Player Matchup

Set
Set
Koiwhy
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Lordens
Ares
Level 3
God Stats
11W - 7L
1,500 SR
Queue Stats
87W - 72L
1,500 Elo+
Solo
Ra
Ra
Moiutus
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
SauRage
Da Ji
Level 66
God Stats
1W - 2L
1,689 SR
Queue Stats
33W - 26L
1,527 Elo+
Party 1
Artemis
Artemis
ginger6
Artemis
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,538 SR
1,505 Elo+

VS

Team Averages
Level 20
1,435 SR
1,386 Elo+
Nu Wa
Nu Wa
De8t0r
Nu Wa
Level 27
God Stats
3W - 9L
1,120 SR
Queue Stats
127W - 169L
1,308 Elo+
Party 2
Bastet
Bastet
Lunalikii
Bastet
Level 18
God Stats
34W - 25L
1,343 SR
Queue Stats
142W - 197L
1,333 Elo+
Party 2
Hades
Hades
ins0mm
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,421 Elo+
Solo
Izanami
Izanami
phing20
Izanami
Level 11
God Stats
2W - 0L
1,713 SR
Queue Stats
3W - 2L
1,095 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rusezh
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Koiwhy
Set
7
1 / 5 / 1
6,418
306
2,611
8,065
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Lordens
Ares
12
1 / 7 / 6
8,990
428
2,956
18,909
12,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 3 / 1
6,041
288
586
5,394
1,535
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
SauRage
Da Ji
17
14 / 3 / 0
11,570
551
15,906
18,051
6,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
ginger6
Artemis
14
3 / 7 / 7
9,034
430
5,752
11,491
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
De8t0r
Nu Wa
18
9 / 3 / 5
12,012
572
23,391
13,196
4,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Lunalikii
Bastet
16
8 / 1 / 6
11,510
548
8,386
8,622
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hades
ins0mm
Hades
15
4 / 6 / 3
10,730
511
6,146
15,109
10,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
phing20
Izanami
14
3 / 5 / 2
10,190
485
3,821
10,944
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
rusezh
Morgan Le Fay
12
1 / 6 / 0
8,536
406
1,378
7,840
2,666
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
19
Kills
25
25
Deaths
21
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
De8t0r
Nu Wa
9
3
5
3.83
L
Set
Koiwhy
Set
1
5
1
0.3
L
Ares
Lordens
Ares
1
7
6
0.57
W
Bastet
Lunalikii
Bastet
8
1
6
11
L
0
3
1
0.17
L
Da Ji
SauRage
Da Ji
14
3
0
4.67
L
Artemis
ginger6
Artemis
3
7
7
0.93
W
Hades
ins0mm
Hades
4
6
3
0.92
W
Izanami
phing20
Izanami
3
5
2
0.8
W
Morgan Le Fay
rusezh
Morgan Le Fay
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,811
Damage
43,122
61,910
Taken
55,711
25,442
Mitigated
23,965
7,789
Healing
13,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
De8t0r
Nu Wa
23,391
3,792
62
4,416
13,196
4,315
4,441
1,125
12,071
88,872
0
L
Set
Koiwhy
Set
2,611
1,417
0
149
8,065
2,205
319
5,802
2,263
0
8,373
L
Ares
Lordens
Ares
2,956
107
0
2,576
18,909
12,738
132
4,722
14,187
20,261
0
W
Bastet
Lunalikii
Bastet
8,386
2,811
0
2,502
8,622
3,002
1,513
1,019
7,603
0
46,427
L
586
328
0
162
5,394
1,535
0
4,866
528
5,105
0
L
Da Ji
SauRage
Da Ji
15,906
3,171
0
4,060
18,051
6,336
0
8,804
9,247
0
61,561
L
Artemis
ginger6
Artemis
5,752
2,866
0
842
11,491
2,628
342
6,881
4,610
0
34,783
W
Hades
ins0mm
Hades
6,146
993
67
4,329
15,109
10,748
2,183
217
14,892
33,967
0
W
Izanami
phing20
Izanami
3,821
2,578
0
1,797
10,944
3,234
861
1,211
9,733
0
62,232
W
Morgan Le Fay
rusezh
Morgan Le Fay
1,378
60
0
110
7,840
2,666
1,649
367
7,473
29,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,053
Gold Earned
52,978
214
Minions Killed
438
0
Camps Cleared
0
1,175,004
Distance Traveled
1,630,975
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,012
572
138
7
0
313,778
0
L
Set
6,418
306
11
1
0
141,632
0
L
Ares
8,990
428
29
1
0
349,194
4
W
Bastet
11,510
548
86
4
0
487,391
1
L
Ra
6,041
288
9
0
0
57,015
0
L
Da Ji
11,570
551
101
5
0
353,790
0
L
Artemis
9,034
430
64
3
0
273,373
0
W
Hades
10,730
511
71
3
0
318,013
1
W
Izanami
10,190
485
106
5
0
309,980
3
W
Morgan Le Fay
8,536
406
37
2
0
201,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role