Player Matchup

Poseidon
Poseidon
ForaBolsonaro
Poseidon
Level 14
God Stats
9W - 5L
1,711 SR
Queue Stats
48W - 30L
1,526 Elo+
Solo
Ares
Ares
NVS_Mesut
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Philip555br
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,456 Elo+
Solo
Hercules
Hercules
RussianDommer
Hercules
Level 2
God Stats
7W - 3L
1,500 SR
Queue Stats
14W - 4L
1,500 Elo+
Solo
Loki
Loki
Yhosbin25
Loki
Level 29
God Stats
22W - 18L
1,283 SR
Queue Stats
111W - 136L
1,390 Elo+
Solo
Team Averages
Level 11
1,499 SR
1,474 Elo+

VS

Team Averages
Level 19
1,561 SR
1,410 Elo+
Bellona
Bellona
Chris_aparecida
Bellona
Level 18
God Stats
1W - 1L
1,708 SR
Queue Stats
51W - 78L
1,319 Elo+
Solo
Medusa
Medusa
DomDeUmAnjo
Medusa
Level 14
God Stats
0W - 1L
1,212 SR
Queue Stats
6W - 10L
1,596 Elo+
Solo
Loki
Loki
G1OV4NN1-536_
Loki
Level 29
God Stats
15W - 12L
1,655 SR
Queue Stats
157W - 167L
1,509 Elo+
Solo
Yemoja
Yemoja
LKSf1
Yemoja
Level 6
God Stats
1W - 2L
1,732 SR
Queue Stats
3W - 4L
1,301 Elo+
Solo
Discordia
Discordia
kevinnery540
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ForaBolsonaro
Poseidon
20
11 / 0 / 2
16,365
629
18,372
17,613
6,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
4
0 / 0 / 0
6,339
244
0
0
0
Artemis
Philip555br
Artemis
19
3 / 4 / 9
12,941
498
13,542
16,500
7,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
RussianDommer
Hercules
20
33 / 0 / 5
18,028
693
38,435
37,876
36,662
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
20
9 / 1 / 16
14,685
565
13,307
14,122
9,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
7,916
304
4,246
15,232
8,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
15
1 / 13 / 0
9,696
373
7,168
25,625
8,018
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 7 / 1
11,914
458
15,953
23,200
8,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
LKSf1
Yemoja
17
2 / 8 / 1
12,247
471
5,764
24,288
45,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
kevinnery540
Discordia
14
0 / 19 / 0
8,921
343
11,040
19,495
5,496
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
7
56
Kills
5
5
Deaths
56
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Medusa
1
13
0
0.08
W
Poseidon
ForaBolsonaro
Poseidon
11
0
2
12
L
2
7
1
0.36
L
Yemoja
LKSf1
Yemoja
2
8
1
0.31
W
Ares
0
0
0
0
W
Artemis
Philip555br
Artemis
3
4
9
1.88
W
Hercules
RussianDommer
Hercules
33
0
5
35.5
W
Loki
9
1
16
17
L
Discordia
kevinnery540
Discordia
0
19
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,656
Damage
44,171
86,111
Taken
107,840
60,507
Mitigated
76,560
36,062
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,246
1,540
0
1,040
15,232
8,574
206
11,532
3,700
0
24,562
L
Medusa
7,168
4,144
0
2,862
25,625
8,018
432
802
24,514
0
61,527
W
Poseidon
ForaBolsonaro
Poseidon
18,372
4,080
0
5,920
17,613
6,705
2,785
1,248
16,365
159,153
0
L
15,953
3,601
0
4,123
23,200
8,604
0
4,541
18,292
0
91,677
L
Yemoja
LKSf1
Yemoja
5,764
1,314
377
2,669
24,288
45,868
58
601
23,477
44,761
0
W
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Philip555br
Artemis
13,542
8,531
0
5,874
16,500
7,256
1,546
3,825
12,675
0
88,163
W
Hercules
RussianDommer
Hercules
38,435
16,462
0
20,428
37,876
36,662
4,907
10,469
27,407
0
126,199
W
Loki
13,307
4,868
0
3,840
14,122
9,884
92
3,058
11,064
0
104,774
L
Discordia
kevinnery540
Discordia
11,040
3,809
0
1,402
19,495
5,496
904
896
18,503
51,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,358
Gold Earned
50,694
691
Minions Killed
431
0
Camps Cleared
0
2,001,935
Distance Traveled
1,887,026
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,916
304
44
2
0
270,702
0
L
Medusa
9,696
373
86
3
0
412,551
3
W
Poseidon
16,365
629
221
9
0
470,647
5
L
Loki
11,914
458
160
6
0
482,027
5
L
Yemoja
12,247
471
60
2
0
347,177
1
W
Ares
6,339
244
0
0
0
0
0
W
Artemis
12,941
498
112
4
0
419,032
2
W
Hercules
18,028
693
205
8
0
552,136
3
W
Loki
14,685
565
153
6
0
560,120
0
L
Discordia
8,921
343
81
3
0
374,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role