Player Matchup

Morgan Le Fay
Morgan Le Fay
Em0style
Morgan Le Fay
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,299 Elo+
Solo
Medusa
Medusa
Koehba1
Medusa
Level 17
God Stats
2W - 2L
1,574 SR
Queue Stats
27W - 26L
1,477 Elo+
Solo
Loki
Loki
Shadowshero
Loki
Level 18
God Stats
9W - 8L
1,507 SR
Queue Stats
142W - 162L
1,407 Elo+
Party 1
Nemesis
Nemesis
necromancer1379
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,389 Elo+
Party 1
Ymir
Ymir
xAMETx
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,343 Elo+
Party 1
Team Averages
Level 26
1,516 SR
1,383 Elo+

VS

Team Averages
Level 17
1,519 SR
1,326 Elo+
Merlin
Merlin
MegaDeni00
Merlin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 145L
1,408 Elo+
Solo
Loki
Loki
SiriusMischief
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,155 Elo+
Solo
Kukulkan
Kukulkan
darthrevan1708
Kukulkan
Level 17
God Stats
13W - 13L
1,722 SR
Queue Stats
397W - 448L
1,434 Elo+
Solo
Fenrir
Fenrir
kornoss06
Fenrir
Level 8
God Stats
2W - 6L
1,454 SR
Queue Stats
4W - 10L
1,293 Elo+
Solo
Bakasura
Bakasura
mrsallem
Bakasura
Level 24
God Stats
14W - 10L
1,417 SR
Queue Stats
90W - 92L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Em0style
Morgan Le Fay
20
10 / 8 / 22
15,385
1,183
23,048
24,445
10,165
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
Koehba1
Medusa
20
20 / 5 / 19
17,355
1,335
37,107
17,599
7,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 7 / 29
14,134
1,087
15,704
17,587
6,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 7 / 17
15,763
1,213
18,495
19,826
7,776
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
xAMETx
Ymir
20
1 / 9 / 36
13,698
1,054
9,392
30,825
38,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MegaDeni00
Merlin
20
7 / 5 / 21
15,185
1,168
25,260
19,122
9,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 20 / 18
13,627
1,048
15,221
28,727
13,064
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
20
8 / 6 / 17
15,563
1,197
23,167
13,431
6,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
kornoss06
Fenrir
20
8 / 10 / 13
14,438
1,111
16,951
24,943
13,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
mrsallem
Bakasura
20
10 / 10 / 15
15,321
1,179
23,915
25,858
11,832
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
120
50
Kills
36
36
Deaths
51
123
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Em0style
Morgan Le Fay
10
8
22
2.63
W
Medusa
Koehba1
Medusa
20
5
19
5.9
L
Merlin
MegaDeni00
Merlin
7
5
21
3.5
W
5
7
29
2.79
L
3
20
18
0.6
L
Kukulkan
8
6
17
2.75
L
Fenrir
kornoss06
Fenrir
8
10
13
1.45
L
Bakasura
mrsallem
Bakasura
10
10
15
1.75
W
14
7
17
3.21
W
Ymir
xAMETx
Ymir
1
9
36
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,746
Damage
104,514
110,282
Taken
112,081
70,957
Mitigated
53,589
5,936
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Em0style
Morgan Le Fay
23,048
2,155
0
985
24,445
10,165
0
16,490
7,745
44,956
0
W
Medusa
Koehba1
Medusa
37,107
18,999
0
2,394
17,599
7,673
0
3,874
13,331
0
80,806
L
Merlin
MegaDeni00
Merlin
25,260
2,513
170
3,219
19,122
9,430
0
7,801
11,321
58,211
0
W
15,704
2,222
0
0
17,587
6,397
0
9,715
7,588
0
30,239
L
15,221
4,865
0
0
28,727
13,064
0
4,955
23,772
0
30,853
L
Kukulkan
23,167
1,528
0
1,394
13,431
6,102
0
5,109
8,322
62,854
0
L
Fenrir
kornoss06
Fenrir
16,951
2,827
0
708
24,943
13,161
0
8,322
16,621
0
27,798
L
Bakasura
mrsallem
Bakasura
23,915
17,212
0
1,561
25,858
11,832
0
6,253
19,605
0
42,422
W
18,495
9,991
0
2,557
19,826
7,776
0
7,425
11,509
0
36,438
W
Ymir
xAMETx
Ymir
9,392
3,178
0
0
30,825
38,946
0
10,923
18,829
24,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,335
Gold Earned
74,134
238
Minions Killed
253
8
Camps Cleared
10
1,213,869
Distance Traveled
1,337,432
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,385
1,183
56
4
1
239,554
2
W
Medusa
17,355
1,335
89
7
2
241,985
0
L
Merlin
15,185
1,168
74
6
0
249,610
0
W
Loki
14,134
1,087
28
2
0
267,290
0
L
Loki
13,627
1,048
19
1
4
226,468
5
L
Kukulkan
15,563
1,197
93
7
0
250,839
0
L
Fenrir
14,438
1,111
10
1
2
297,434
1
L
Bakasura
15,321
1,179
57
4
4
313,081
2
W
Nemesis
15,763
1,213
27
2
3
246,576
1
W
Ymir
13,698
1,054
38
3
2
218,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role