Player Matchup

Xing Tian
Xing Tian
Kinzora
Xing Tian
Level 149
God Stats
2W - 0L
1,776 SR
Queue Stats
252W - 137L
1,659 Elo+
Party 1
Baron Samedi
Baron Samedi
TRANSPLANT2016
Baron Samedi
Level 29
God Stats
9W - 4L
1,713 SR
Queue Stats
66W - 62L
1,451 Elo+
Party 1
Tiamat
Tiamat
iBonkulus
Tiamat
Level 58
God Stats
11W - 10L
1,580 SR
Queue Stats
88W - 59L
1,596 Elo+
Party 1
Team Averages
Level 79
1,690 SR
1,569 Elo+

VS

Team Averages
Level 10
1,457 SR
1,500 Elo+
Fenrir
Fenrir
CeProFaN
Fenrir
Level 6
God Stats
0W - 1L
1,244 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Silhouette-X-
Jormungandr
Level 7
God Stats
1W - 1L
1,597 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
xIm-zHypnxtiiKz
Chang'e
Level 17
God Stats
1W - 1L
1,531 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kinzora
Xing Tian
15
6 / 0 / 12
10,443
696
12,960
19,513
24,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
TRANSPLANT2016
Baron Samedi
15
5 / 2 / 13
10,634
709
9,625
9,854
5,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
iBonkulus
Tiamat
14
8 / 1 / 8
10,721
715
18,266
14,038
10,927
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CeProFaN
Fenrir
13
2 / 11 / 1
9,612
641
6,690
17,643
9,304
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Jormungandr
Silhouette-X-
Jormungandr
12
0 / 2 / 2
8,743
583
20,127
19,679
12,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 6 / 2
8,506
567
7,263
12,637
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
19
Kills
3
3
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CeProFaN
Fenrir
2
11
1
0.23
W
Xing Tian
Kinzora
Xing Tian
6
0
12
12
L
Jormungandr
Silhouette-X-
Jormungandr
0
2
2
0.5
W
Baron Samedi
TRANSPLANT2016
Baron Samedi
5
2
13
5.75
W
Tiamat
iBonkulus
Tiamat
8
1
8
12
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,851
Damage
34,080
43,405
Taken
49,959
40,781
Mitigated
26,272
15,060
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CeProFaN
Fenrir
6,690
2,571
0
1,211
17,643
9,304
0
12,644
4,835
0
27,709
W
Xing Tian
Kinzora
Xing Tian
12,960
2,566
0
3,676
19,513
24,570
488
10,065
9,448
38,017
0
L
Jormungandr
Silhouette-X-
Jormungandr
20,127
5,416
17
4,001
19,679
12,890
0
15,892
3,559
47,361
0
W
Baron Samedi
TRANSPLANT2016
Baron Samedi
9,625
1,544
2,909
3,474
9,854
5,284
621
7,855
1,999
42,830
0
W
Tiamat
iBonkulus
Tiamat
18,266
1,211
0
5,001
14,038
10,927
638
9,470
4,568
39,961
0
L
7,263
1,737
1,467
2,280
12,637
4,078
26
11,923
714
13,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,798
Gold Earned
26,861
155
Minions Killed
105
0
Camps Cleared
0
827,404
Distance Traveled
695,713
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,612
641
33
2
0
220,343
0
W
Xing Tian
10,443
696
40
3
0
278,854
1
L
Jormungandr
8,743
583
54
4
0
260,330
0
W
Baron Samedi
10,634
709
66
4
0
254,884
0
W
Tiamat
10,721
715
49
3
0
293,666
1
L
Chang'e
8,506
567
18
1
0
215,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role