Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ChocoMacho_00
Anubis
Level 118
God Stats
26W - 16L
1,591 SR
Queue Stats
99W - 120L
1,410 Elo+
Solo
Medusa
Medusa
farvanator1230
Medusa
Level 24
God Stats
12W - 5L
1,778 SR
Queue Stats
40W - 50L
1,288 Elo+
Solo
Team Averages
Level 56
1,623 SR
1,399 Elo+

VS

Team Averages
Level 109
1,564 SR
1,384 Elo+
Cthulhu
Cthulhu
SHIAxSURPRISE
Cthulhu
Level 123
God Stats
9W - 10L
1,502 SR
Queue Stats
218W - 239L
1,468 Elo+
Party 1
Osiris
Osiris
TrashyCheesy721
Osiris
Level 142
God Stats
5W - 5L
1,689 SR
Queue Stats
1,277W - 1,466L
1,384 Elo+
Party 1
Ao Kuang
Ao Kuang
karim_nizar
Ao Kuang
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 53L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 1 / 8
6,762
676
5,291
4,129
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
7 / 0 / 4
8,171
817
7,978
5,405
2,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 1 / 7
7,687
769
9,645
6,526
2,305
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 3 / 0
6,449
645
5,104
11,053
6,258
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
0 / 3 / 1
5,931
593
3,335
6,969
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
karim_nizar
Ao Kuang
9
2 / 6 / 0
6,678
668
4,540
10,202
4,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
2
2
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
8
4
W
7
0
4
9
L
Cthulhu
0
3
0
0
L
0
3
1
0.17
W
5
1
7
8.5
L
Ao Kuang
karim_nizar
Ao Kuang
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,914
Damage
12,979
16,060
Taken
28,224
6,047
Mitigated
13,720
5,623
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,291
438
0
951
4,129
1,205
37
2,246
1,883
27,389
0
W
7,978
153
261
2,912
5,405
2,537
0
4,017
1,388
29,138
0
L
Cthulhu
5,104
0
115
1,125
11,053
6,258
0
6,319
4,734
26,075
0
L
3,335
504
0
1,130
6,969
3,310
0
3,081
3,888
0
11,640
W
9,645
5,750
285
1,214
6,526
2,305
246
3,381
3,145
0
20,987
L
Ao Kuang
karim_nizar
Ao Kuang
4,540
324
411
1,837
10,202
4,152
0
3,869
6,333
14,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,620
Gold Earned
19,058
120
Minions Killed
102
0
Camps Cleared
0
508,136
Distance Traveled
517,767
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,762
676
45
5
0
160,598
1
W
Anubis
8,171
817
52
5
0
178,154
3
L
Cthulhu
6,449
645
48
5
0
159,994
1
L
Osiris
5,931
593
21
2
0
193,030
3
W
Medusa
7,687
769
23
2
0
169,384
1
L
Ao Kuang
6,678
668
33
3
0
164,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role