Player Matchup

Cthulhu
Cthulhu
AB Acidic
Cthulhu
Level 4
God Stats
9W - 4L
1,304 SR
Queue Stats
9W - 10L
972 Elo+
Party 2
Artemis
Artemis
Hostilelilvegan
Artemis
Level 34
God Stats
11W - 14L
1,468 SR
Queue Stats
14W - 24L
1,382 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
I0dinI
Morgan Le Fay
Level 5
God Stats
6W - 5L
1,313 SR
Queue Stats
208W - 218L
1,486 Elo+
Party 1
Ares
Ares
Swollcats
Ares
Level 4
God Stats
1W - 1L
1,200 SR
Queue Stats
1W - 1L
971 Elo+
Solo
Hades
Hades
Zambi Rose
Hades
Level 7
God Stats
15W - 8L
1,500 SR
Queue Stats
21W - 17L
1,486 Elo+
Party 1
Team Averages
Level 11
1,357 SR
1,259 Elo+

VS

Team Averages
Level 9
1,486 SR
1,258 Elo+
Da Ji
Da Ji
DT kota OG
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,377 Elo+
Solo
Anhur
Anhur
GCollinsworth
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,164 Elo+
Solo
Hel
Hel
MIGUILES
Hel
Level 14
God Stats
7W - 10L
1,410 SR
Queue Stats
51W - 63L
1,328 Elo+
Solo
Aphrodite
Aphrodite
ZetaaLee
Aphrodite
Level 8
God Stats
2W - 4L
1,521 SR
Queue Stats
4W - 8L
1,310 Elo+
Solo
Pele
Pele
lince_generica
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AB Acidic
Cthulhu
20
8 / 1 / 8
14,088
1,084
9,561
12,202
12,253
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
11 / 4 / 12
14,566
1,120
28,629
14,679
6,666
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
I0dinI
Morgan Le Fay
20
5 / 6 / 18
13,508
1,039
20,804
19,154
8,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
18
2 / 4 / 9
11,440
880
6,659
17,849
15,683
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Hades
19
3 / 4 / 12
12,134
933
21,057
18,990
8,199
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
6 / 6 / 10
13,341
1,026
18,220
22,045
15,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 7 / 8
11,722
902
8,544
21,979
8,927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
10 / 7 / 7
14,329
1,102
31,541
24,570
13,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ZetaaLee
Aphrodite
19
2 / 8 / 10
12,314
947
10,719
22,635
14,286
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 1 / 1
9,734
749
187
1,702
526

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
55
29
Kills
19
19
Deaths
29
59
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AB Acidic
Cthulhu
8
1
8
12
L
Da Ji
6
6
10
1.83
L
1
7
8
0.71
W
11
4
12
4.25
W
Morgan Le Fay
I0dinI
Morgan Le Fay
5
6
18
2.33
L
10
7
7
1.93
W
Ares
2
4
9
1.63
W
Hades
3
4
12
2.25
L
Aphrodite
ZetaaLee
Aphrodite
2
8
10
0.88
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,710
Damage
69,211
82,874
Taken
92,931
51,330
Mitigated
52,649
14,768
Healing
18,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AB Acidic
Cthulhu
9,561
758
0
262
12,202
12,253
0
4,544
7,658
36,700
0
L
Da Ji
18,220
4,237
0
0
22,045
15,614
0
14,101
7,944
0
27,385
L
8,544
4,829
0
1,763
21,979
8,927
0
12,850
9,129
0
24,185
W
28,629
20,859
1,026
2,091
14,679
6,666
0
4,427
10,252
0
52,327
W
Morgan Le Fay
I0dinI
Morgan Le Fay
20,804
5,650
0
7,467
19,154
8,529
0
14,252
4,902
34,883
0
L
31,541
3,920
2,548
3,676
24,570
13,296
0
16,496
8,074
47,706
0
W
Ares
6,659
1,116
0
103
17,849
15,683
0
8,187
7,634
18,954
0
W
Hades
21,057
3,552
578
3,241
18,990
8,199
0
10,850
8,140
29,033
0
L
Aphrodite
ZetaaLee
Aphrodite
10,719
2,723
4,494
6,112
22,635
14,286
0
13,066
9,569
28,272
0
L
187
187
0
50
1,702
526
0
1,568
134
0
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,736
Gold Earned
61,440
192
Minions Killed
130
2
Camps Cleared
3
1,037,388
Distance Traveled
882,766
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,088
1,084
71
5
0
251,956
2
L
Da Ji
13,341
1,026
18
1
0
196,624
0
L
Anhur
11,722
902
29
2
2
213,605
1
W
Artemis
14,566
1,120
52
4
2
192,343
1
W
Morgan Le Fay
13,508
1,039
31
2
0
177,131
1
L
Hel
14,329
1,102
35
3
1
236,539
0
W
Ares
11,440
880
18
1
0
219,608
0
W
Hades
12,134
933
20
2
0
196,350
4
L
Aphrodite
12,314
947
48
4
0
196,248
0
L
Pele
9,734
749
0
0
0
39,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role