Player Matchup

Nox
Nox
DontCryUDie
Nox
Level 146
God Stats
2W - 0L
1,706 SR
Queue Stats
8W - 5L
1,459 Elo+
Party 1
Izanami
Izanami
Morendhel
Izanami
Level 127
God Stats
5W - 1L
1,541 SR
Queue Stats
27W - 13L
1,632 Elo+
Party 1
Ymir
Ymir
dankek
Ymir
Level 118
God Stats
1W - 0L
1,440 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 130
1,563 SR
1,530 Elo+

VS

Team Averages
Level 62
1,422 SR
1,310 Elo+
Morgan Le Fay
Morgan Le Fay
H1R3ZF4RMG0D
Morgan Le Fay
Level 77
God Stats
4W - 5L
1,176 SR
Queue Stats
44W - 60L
1,335 Elo+
Solo
Chaac
Chaac
HarmanTR
Chaac
Level 94
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 2L
1,326 Elo+
Solo
Medusa
Medusa
Leg3ndary1
Medusa
Level 16
God Stats
1W - 3L
1,346 SR
Queue Stats
3W - 9L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 9
13,940
634
17,383
22,293
9,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Morendhel
Izanami
20
14 / 5 / 6
16,031
729
22,523
22,699
9,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
dankek
Ymir
17
1 / 2 / 16
13,343
607
13,450
25,231
27,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
H1R3ZF4RMG0D
Morgan Le Fay
20
8 / 5 / 5
15,157
689
34,950
23,560
11,088
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
HarmanTR
Chaac
18
4 / 4 / 7
13,837
629
18,828
21,973
26,661
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Leg3ndary1
Medusa
14
1 / 12 / 8
12,042
547
8,360
20,746
6,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
21
Kills
13
13
Deaths
21
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
6
9
1.75
L
Morgan Le Fay
H1R3ZF4RMG0D
Morgan Le Fay
8
5
5
2.1
L
Chaac
HarmanTR
Chaac
4
4
7
1.88
L
Medusa
Leg3ndary1
Medusa
1
12
8
0.42
W
Izanami
Morendhel
Izanami
14
5
6
3.4
W
Ymir
dankek
Ymir
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,356
Damage
62,138
70,223
Taken
66,279
46,020
Mitigated
44,018
11,063
Healing
17,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,383
1,414
0
3,008
22,293
9,641
56
13,443
8,850
60,787
0
L
Morgan Le Fay
H1R3ZF4RMG0D
Morgan Le Fay
34,950
3,987
171
8,392
23,560
11,088
572
11,390
12,170
102,076
0
L
Chaac
HarmanTR
Chaac
18,828
2,462
0
5,268
21,973
26,661
878
9,644
12,329
0
61,539
L
Medusa
Leg3ndary1
Medusa
8,360
3,873
442
2,984
20,746
6,269
232
9,799
10,947
0
32,054
W
Izanami
Morendhel
Izanami
22,523
14,049
0
5,691
22,699
9,349
2,271
10,477
12,222
0
73,696
W
Ymir
dankek
Ymir
13,450
420
501
1,863
25,231
27,030
248
11,030
14,201
27,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,314
Gold Earned
41,036
225
Minions Killed
241
0
Camps Cleared
0
1,115,078
Distance Traveled
1,104,656
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,940
634
82
4
0
357,120
2
L
Morgan Le Fay
15,157
689
132
6
0
378,258
3
L
Chaac
13,837
629
62
3
0
402,201
1
L
Medusa
12,042
547
47
2
0
324,197
1
W
Izanami
16,031
729
115
5
0
373,197
6
W
Ymir
13,343
607
28
1
0
384,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role