Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CluelessDoof
Morgan Le Fay
Level 139
God Stats
2W - 2L
1,807 SR
Queue Stats
31W - 28L
1,475 Elo+
Solo
Yemoja
Yemoja
Sleepyblue030
Yemoja
Level 18
God Stats
1W - 3L
1,356 SR
Queue Stats
7W - 11L
1,392 Elo+
Party 1
Pele
Pele
Vid3oGameFr34kk
Pele
Level 67
God Stats
1W - 3L
1,234 SR
Queue Stats
9W - 7L
1,597 Elo+
Party 1
Team Averages
Level 93
1,479 SR
1,493 Elo+

VS

Team Averages
Level 66
1,402 SR
1,509 Elo+
Kukulkan
Kukulkan
Aiken4More
Kukulkan
Level 44
God Stats
2W - 2L
1,577 SR
Queue Stats
71W - 95L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
JoelBetaP
Zhong Kui
Level 69
God Stats
39W - 32L
1,394 SR
Queue Stats
673W - 660L
1,580 Elo+
Solo
Bacchus
Bacchus
Stinkhammer8967
Bacchus
Level 42
God Stats
2W - 5L
1,247 SR
Queue Stats
3W - 5L
1,496 Elo+
Party 2
Sylvanus
Sylvanus
Totheark
Sylvanus
Level 109
God Stats
15W - 20L
1,263 SR
Queue Stats
122W - 143L
1,392 Elo+
Party 2
Hou Yi
Hou Yi
pereiranito90
Hou Yi
Level 64
God Stats
54W - 72L
1,529 SR
Queue Stats
293W - 282L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
6 / 0 / 9
10,689
1,069
17,858
5,589
2,513
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
 
Terra
16
2 / 0 / 13
9,290
929
5,523
7,481
7,605
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
CluelessDoof
Morgan Le Fay
16
2 / 0 / 13
9,645
965
16,381
10,997
4,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 0 / 9
8,504
850
787
3,146
3,740
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 1 / 6
10,376
1,038
10,237
10,428
3,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

260

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aiken4More
Kukulkan
15
0 / 5 / 1
8,349
835
4,966
7,689
3,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
JoelBetaP
Zhong Kui
15
0 / 5 / 1
8,755
876
12,354
16,291
19,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 2 / 1
8,387
839
5,173
10,821
13,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Totheark
Sylvanus
14
0 / 4 / 1
8,234
823
3,761
12,187
13,622
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
1 / 0 / 0
9,279
928
9,668
7,594
3,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
5
16
Kills
1
1
Deaths
16
50
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
0
9
10.5
W
Terra
 
Terra
2
0
13
8.5
L
Kukulkan
Aiken4More
Kukulkan
0
5
1
0.1
W
Morgan Le Fay
CluelessDoof
Morgan Le Fay
2
0
13
8.5
L
Zhong Kui
JoelBetaP
Zhong Kui
0
5
1
0.1
W
0
0
9
4.5
L
0
2
1
0.25
L
Sylvanus
Totheark
Sylvanus
0
4
1
0.13
W
6
1
6
9
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,786
Damage
35,922
37,641
Taken
54,582
22,619
Mitigated
54,142
21,076
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,858
104
0
304
5,589
2,513
0
5,029
560
39,013
0
W
Terra
 
Terra
5,523
159
4,114
2,097
7,481
7,605
0
4,892
2,589
10,042
0
L
Kukulkan
Aiken4More
Kukulkan
4,966
261
90
199
7,689
3,580
0
5,449
2,156
15,840
0
W
Morgan Le Fay
CluelessDoof
Morgan Le Fay
16,381
1,705
340
3,034
10,997
4,857
0
7,811
3,186
34,179
0
L
Zhong Kui
JoelBetaP
Zhong Kui
12,354
1,034
165
2,901
16,291
19,964
0
12,998
3,123
47,238
0
W
787
312
8,722
1,025
3,146
3,740
0
2,065
1,081
2,073
0
L
5,173
82
166
822
10,821
13,492
0
7,428
3,303
8,401
0
L
Sylvanus
Totheark
Sylvanus
3,761
191
3,829
2,617
12,187
13,622
0
8,080
3,967
6,610
0
W
10,237
2,783
495
945
10,428
3,904
0
6,457
3,971
0
35,757
L
9,668
4,018
0
1,424
7,594
3,484
0
6,046
1,484
0
46,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,504
Gold Earned
43,004
183
Minions Killed
241
8
Camps Cleared
7
947,549
Distance Traveled
893,881
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,689
1,069
56
6
1
193,339
0
W
Terra
9,290
929
5
1
0
169,366
0
L
Kukulkan
8,349
835
42
4
0
161,433
0
W
Morgan Le Fay
9,645
965
38
4
0
197,309
2
L
Zhong Kui
8,755
876
82
8
5
175,638
1
W
Yemoja
8,504
850
4
0
0
168,563
0
L
Bacchus
8,387
839
12
1
0
195,227
1
L
Sylvanus
8,234
823
5
1
0
173,744
0
W
Pele
10,376
1,038
80
8
7
218,972
0
L
Hou Yi
9,279
928
100
10
2
187,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role