Player Matchup

Hel
Hel
Grimel535
Hel
Level 88
God Stats
1W - 3L
1,145 SR
Queue Stats
311W - 395L
1,501 Elo+
Party 1
Medusa
Medusa
NunoRonaldo18
Medusa
Level 24
God Stats
15W - 12L
1,685 SR
Queue Stats
46W - 55L
1,450 Elo+
Solo
Vamana
Vamana
prompt-Suppe
Vamana
Level 29
God Stats
9W - 14L
1,446 SR
Queue Stats
151W - 200L
1,421 Elo+
Party 1
Team Averages
Level 47
1,425 SR
1,457 Elo+

VS

Team Averages
Level 46
1,594 SR
1,421 Elo+
Kukulkan
Kukulkan
DeadbeatDodo
Kukulkan
Level 29
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
Dessembre
Bacchus
Level 26
God Stats
4W - 5L
1,551 SR
Queue Stats
52W - 51L
1,465 Elo+
Solo
Bakasura
Bakasura
SaRoKxDuBoUdIn
Bakasura
Level 83
God Stats
0W - 1L
1,719 SR
Queue Stats
75W - 72L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 12
11,234
661
8,436
12,693
6,434
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
9 / 4 / 4
13,533
796
18,998
13,020
5,496
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
17
8 / 3 / 8
12,816
754
14,900
22,405
24,765
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeadbeatDodo
Kukulkan
16
6 / 9 / 4
12,477
734
17,131
12,888
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Dessembre
Bacchus
14
2 / 4 / 9
11,407
671
9,452
20,678
34,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
14
4 / 5 / 5
10,932
643
9,396
16,192
8,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
18
Kills
12
12
Deaths
18
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DeadbeatDodo
Kukulkan
6
9
4
0.89
L
Bacchus
Dessembre
Bacchus
2
4
9
1.63
W
1
5
12
1.4
W
9
4
4
2.75
L
Bakasura
4
5
5
1.3
W
Vamana
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,334
Damage
35,979
48,118
Taken
49,758
36,695
Mitigated
48,918
13,076
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DeadbeatDodo
Kukulkan
17,131
1,743
149
824
12,888
5,642
0
2,895
9,993
55,828
0
L
Bacchus
Dessembre
Bacchus
9,452
1,491
462
2,003
20,678
34,871
0
5,723
14,955
23,031
0
W
8,436
795
2,721
3,432
12,693
6,434
0
7,445
4,673
40,665
0
W
18,998
10,404
0
1,262
13,020
5,496
2,368
7,554
4,922
0
96,483
L
Bakasura
9,396
6,793
0
3,187
16,192
8,405
0
4,101
12,091
0
22,330
W
Vamana
14,900
5,896
0
5,661
22,405
24,765
465
11,584
9,996
11,071
22,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,583
Gold Earned
34,816
228
Minions Killed
159
0
Camps Cleared
0
948,493
Distance Traveled
884,874
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,477
734
82
5
0
270,402
1
L
Bacchus
11,407
671
25
1
0
278,594
1
W
Hel
11,234
661
67
4
0
320,070
1
W
Medusa
13,533
796
128
8
0
303,353
4
L
Bakasura
10,932
643
52
3
0
335,878
3
W
Vamana
12,816
754
33
2
0
325,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role