Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Av_ultron8426
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CallMe_ImOnFire
Tsukuyomi
Level 3
God Stats
2W - 6L
1,331 SR
Queue Stats
3W - 10L
1,172 Elo+
Solo
Yemoja
Yemoja
Deabrusa
Yemoja
Level 8
God Stats
1W - 4L
1,266 SR
Queue Stats
25W - 51L
1,500 Elo+
Party 1
Ymir
Ymir
Der_Tachanka1967
Ymir
Level 18
God Stats
1W - 5L
1,555 SR
Queue Stats
14W - 26L
1,301 Elo+
Solo
Team Averages
Level 8
1,430 SR
1,395 Elo+

VS

Team Averages
Level 16
1,400 SR
1,325 Elo+
Ra
Ra
Method-Seemor
Ra
Level 6
God Stats
1W - 0L
1,302 SR
Queue Stats
4W - 7L
1,285 Elo+
Party 2
Ah Puch
Ah Puch
OakesScopes
Ah Puch
Level 25
God Stats
3W - 3L
1,361 SR
Queue Stats
24W - 32L
1,290 Elo+
Solo
Loki
Loki
Shukaku_62
Loki
Level 29
God Stats
28W - 17L
1,551 SR
Queue Stats
120W - 139L
1,303 Elo+
Solo
Guan Yu
Guan Yu
muovaz
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
silvaromero40sil
Sylvanus
Level 17
God Stats
2W - 3L
1,284 SR
Queue Stats
24W - 27L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 4 / 4
7,463
339
4,800
15,502
10,112
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 14 / 0
9,783
445
9,255
20,768
6,031
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
CallMe_ImOnFire
Tsukuyomi
7
0 / 6 / 0
6,482
295
1,160
8,545
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
Deabrusa
Yemoja
12
2 / 12 / 1
7,804
355
4,837
20,130
8,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
6 / 6 / 1
9,456
430
10,676
20,895
11,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 11
11,865
539
21,803
16,729
8,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
OakesScopes
Ah Puch
19
10 / 0 / 9
12,704
577
18,016
11,885
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 0 / 1
12,132
551
13,340
10,507
4,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
muovaz
Guan Yu
16
5 / 6 / 11
10,828
492
11,387
21,204
24,254
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 0 / 15
10,419
474
7,069
8,981
9,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
89
10
Kills
42
42
Deaths
10
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
4
0.5
L
2
14
0
0.14
L
Tsukuyomi
CallMe_ImOnFire
Tsukuyomi
0
6
0
0
L
Yemoja
Deabrusa
Yemoja
2
12
1
0.21
L
6
6
1
1.08
W
11
4
11
4.13
W
Ah Puch
OakesScopes
Ah Puch
10
0
9
14.5
W
12
0
1
12.5
W
Guan Yu
muovaz
Guan Yu
5
6
11
1.75
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,728
Damage
71,615
85,840
Taken
69,306
37,934
Mitigated
50,535
13,021
Healing
30,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,800
1,249
2,486
4,209
15,502
10,112
213
8,558
6,726
28,847
0
L
9,255
1,339
108
1,989
20,768
6,031
842
14,785
5,821
56,308
0
L
Tsukuyomi
CallMe_ImOnFire
Tsukuyomi
1,160
155
0
2,377
8,545
2,002
0
3,009
5,536
0
14,489
L
Yemoja
Deabrusa
Yemoja
4,837
653
830
637
20,130
8,071
427
9,163
10,713
18,952
0
L
10,676
3,018
15
370
20,895
11,718
0
10,486
10,156
37,929
0
W
21,803
5,209
4,785
6,668
16,729
8,211
4,484
9,943
6,698
72,693
0
W
Ah Puch
OakesScopes
Ah Puch
18,016
466
0
4,253
11,885
4,943
3,908
2,473
9,412
95,146
0
W
13,340
4,061
0
1,618
10,507
4,024
2,290
993
9,451
0
80,286
W
Guan Yu
muovaz
Guan Yu
11,387
2,864
3,356
4,064
21,204
24,254
289
10,434
10,378
0
38,438
W
7,069
2,558
2,763
2,722
8,981
9,103
1,129
4,879
3,779
18,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,988
Gold Earned
57,948
290
Minions Killed
481
0
Camps Cleared
0
1,340,986
Distance Traveled
1,971,579
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,463
339
51
2
0
312,529
0
L
Ra
9,783
445
113
5
0
283,293
2
L
Tsukuyomi
6,482
295
33
2
0
185,807
0
L
Yemoja
7,804
355
41
2
0
261,198
0
L
Ymir
9,456
430
52
2
0
298,159
4
W
Ra
11,865
539
120
5
0
356,819
0
W
Ah Puch
12,704
577
157
7
0
340,693
3
W
Loki
12,132
551
127
6
0
450,206
0
W
Guan Yu
10,828
492
60
3
0
411,825
0
W
Sylvanus
10,419
474
17
1
0
412,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role