Player Matchup

Artemis
Artemis
ALISTER44
Artemis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 30L
1,398 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CheshireG
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,574 Elo+
Solo
Fenrir
Fenrir
KengScale5
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,481 Elo+
Solo
Jormungandr
Jormungandr
SweedishChef
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,628 Elo+
Solo
Merlin
Merlin
larainkrisa
Merlin
Level 13
God Stats
5W - 9L
1,846 SR
Queue Stats
116W - 109L
1,513 Elo+
Solo
Team Averages
Level 6
1,569 SR
1,519 Elo+

VS

Team Averages
Level 18
1,508 SR
1,482 Elo+
Izanami
Izanami
KUBBILAY
Izanami
Level 6
God Stats
2W - 3L
1,324 SR
Queue Stats
9W - 12L
1,315 Elo+
Solo
Loki
Loki
MattyYi
Loki
Level 18
God Stats
25W - 24L
1,460 SR
Queue Stats
43W - 35L
1,538 Elo+
Solo
Janus
Janus
Wiistry
Janus
Level 29
God Stats
11W - 13L
1,373 SR
Queue Stats
196W - 183L
1,492 Elo+
Solo
Scylla
Scylla
benpearce
Scylla
Level 17
God Stats
9W - 3L
1,679 SR
Queue Stats
37W - 36L
1,495 Elo+
Solo
Nike
Nike
kkriim
Nike
Level 18
God Stats
2W - 1L
1,702 SR
Queue Stats
66W - 62L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALISTER44
Artemis
9
1 / 4 / 2
6,054
432
3,122
6,123
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
CheshireG
Ah Muzen Cab
11
2 / 9 / 1
7,082
506
4,922
9,903
2,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
KengScale5
Fenrir
9
5 / 2 / 4
6,626
473
6,195
7,520
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SweedishChef
Jormungandr
8
1 / 7 / 2
6,331
452
2,599
14,254
8,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
10
3 / 3 / 2
6,403
457
5,096
7,570
2,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KUBBILAY
Izanami
14
5 / 2 / 5
8,737
624
7,279
8,773
2,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
MattyYi
Loki
12
3 / 4 / 4
7,669
548
4,633
10,172
3,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Wiistry
Janus
13
3 / 3 / 4
7,893
564
6,608
8,601
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
benpearce
Scylla
13
10 / 2 / 3
8,799
629
13,570
6,918
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
kkriim
Nike
14
4 / 1 / 2
8,543
610
4,267
8,348
6,130
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
12
Kills
25
25
Deaths
12
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
ALISTER44
Artemis
1
4
2
0.5
L
Ah Muzen Cab
CheshireG
Ah Muzen Cab
2
9
1
0.28
W
Izanami
KUBBILAY
Izanami
5
2
5
3.75
L
Fenrir
KengScale5
Fenrir
5
2
4
3.5
W
Loki
MattyYi
Loki
3
4
4
1.25
L
Jormungandr
SweedishChef
Jormungandr
1
7
2
0.29
W
Janus
Wiistry
Janus
3
3
4
1.67
W
Scylla
benpearce
Scylla
10
2
3
5.75
W
Nike
kkriim
Nike
4
1
2
5
L
Merlin
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,934
Damage
36,357
45,370
Taken
42,812
17,624
Mitigated
16,607
6,676
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ALISTER44
Artemis
3,122
583
0
705
6,123
1,781
0
1,735
4,384
0
21,379
L
Ah Muzen Cab
CheshireG
Ah Muzen Cab
4,922
1,629
0
403
9,903
2,853
66
5,407
4,238
0
31,152
W
Izanami
KUBBILAY
Izanami
7,279
5,208
181
2,313
8,773
2,780
1,168
1,228
7,545
0
60,194
L
Fenrir
KengScale5
Fenrir
6,195
2,714
0
3,528
7,520
2,363
0
811
6,697
0
25,573
W
Loki
MattyYi
Loki
4,633
2,161
0
3,887
10,172
3,139
0
2,083
8,089
0
32,514
L
Jormungandr
SweedishChef
Jormungandr
2,599
1,029
0
1,290
14,254
8,334
0
7,604
6,368
8,779
0
W
Janus
Wiistry
Janus
6,608
923
0
1,914
8,601
2,547
204
2,243
6,358
50,794
0
W
Scylla
benpearce
Scylla
13,570
3,009
0
2,578
6,918
2,011
628
2,286
4,632
39,933
0
W
Nike
kkriim
Nike
4,267
746
0
2,045
8,348
6,130
1,806
0
8,348
5,710
36,350
L
Merlin
5,096
165
0
750
7,570
2,293
0
4,610
2,865
31,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,496
Gold Earned
41,641
220
Minions Killed
434
0
Camps Cleared
0
1,030,294
Distance Traveled
1,248,507
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,054
432
47
3
0
172,887
0
L
Ah Muzen Cab
7,082
506
50
4
0
228,105
1
W
Izanami
8,737
624
102
7
0
248,123
0
L
Fenrir
6,626
473
50
4
0
167,381
2
W
Loki
7,669
548
71
5
0
227,639
4
L
Jormungandr
6,331
452
8
1
0
246,256
3
W
Janus
7,893
564
79
6
0
272,167
2
W
Scylla
8,799
629
85
6
0
247,981
2
W
Nike
8,543
610
97
7
0
252,597
0
L
Merlin
6,403
457
65
5
0
215,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role