Player Matchup

Bakasura
Bakasura
Diamond III
 
Bakasura
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond IV
BigBoss Ali
Raijin
Diamond IV
Level 156
God Stats
0W - 1L
1,728 SR
Queue Stats
343W - 339L
2,058 MMR
Solo
Mercury
Mercury
Diamond IV
Spilner_93
Mercury
Diamond IV
Level 65
God Stats
4W - 3L
1,727 SR
Queue Stats
203W - 182L
2,138 MMR
Solo
Apollo
Apollo
Diamond IV
Syn3rzy94
Apollo
Diamond IV
Level 159
God Stats
40W - 26L
1,744 SR
Queue Stats
1,049W - 1,035L
2,078 MMR
Solo
Ganesha
Ganesha
Diamond V
XvARKANTOSvX
Ganesha
Diamond V
Level 147
God Stats
4W - 2L
1,912 SR
Queue Stats
191W - 194L
1,995 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,722 SR
1,954 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,663 SR
2,048 MMR
Hera
Hera
Diamond III
Ceyxx
Hera
Diamond III
Level 160
God Stats
4W - 0L
1,741 SR
Queue Stats
119W - 93L
2,036 MMR
Solo
Hel
Hel
Diamond IV
Cyber_iencli
Hel
Diamond IV
Level 108
God Stats
7W - 5L
1,693 SR
Queue Stats
103W - 100L
2,116 MMR
Solo
Fenrir
Fenrir
Platinum II
MattllB
Fenrir
Platinum II
Level 111
God Stats
2W - 1L
1,481 SR
Queue Stats
109W - 96L
2,029 MMR
Solo
Artemis
Artemis
Platinum II
PrincesseUsagi
Artemis
Platinum II
Level 127
God Stats
4W - 4L
1,735 SR
Queue Stats
118W - 116L
1,971 MMR
Solo
Cerberus
Cerberus
Diamond V
larutanrepus01
Cerberus
Diamond V
Level 139
God Stats
28W - 20L
1,665 SR
Queue Stats
179W - 171L
2,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
1 / 6 / 2
10,743
565
8,140
24,414
11,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
15
3 / 5 / 9
10,014
527
9,647
15,090
6,131
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Spilner_93
Mercury
16
10 / 5 / 2
11,015
580
10,389
16,847
8,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Syn3rzy94
Apollo
18
6 / 5 / 7
11,798
621
18,244
17,558
6,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
XvARKANTOSvX
Ganesha
13
0 / 4 / 11
9,867
519
5,004
17,666
17,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SetPersephoneMorgan Le FayAthenaTiamat

VS

Bans
GilgameshJanusNemesisCu ChulainnPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ceyxx
Hera
18
6 / 3 / 11
12,097
637
13,299
9,447
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 3 / 9
13,012
685
18,321
11,274
9,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
MattllB
Fenrir
18
9 / 4 / 7
12,420
654
11,132
17,415
10,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 6 / 10
11,109
585
15,391
13,854
4,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
15
1 / 4 / 13
10,126
533
7,316
18,864
18,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
75
20
Kills
25
25
Deaths
20
31
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
6
2
0.33
L
Raijin
3
5
9
1.5
W
Hera
Ceyxx
Hera
6
3
11
3.83
W
5
3
9
3.17
W
Fenrir
MattllB
Fenrir
9
4
7
3.13
W
4
6
10
1.5
L
Mercury
Spilner_93
Mercury
10
5
2
2.2
L
Apollo
Syn3rzy94
Apollo
6
5
7
1.9
L
Ganesha
XvARKANTOSvX
Ganesha
0
4
11
1.38
W
Cerberus
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,424
Damage
65,459
91,575
Taken
70,854
48,890
Mitigated
47,689
19,476
Healing
22,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,140
5,006
0
9,460
24,414
11,039
0
15,699
8,715
0
68,496
L
Raijin
9,647
929
0
2,578
15,090
6,131
0
6,488
8,602
70,667
0
W
Hera
Ceyxx
Hera
13,299
2,904
0
1,262
9,447
3,641
943
2,515
6,582
77,450
0
W
18,321
2,197
4,255
6,578
11,274
9,581
2,171
1,299
9,433
100,037
0
W
Fenrir
MattllB
Fenrir
11,132
2,808
0
2,008
17,415
10,860
2,006
2,864
14,391
0
75,342
W
15,391
7,074
0
3,372
13,854
4,644
3,770
3,187
10,527
0
57,107
L
Mercury
Spilner_93
Mercury
10,389
6,282
0
1,280
16,847
8,014
0
4,060
12,787
0
89,920
L
Apollo
Syn3rzy94
Apollo
18,244
10,732
0
5,208
17,558
6,226
450
5,746
11,812
0
97,734
L
Ganesha
XvARKANTOSvX
Ganesha
5,004
540
0
950
17,666
17,480
0
7,126
10,540
20,810
0
W
Cerberus
7,316
559
0
4,793
18,864
18,963
0
5,058
13,806
36,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,437
Gold Earned
58,764
583
Minions Killed
585
0
Camps Cleared
0
1,835,160
Distance Traveled
1,785,185
17
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,743
565
164
9
0
381,140
3
L
Raijin
10,014
527
125
7
0
325,775
2
W
Hera
12,097
637
131
7
0
387,427
9
W
Hel
13,012
685
201
11
0
353,029
7
W
Fenrir
12,420
654
113
6
0
379,828
3
W
Artemis
11,109
585
93
5
0
297,882
7
L
Mercury
11,015
580
120
6
0
399,047
4
L
Apollo
11,798
621
171
9
0
351,148
2
L
Ganesha
9,867
519
3
0
0
378,050
6
W
Cerberus
10,126
533
47
2
0
367,019
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role