964
Distance Traveled
1,274,100
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,110
508
38
3
0
256,024
1
L
Anhur
6,637
474
57
4
0
229,473
1
W
Terra
9,096
650
130
9
0
263,738
0
W
Izanami
7,371
527
92
7
0
245,603
0
L
Ares
6,093
435
14
1
0
122,164
1
W
Baron Samedi
8,761
626
89
6
0
221,473
1
L
Pele
6,329
452
52
4
0
269,292
0
L
Chang'e
5,978
427
32
2
0
213,680
0
W
Pele
7,964
569
67
5
0
287,262
4
L
Zeus
9,113
651
117
8
0
229,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role