Player Matchup

Pele
Pele
Arkhamsuls
Pele
Level 19
God Stats
2W - 1L
1,797 SR
Queue Stats
28W - 30L
1,511 Elo+
Solo
Cthulhu
Cthulhu
BoogyBOO01
Cthulhu
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 19L
1,356 Elo+
Solo
Kukulkan
Kukulkan
Hadav
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,695 Elo+
Solo
Osiris
Osiris
Qinhuandi
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,280 Elo+
Solo
Danzaburou
Danzaburou
UkradliMiKapcie
Danzaburou
Level 29
God Stats
0W - 2L
1,331 SR
Queue Stats
28W - 30L
1,434 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,455 Elo+

VS

Team Averages
Level 41
1,521 SR
1,494 Elo+
Pele
Pele
N0XY3
Pele
Level 12
God Stats
3W - 1L
1,601 SR
Queue Stats
14W - 11L
1,567 Elo+
Party 1
Ymir
Ymir
harmjan123
Ymir
Level 25
God Stats
3W - 0L
1,742 SR
Queue Stats
13W - 10L
1,498 Elo+
Party 2
Set
Set
laithlina22
Set
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
wanjh
Kukulkan
Level 29
God Stats
4W - 7L
1,262 SR
Queue Stats
138W - 140L
1,437 Elo+
Solo
Neith
Neith
ЕzGodlike
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
6,568
657
5,888
8,823
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
BoogyBOO01
Cthulhu
7
0 / 8 / 0
4,732
473
2,700
10,035
6,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Hadav
Kukulkan
9
2 / 3 / 2
5,379
538
3,557
4,934
1,613
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Qinhuandi
Osiris
10
1 / 1 / 1
5,451
545
2,901
7,195
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
UkradliMiKapcie
Danzaburou
7
0 / 4 / 0
4,407
441
3,257
5,146
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
N0XY3
Pele
9
0 / 2 / 0
5,418
542
1,782
5,969
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 0 / 7
5,965
597
1,843
3,829
1,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 2 / 0
6,754
675
5,146
7,588
3,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
wanjh
Kukulkan
11
2 / 3 / 3
6,929
693
6,247
4,777
1,553
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
12
14 / 0 / 2
8,076
808
10,648
8,860
2,761
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
19
19
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
Cthulhu
BoogyBOO01
Cthulhu
0
8
0
0
L
Kukulkan
Hadav
Kukulkan
2
3
2
1
W
Pele
N0XY3
Pele
0
2
0
0
L
Osiris
Qinhuandi
Osiris
1
1
1
1.5
L
Danzaburou
UkradliMiKapcie
Danzaburou
0
4
0
0
W
2
0
7
5.5
W
1
2
0
0.5
W
Kukulkan
wanjh
Kukulkan
2
3
3
1.17
W
Neith
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,303
Damage
25,666
36,133
Taken
31,023
16,736
Mitigated
11,630
9,175
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,888
1,792
0
3,311
8,823
2,599
0
2,147
6,636
0
37,143
L
Cthulhu
BoogyBOO01
Cthulhu
2,700
300
0
800
10,035
6,970
0
2,730
7,305
11,024
0
L
Kukulkan
Hadav
Kukulkan
3,557
962
0
436
4,934
1,613
0
3,213
1,721
25,030
0
W
Pele
N0XY3
Pele
1,782
627
0
2,846
5,969
1,447
0
862
5,107
0
27,334
L
Osiris
Qinhuandi
Osiris
2,901
1,296
0
4,208
7,195
4,280
0
0
6,558
0
22,189
L
Danzaburou
UkradliMiKapcie
Danzaburou
3,257
1,150
0
420
5,146
1,274
0
0
5,146
0
15,457
W
1,843
718
67
1,019
3,829
1,872
313
909
2,920
15,031
0
W
5,146
2,069
0
4,027
7,588
3,997
0
0
7,588
0
40,510
W
Kukulkan
wanjh
Kukulkan
6,247
823
0
200
4,777
1,553
0
2,391
2,386
42,088
0
W
Neith
10,648
6,839
0
6,372
8,860
2,761
2,261
2,095
6,765
0
35,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,537
Gold Earned
33,142
219
Minions Killed
336
0
Camps Cleared
0
881,152
Distance Traveled
939,035
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,568
657
72
7
0
202,159
0
L
Cthulhu
4,732
473
16
2
0
194,300
2
L
Kukulkan
5,379
538
49
5
0
169,068
3
W
Pele
5,418
542
63
6
0
217,390
0
L
Osiris
5,451
545
54
5
0
162,073
4
L
Danzaburou
4,407
441
28
3
0
153,552
1
W
Ymir
5,965
597
32
3
0
144,739
0
W
Set
6,754
675
86
9
0
189,229
2
W
Kukulkan
6,929
693
90
9
0
200,442
2
W
Neith
8,076
808
65
7
0
187,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role