Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KitsuneAnubis
Baron Samedi
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 174L
1,491 Elo+
Solo
Hachiman
Hachiman
WaavyDaavy
Hachiman
Level 85
God Stats
37W - 46L
1,501 SR
Queue Stats
234W - 204L
1,557 Elo+
Solo
He Bo
He Bo
phoenix5300
He Bo
Level 107
God Stats
5W - 9L
1,001 SR
Queue Stats
884W - 878L
1,540 Elo+
Solo
The Morrigan
The Morrigan
shanmugamc
The Morrigan
Level 49
God Stats
30W - 41L
1,430 SR
Queue Stats
250W - 275L
1,469 Elo+
Solo
Team Averages
Level 90
1,386 SR
1,512 Elo+

VS

Team Averages
Level 79
1,571 SR
1,496 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dagerl
Thanatos
Level 34
God Stats
3W - 3L
1,535 SR
Queue Stats
60W - 73L
1,437 Elo+
Party 1
Thoth
Thoth
PrinceCutty
Thoth
Level 112
God Stats
25W - 31L
1,562 SR
Queue Stats
1,207W - 1,185L
1,550 Elo+
Solo
Hel
Hel
Sewarzs
Hel
Level 104
God Stats
133W - 98L
1,526 SR
Queue Stats
802W - 756L
1,586 Elo+
Solo
Chaac
Chaac
mrgharial
Chaac
Level 55
God Stats
8W - 4L
1,730 SR
Queue Stats
79W - 100L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
3 / 1 / 7
8,361
557
3,840
10,675
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
KitsuneAnubis
Baron Samedi
14
3 / 1 / 2
8,973
598
8,749
8,538
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
WaavyDaavy
Hachiman
15
8 / 0 / 4
8,988
599
14,255
9,729
4,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 5
9,062
604
6,672
8,042
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
shanmugamc
The Morrigan
16
8 / 0 / 6
9,938
663
7,729
5,001
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 5 / 1
6,279
419
6,247
9,628
6,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
Dagerl
Thanatos
11
2 / 5 / 1
7,165
478
6,030
13,031
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 7 / 1
6,924
462
2,393
8,400
2,952
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hel
10
1 / 7 / 1
6,405
427
4,656
13,259
6,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
mrgharial
Chaac
12
1 / 2 / 0
6,595
440
5,730
13,593
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
26
Kills
5
5
Deaths
26
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
1
7
6.5
L
Zhong Kui
 
Zhong Kui
0
5
1
0.1
L
Thanatos
Dagerl
Thanatos
2
5
1
0.5
W
Baron Samedi
KitsuneAnubis
Baron Samedi
3
1
2
4
L
1
7
1
0.21
L
Hel
1
7
1
0.21
W
Hachiman
WaavyDaavy
Hachiman
8
0
4
10
L
Chaac
mrgharial
Chaac
1
2
0
0.5
W
4
3
5
2.17
W
The Morrigan
shanmugamc
The Morrigan
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,245
Damage
25,056
41,985
Taken
57,911
22,741
Mitigated
28,993
21,239
Healing
24,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,840
273
444
4,626
10,675
9,725
0
4,552
6,077
25,825
0
L
Zhong Kui
 
Zhong Kui
6,247
2,351
0
2,117
9,628
6,301
0
2,548
7,080
33,009
6,706
L
Thanatos
Dagerl
Thanatos
6,030
2,154
0
9,249
13,031
3,978
0
4,760
8,167
0
41,462
W
Baron Samedi
KitsuneAnubis
Baron Samedi
8,749
591
0
3,369
8,538
5,085
681
1,527
6,294
49,623
0
L
2,393
0
0
632
8,400
2,952
0
5,729
2,611
37,845
0
L
Hel
4,656
724
2,142
4,978
13,259
6,502
0
5,820
7,437
32,130
0
W
Hachiman
WaavyDaavy
Hachiman
14,255
8,350
0
7,583
9,729
4,103
1,036
3,774
5,955
0
75,112
L
Chaac
mrgharial
Chaac
5,730
394
0
5,121
13,593
9,260
0
7,336
5,748
0
34,284
W
6,672
567
0
3,766
8,042
2,110
0
1,168
6,828
58,363
0
W
The Morrigan
shanmugamc
The Morrigan
7,729
1,022
136
1,315
5,001
1,718
136
937
3,972
58,339
233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,322
Gold Earned
33,368
457
Minions Killed
353
0
Camps Cleared
0
1,387,319
Distance Traveled
1,294,100
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,361
557
22
1
0
264,879
5
L
Zhong Kui
6,279
419
60
4
0
226,023
6
L
Thanatos
7,165
478
80
5
0
241,080
0
W
Baron Samedi
8,973
598
95
6
0
262,968
5
L
Thoth
6,924
462
76
5
0
241,283
2
L
Hel
6,405
427
73
5
0
273,510
1
W
Hachiman
8,988
599
120
8
0
262,854
1
L
Chaac
6,595
440
64
4
0
312,204
2
W
He Bo
9,062
604
110
7
0
301,514
0
W
The Morrigan
9,938
663
110
7
0
295,104
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role