Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Dynaamit3
Chronos
Level 155
God Stats
5W - 6L
1,553 SR
Queue Stats
389W - 410L
1,618 Elo+
Solo
Janus
Janus
Nacho932
Janus
Level 146
God Stats
7W - 5L
1,615 SR
Queue Stats
433W - 423L
1,558 Elo+
Solo
Cabrakan
Cabrakan
OkayChimps
Cabrakan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,465 Elo+
Party 1
Hel
Hel
PhatTings
Hel
Level 122
God Stats
2W - 0L
1,703 SR
Queue Stats
35W - 28L
1,578 Elo+
Solo
Team Averages
Level 138
1,574 SR
1,544 Elo+

VS

Team Averages
Level 144
1,630 SR
1,560 Elo+
Jormungandr
Jormungandr
Buffaloman6to9
Jormungandr
Level 160
God Stats
10W - 5L
1,681 SR
Queue Stats
445W - 465L
1,507 Elo+
Solo
Tiamat
Tiamat
Kaniffey
Tiamat
Level 109
God Stats
4W - 4L
1,695 SR
Queue Stats
228W - 209L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
Kazutõ
Baron Samedi
Level 146
God Stats
3W - 3L
1,807 SR
Queue Stats
182W - 188L
1,570 Elo+
Solo
Danzaburou
Danzaburou
LL_rask
Danzaburou
Level 146
God Stats
13W - 13L
1,469 SR
Queue Stats
915W - 959L
1,527 Elo+
Solo
Cernunnos
Cernunnos
brestmilknroids
Cernunnos
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
236W - 206L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
7 / 4 / 16
11,914
701
24,116
30,515
41,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
Dynaamit3
Chronos
19
3 / 6 / 16
12,114
713
19,762
21,766
10,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Nacho932
Janus
20
6 / 2 / 18
12,822
754
23,054
15,709
10,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
OkayChimps
Cabrakan
20
5 / 3 / 25
12,527
737
17,721
25,398
39,332
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 5 / 18
13,321
784
13,502
23,883
24,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Buffaloman6to9
Jormungandr
19
6 / 6 / 8
11,777
693
18,761
32,365
42,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Kaniffey
Tiamat
20
5 / 4 / 10
12,060
709
24,251
21,450
18,900
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Kazutõ
Baron Samedi
18
3 / 7 / 12
11,828
696
17,166
23,538
19,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
LL_rask
Danzaburou
16
1 / 6 / 14
10,714
630
17,335
21,765
10,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
brestmilknroids
Cernunnos
17
4 / 7 / 13
11,483
675
19,279
16,718
8,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
76
30
Kills
19
20
Deaths
30
93
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
4
16
3.75
L
Jormungandr
Buffaloman6to9
Jormungandr
6
6
8
1.67
W
Chronos
Dynaamit3
Chronos
3
6
16
1.83
L
Tiamat
Kaniffey
Tiamat
5
4
10
2.5
L
Baron Samedi
Kazutõ
Baron Samedi
3
7
12
1.29
L
Danzaburou
LL_rask
Danzaburou
1
6
14
1.33
W
Janus
Nacho932
Janus
6
2
18
7.5
W
Cabrakan
OkayChimps
Cabrakan
5
3
25
5.83
W
9
5
18
3.6
L
Cernunnos
brestmilknroids
Cernunnos
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,155
Damage
96,792
117,271
Taken
115,836
125,709
Mitigated
100,387
67,355
Healing
46,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,116
2,653
600
11,209
30,515
41,112
791
13,714
16,801
0
33,091
L
Jormungandr
Buffaloman6to9
Jormungandr
18,761
3,352
1,875
7,423
32,365
42,670
689
19,314
12,129
42,751
0
W
Chronos
Dynaamit3
Chronos
19,762
10,059
620
4,194
21,766
10,344
2,659
11,237
10,529
48,092
0
L
Tiamat
Kaniffey
Tiamat
24,251
2,215
536
7,436
21,450
18,900
896
13,608
7,327
56,671
0
L
Baron Samedi
Kazutõ
Baron Samedi
17,166
1,528
7,754
9,225
23,538
19,929
1,054
16,526
6,522
24,680
0
L
Danzaburou
LL_rask
Danzaburou
17,335
3,248
2,293
8,280
21,765
10,641
1,675
11,247
9,892
0
39,272
W
Janus
Nacho932
Janus
23,054
3,264
0
801
15,709
10,884
1,824
8,906
6,803
51,524
0
W
Cabrakan
OkayChimps
Cabrakan
17,721
1,239
1,449
7,005
25,398
39,332
551
11,501
13,897
27,392
0
W
13,502
796
25,415
16,062
23,883
24,037
850
14,820
9,063
32,783
0
L
Cernunnos
brestmilknroids
Cernunnos
19,279
8,309
0
2,026
16,718
8,247
1,475
12,627
3,774
0
35,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,698
Gold Earned
57,862
187
Minions Killed
187
0
Camps Cleared
0
1,540,973
Distance Traveled
1,412,491
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,914
701
15
1
0
322,801
3
L
Jormungandr
11,777
693
39
2
0
284,467
0
W
Chronos
12,114
713
68
4
0
265,296
0
L
Tiamat
12,060
709
74
4
0
326,685
2
L
Baron Samedi
11,828
696
10
1
0
299,782
1
L
Danzaburou
10,714
630
26
2
0
257,653
2
W
Janus
12,822
754
51
3
0
310,850
7
W
Cabrakan
12,527
737
18
1
0
304,704
1
W
Hel
13,321
784
35
2
0
337,322
1
L
Cernunnos
11,483
675
38
2
0
243,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role