Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Burndabear2
Heimdallr
Level 24
God Stats
4W - 8L
1,509 SR
Queue Stats
120W - 98L
1,572 Elo+
Solo
Ra
Ra
JustSej
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
KUBBILAY
Izanami
Level 5
God Stats
2W - 3L
1,287 SR
Queue Stats
9W - 12L
1,241 Elo+
Solo
Ares
Ares
SkeletonSkull05
Ares
Level 21
God Stats
6W - 5L
1,761 SR
Queue Stats
6W - 12L
1,470 Elo+
Solo
Team Averages
Level 19
1,511 SR
1,457 Elo+

VS

Team Averages
Level 22
1,566 SR
1,532 Elo+
Fenrir
Fenrir
INKRITAH
Fenrir
Level 29
God Stats
13W - 9L
1,639 SR
Queue Stats
123W - 114L
1,558 Elo+
Solo
Izanami
Izanami
MaybeGay
Izanami
Level 23
God Stats
4W - 4L
1,495 SR
Queue Stats
93W - 104L
1,448 Elo+
Solo
Loki
Loki
gabbeboii69
Loki
Level 3
God Stats
2W - 0L
1,782 SR
Queue Stats
5W - 6L
1,847 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iceburntv
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,266 SR
Queue Stats
9W - 10L
1,357 Elo+
Solo
Bakasura
Bakasura
sinann055
Bakasura
Level 28
God Stats
6W - 6L
1,649 SR
Queue Stats
224W - 246L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 2 / 0
7,845
603
12,523
8,958
4,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Burndabear2
Heimdallr
13
3 / 0 / 1
7,710
593
3,241
6,036
1,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 1
6,780
522
2,790
7,813
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
KUBBILAY
Izanami
3
0 / 0 / 0
4,264
328
0
327
41
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 1
6,014
463
1,850
4,541
1,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
INKRITAH
Fenrir
11
0 / 2 / 2
7,014
540
4,359
11,389
4,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MaybeGay
Izanami
11
1 / 2 / 0
7,055
543
1,628
5,605
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 2
6,238
480
2,019
9,286
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
iceburntv
Morgan Le Fay
13
4 / 0 / 1
7,768
598
5,466
5,698
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
sinann055
Bakasura
12
1 / 2 / 1
7,095
546
3,668
8,159
2,294
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
11
Kills
6
6
Deaths
11
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
2
0
3
L
Heimdallr
Burndabear2
Heimdallr
3
0
1
3.5
W
Fenrir
INKRITAH
Fenrir
0
2
2
0.5
L
0
4
1
0.13
L
Izanami
KUBBILAY
Izanami
0
0
0
0
W
Izanami
MaybeGay
Izanami
1
2
0
0.5
L
2
0
1
2.5
W
0
5
2
0.2
W
Morgan Le Fay
iceburntv
Morgan Le Fay
4
0
1
4.5
W
Bakasura
sinann055
Bakasura
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,404
Damage
17,140
27,675
Taken
40,137
10,598
Mitigated
11,591
12,528
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,523
339
0
5,455
8,958
4,489
363
403
7,973
52,048
0
L
Heimdallr
Burndabear2
Heimdallr
3,241
1,627
0
4,187
6,036
1,946
290
160
5,808
0
55,193
W
Fenrir
INKRITAH
Fenrir
4,359
811
0
2,171
11,389
4,123
328
2,990
8,297
0
27,882
L
2,790
537
0
2,054
7,813
2,613
0
4,239
3,180
41,277
0
L
Izanami
KUBBILAY
Izanami
0
0
0
282
327
41
0
0
327
0
2,086
W
Izanami
MaybeGay
Izanami
1,628
953
0
2,090
5,605
1,383
981
1,772
3,833
0
30,370
L
1,850
207
0
550
4,541
1,509
0
372
4,121
8,267
0
W
2,019
761
0
2,610
9,286
1,869
0
4,767
4,473
0
29,780
W
Morgan Le Fay
iceburntv
Morgan Le Fay
5,466
707
0
1,800
5,698
1,922
1,522
1,795
3,743
42,282
0
W
Bakasura
sinann055
Bakasura
3,668
2,793
0
3,039
8,159
2,294
1,226
5,531
2,628
0
27,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,613
Gold Earned
35,170
322
Minions Killed
344
0
Camps Cleared
0
834,817
Distance Traveled
1,231,735
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,845
603
95
7
0
203,036
1
L
Heimdallr
7,710
593
118
9
0
210,828
6
W
Fenrir
7,014
540
48
4
0
233,890
1
L
Ra
6,780
522
88
7
0
226,024
0
L
Izanami
4,264
328
11
1
0
28,825
0
W
Izanami
7,055
543
73
6
0
252,986
2
L
Ares
6,014
463
10
1
0
166,104
5
W
Loki
6,238
480
57
4
0
224,639
0
W
Morgan Le Fay
7,768
598
91
7
0
248,763
0
W
Bakasura
7,095
546
75
6
0
271,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role