Player Matchup

Morgan Le Fay
Morgan Le Fay
Belli_al
Morgan Le Fay
Level 13
God Stats
7W - 2L
1,251 SR
Queue Stats
45W - 42L
1,434 Elo+
Solo
Bellona
Bellona
GTR_decacampeao
Bellona
Level 10
God Stats
14W - 15L
1,336 SR
Queue Stats
14W - 15L
1,201 Elo+
Solo
Bakasura
Bakasura
Hammerhead11947
Bakasura
Level 8
God Stats
4W - 7L
1,373 SR
Queue Stats
31W - 41L
1,447 Elo+
Solo
Vamana
Vamana
sisquo10
Vamana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
878 Elo+
Solo
Ah Puch
Ah Puch
stealth_puree51
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,406 Elo+
Solo
Team Averages
Level 8
1,392 SR
1,273 Elo+

VS

Team Averages
Level 13
1,464 SR
1,377 Elo+
Cthulhu
Cthulhu
DJsubsion3446
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,221 Elo+
Solo
Anubis
Anubis
Get Joogied
Anubis
Level 29
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
McJoogernaut
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
joffre_xavier
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,304 Elo+
Solo
Pele
Pele
wylearn
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Belli_al
Morgan Le Fay
20
11 / 1 / 12
14,021
1,079
22,640
7,642
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 21
13,864
1,066
14,884
17,637
13,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
20
11 / 6 / 12
14,226
1,094
19,385
23,933
9,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
sisquo10
Vamana
20
1 / 8 / 18
12,416
955
3,394
21,819
10,525
20
17 / 4 / 18
16,637
1,280
47,383
24,411
10,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
0 / 7 / 12
11,790
907
8,393
19,783
25,975
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
19
3 / 8 / 10
12,349
950
15,510
20,012
10,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 11 / 12
13,107
1,008
14,884
21,102
8,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
20
10 / 8 / 8
14,786
1,137
23,594
29,115
20,697
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
wylearn
Pele
20
6 / 12 / 7
14,173
1,090
20,881
27,522
10,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
71
46
Kills
22
22
Deaths
46
81
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Belli_al
Morgan Le Fay
11
1
12
17
L
Cthulhu
0
7
12
0.86
W
6
3
21
5.5
L
Anubis
3
8
10
1
W
Bakasura
11
6
12
2.83
L
3
11
12
0.82
L
Bellona
10
8
8
1.75
W
Vamana
sisquo10
Vamana
1
8
18
1.25
W
17
4
18
6.5
L
Pele
wylearn
Pele
6
12
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,686
Damage
83,262
95,442
Taken
117,534
47,307
Mitigated
76,382
17,299
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Belli_al
Morgan Le Fay
22,640
1,059
0
212
7,642
3,358
0
1,990
5,652
45,572
0
L
Cthulhu
8,393
2,432
0
0
19,783
25,975
0
7,874
10,541
25,784
0
W
14,884
1,361
0
293
17,637
13,531
0
3,533
12,865
0
25,620
L
Anubis
15,510
635
195
2,591
20,012
10,710
0
12,841
6,785
41,537
0
W
Bakasura
19,385
14,242
0
3,145
23,933
9,693
0
7,936
15,997
0
27,680
L
14,884
3,331
0
0
21,102
8,373
0
16,101
4,951
0
20,597
L
Bellona
23,594
7,299
0
364
29,115
20,697
0
18,310
10,610
0
55,312
W
Vamana
sisquo10
Vamana
3,394
1,752
0
2,415
21,819
10,525
0
4,616
15,885
0
13,320
W
47,383
2,779
387
10,847
24,411
10,200
0
5,828
18,583
82,970
0
L
Pele
wylearn
Pele
20,881
7,748
0
1,771
27,522
10,627
0
14,897
12,025
0
38,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,164
Gold Earned
66,205
203
Minions Killed
199
7
Camps Cleared
3
1,149,753
Distance Traveled
1,183,303
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,021
1,079
50
4
1
213,479
0
L
Cthulhu
11,790
907
37
3
0
221,409
1
W
Bellona
13,864
1,066
18
1
0
265,989
3
L
Anubis
12,349
950
57
4
1
205,055
0
W
Bakasura
14,226
1,094
23
2
6
219,176
0
L
Thor
13,107
1,008
4
0
0
241,093
0
L
Bellona
14,786
1,137
62
5
2
271,075
0
W
Vamana
12,416
955
25
2
0
220,815
0
W
Ah Puch
16,637
1,280
87
7
0
230,294
4
L
Pele
14,173
1,090
39
3
0
244,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role