Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Irpp123
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,814 SR
Queue Stats
1W - 9L
1,127 Elo+
Solo
Chernobog
Chernobog
SpiderSl4yer
Chernobog
Level 18
God Stats
5W - 6L
1,520 SR
Queue Stats
16W - 33L
1,195 Elo+
Party 2
Nemesis
Nemesis
anzelle
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 60L
1,284 Elo+
Party 2
Apollo
Apollo
ballistic93
Apollo
Level 29
God Stats
14W - 10L
1,683 SR
Queue Stats
133W - 190L
1,323 Elo+
Solo
Team Averages
Level 21
1,603 SR
1,286 Elo+

VS

Team Averages
Level 30
1,459 SR
1,310 Elo+
Cthulhu
Cthulhu
Apislus
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,412 Elo+
Solo
Zeus
Zeus
FellVarible86
Zeus
Level 18
God Stats
11W - 13L
1,277 SR
Queue Stats
393W - 454L
1,326 Elo+
Solo
Achilles
Achilles
crfox0511
Achilles
Level 8
God Stats
2W - 1L
1,344 SR
Queue Stats
20W - 31L
1,159 Elo+
Party 1
Fenrir
Fenrir
liger554
Fenrir
Level 78
God Stats
3W - 0L
1,800 SR
Queue Stats
19W - 36L
1,374 Elo+
Party 1
Neith
Neith
w0lff3
Neith
Level 24
God Stats
7W - 18L
1,374 SR
Queue Stats
54W - 75L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 0
4,879
444
2,435
4,120
1,317
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Irpp123
Morgan Le Fay
8
1 / 4 / 0
5,177
471
2,659
5,817
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SpiderSl4yer
Chernobog
8
0 / 3 / 1
4,869
443
1,733
6,461
1,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
anzelle
Nemesis
6
0 / 3 / 0
4,445
404
1,929
7,453
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
8
0 / 1 / 0
5,145
468
1,137
5,897
1,470
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apislus
Cthulhu
9
1 / 0 / 6
6,044
549
3,402
8,075
5,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
7 / 1 / 0
6,502
591
6,793
3,787
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
crfox0511
Achilles
10
1 / 0 / 0
5,142
467
3,440
3,936
3,386
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
liger554
Fenrir
9
0 / 0 / 1
5,412
492
1,250
6,081
1,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
w0lff3
Neith
10
3 / 1 / 3
6,154
559
4,441
2,946
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
12
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Cthulhu
Apislus
Cthulhu
1
0
6
4
W
7
1
0
7
L
Morgan Le Fay
Irpp123
Morgan Le Fay
1
4
0
0.25
L
Chernobog
SpiderSl4yer
Chernobog
0
3
1
0.17
L
Nemesis
anzelle
Nemesis
0
3
0
0
L
Apollo
0
1
0
0
W
Achilles
crfox0511
Achilles
1
0
0
1
W
Fenrir
liger554
Fenrir
0
0
1
0.5
W
Neith
w0lff3
Neith
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,893
Damage
19,326
29,748
Taken
24,825
7,379
Mitigated
12,840
4,566
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,435
842
469
1,197
4,120
1,317
34
1,505
2,615
16,940
0
W
Cthulhu
Apislus
Cthulhu
3,402
757
0
2,440
8,075
5,509
234
2,105
5,850
17,032
0
W
6,793
1,032
0
835
3,787
986
24
1,320
2,348
28,560
0
L
Morgan Le Fay
Irpp123
Morgan Le Fay
2,659
290
0
320
5,817
1,500
0
3,956
1,861
18,805
0
L
Chernobog
SpiderSl4yer
Chernobog
1,733
1,008
0
345
6,461
1,513
557
695
5,766
0
17,322
L
Nemesis
anzelle
Nemesis
1,929
427
0
2,235
7,453
1,579
0
2,270
5,183
0
14,789
L
Apollo
1,137
597
0
0
5,897
1,470
34
1,769
4,128
0
21,296
W
Achilles
crfox0511
Achilles
3,440
568
0
1,250
3,936
3,386
196
690
3,246
0
20,065
W
Fenrir
liger554
Fenrir
1,250
110
96
3,553
6,081
1,841
48
288
5,753
0
29,382
W
Neith
w0lff3
Neith
4,441
2,193
0
823
2,946
1,118
671
432
2,484
0
24,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,515
Gold Earned
29,254
187
Minions Killed
233
0
Camps Cleared
0
981,441
Distance Traveled
1,001,450
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,879
444
40
4
0
176,168
3
W
Cthulhu
6,044
549
23
2
0
211,427
2
W
Zeus
6,502
591
56
5
0
168,906
0
L
Morgan Le Fay
5,177
471
34
3
0
192,191
1
L
Chernobog
4,869
443
36
3
0
211,951
2
L
Nemesis
4,445
404
27
2
0
231,304
1
L
Apollo
5,145
468
50
5
0
169,827
0
W
Achilles
5,142
467
29
3
0
205,871
2
W
Fenrir
5,412
492
70
6
0
224,191
0
W
Neith
6,154
559
55
5
0
191,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role