Player Matchup

Fafnir
Fafnir
Guiguix
Fafnir
Level 17
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 4L
1,201 Elo+
Party 1
Heimdallr
Heimdallr
Hannodeus
Heimdallr
Level 27
God Stats
0W - 2L
1,211 SR
Queue Stats
24W - 43L
1,370 Elo+
Party 1
Da Ji
Da Ji
RagnaDestroyBeer
Da Ji
Level 21
God Stats
8W - 7L
1,567 SR
Queue Stats
15W - 17L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
Shidoku06
Gilgamesh
Level 22
God Stats
0W - 2L
1,533 SR
Queue Stats
2W - 8L
1,311 Elo+
Party 1
Nox
Nox
Trigger05200
Nox
Level 47
God Stats
1W - 1L
1,437 SR
Queue Stats
3W - 5L
1,414 Elo+
Party 1
Team Averages
Level 27
1,408 SR
1,354 Elo+

VS

Team Averages
Level 29
1,568 SR
1,580 Elo+
Kumbhakarna
Kumbhakarna
FriedDirt
Kumbhakarna
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 101L
1,550 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InfantrymanCLL
Morgan Le Fay
Level 30
God Stats
2W - 0L
1,701 SR
Queue Stats
4W - 3L
1,601 Elo+
Solo
Hou Yi
Hou Yi
Rhadhim
Hou Yi
Level 29
God Stats
4W - 3L
1,577 SR
Queue Stats
59W - 56L
1,545 Elo+
Party 2
Ymir
Ymir
splsmurf
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,674 Elo+
Solo
Gilgamesh
Gilgamesh
在地上撿到一把槍
Gilgamesh
Level 29
God Stats
3W - 2L
1,565 SR
Queue Stats
99W - 98L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Guiguix
Fafnir
11
2 / 7 / 5
8,221
514
5,070
14,514
10,966
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Hannodeus
Heimdallr
11
0 / 6 / 5
6,436
402
7,815
10,478
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 6 / 2
8,735
546
6,826
13,503
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Shidoku06
Gilgamesh
11
1 / 8 / 4
7,278
455
4,334
13,151
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 7 / 4
7,979
499
6,989
9,857
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FriedDirt
Kumbhakarna
13
2 / 3 / 7
9,041
565
3,488
14,839
11,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
InfantrymanCLL
Morgan Le Fay
9
1 / 2 / 4
6,998
437
4,293
4,279
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Rhadhim
Hou Yi
15
7 / 1 / 7
9,186
574
11,479
10,034
3,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
18
16 / 2 / 4
11,101
694
18,888
13,909
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 2 / 5
10,202
638
9,429
10,130
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
10
Kills
34
34
Deaths
10
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
FriedDirt
Kumbhakarna
2
3
7
1.83
L
Fafnir
Guiguix
Fafnir
2
7
5
0.64
L
Heimdallr
Hannodeus
Heimdallr
0
6
5
0.42
W
Morgan Le Fay
InfantrymanCLL
Morgan Le Fay
1
2
4
1.5
L
4
6
2
0.83
W
Hou Yi
Rhadhim
Hou Yi
7
1
7
10.5
L
Gilgamesh
Shidoku06
Gilgamesh
1
8
4
0.38
L
3
7
4
0.71
W
Ymir
16
2
4
9
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,034
Damage
47,577
61,503
Taken
53,191
29,201
Mitigated
29,887
7,053
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
FriedDirt
Kumbhakarna
3,488
321
0
2,710
14,839
11,549
876
4,659
9,243
31,102
0
L
Fafnir
Guiguix
Fafnir
5,070
1,860
0
1,368
14,514
10,966
0
6,356
8,138
12,761
0
L
Heimdallr
Hannodeus
Heimdallr
7,815
2,613
0
1,015
10,478
4,908
0
3,799
6,480
0
29,320
W
Morgan Le Fay
InfantrymanCLL
Morgan Le Fay
4,293
556
0
500
4,279
1,463
510
2,017
2,220
23,922
0
L
6,826
1,518
0
3,332
13,503
4,246
0
6,961
6,432
0
37,188
W
Hou Yi
Rhadhim
Hou Yi
11,479
5,325
0
2,204
10,034
3,492
1,235
1,525
8,263
0
61,180
L
Gilgamesh
Shidoku06
Gilgamesh
4,334
1,040
0
753
13,151
5,507
0
3,607
9,544
0
21,217
L
6,989
799
0
585
9,857
3,574
0
5,617
4,240
34,639
0
W
Ymir
18,888
3,749
0
4,428
13,909
7,146
0
3,242
10,539
87,583
0
W
9,429
2,896
0
3,821
10,130
6,237
0
683
9,447
0
67,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,649
Gold Earned
46,528
219
Minions Killed
462
0
Camps Cleared
0
1,338,183
Distance Traveled
1,488,519
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,041
565
45
3
0
346,506
0
L
Fafnir
8,221
514
14
1
0
248,509
2
L
Heimdallr
6,436
402
41
3
0
257,343
5
W
Morgan Le Fay
6,998
437
43
3
0
168,194
1
L
Da Ji
8,735
546
70
4
0
288,060
3
W
Hou Yi
9,186
574
100
6
0
316,526
2
L
Gilgamesh
7,278
455
41
3
0
280,643
1
L
Nox
7,979
499
53
3
0
263,628
3
W
Ymir
11,101
694
147
9
0
351,490
4
W
Gilgamesh
10,202
638
127
8
0
305,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role