Player Matchup

Cerberus
Cerberus
Eagledagger
Cerberus
Level 24
God Stats
12W - 5L
1,728 SR
Queue Stats
118W - 112L
1,446 Elo+
Party 1
Anubis
Anubis
GGDON
Anubis
Level 28
God Stats
9W - 5L
1,389 SR
Queue Stats
100W - 78L
1,538 Elo+
Solo
Hera
Hera
LuckyDays98
Hera
Level 26
God Stats
5W - 2L
1,456 SR
Queue Stats
113W - 98L
1,487 Elo+
Party 1
Nemesis
Nemesis
kantus1234
Nemesis
Level 18
God Stats
9W - 5L
1,326 SR
Queue Stats
41W - 59L
1,334 Elo+
Solo
Izanami
Izanami
咔咔啵啵
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,116 Elo+
Solo
Team Averages
Level 20
1,480 SR
1,384 Elo+

VS

Team Averages
Level 9
1,633 SR
1,474 Elo+
Xing Tian
Xing Tian
AkMurat2003
Xing Tian
Level 14
God Stats
11W - 6L
1,855 SR
Queue Stats
29W - 27L
1,494 Elo+
Solo
Susano
Susano
DrDank194
Susano
Level 21
God Stats
6W - 4L
1,809 SR
Queue Stats
105W - 74L
1,571 Elo+
Solo
Anhur
Anhur
Jamel1991
Anhur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,116 Elo+
Solo
Achilles
Achilles
electricdaver
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Neith
Neith
nelliel05
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eagledagger
Cerberus
10
3 / 2 / 3
7,113
474
3,695
7,986
7,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
GGDON
Anubis
16
8 / 2 / 2
9,587
639
7,808
5,188
2,918
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 5 / 5
7,660
511
7,893
7,836
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
kantus1234
Nemesis
14
4 / 1 / 3
8,879
592
5,128
9,163
4,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
咔咔啵啵
Izanami
10
1 / 5 / 0
6,791
453
2,983
6,857
1,850
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AkMurat2003
Xing Tian
12
4 / 0 / 2
7,961
531
3,861
8,395
5,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
DrDank194
Susano
16
10 / 1 / 2
9,656
644
8,226
8,754
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Jamel1991
Anhur
10
0 / 7 / 1
6,001
400
1,147
8,730
1,301
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
electricdaver
Achilles
7
1 / 11 / 2
5,651
377
4,659
11,994
7,916
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
nelliel05
Neith
6
0 / 3 / 2
5,218
348
1,938
3,737
786
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
21
Kills
15
15
Deaths
22
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AkMurat2003
Xing Tian
4
0
2
5
L
Susano
DrDank194
Susano
10
1
2
11
W
Cerberus
Eagledagger
Cerberus
3
2
3
2.25
W
Anubis
GGDON
Anubis
8
2
2
4.5
L
Anhur
Jamel1991
Anhur
0
7
1
0.07
W
5
5
5
1.5
L
Achilles
electricdaver
Achilles
1
11
2
0.18
W
Nemesis
kantus1234
Nemesis
4
1
3
5.5
L
Neith
nelliel05
Neith
0
3
2
0.33
W
Izanami
咔咔啵啵
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,507
Damage
19,831
37,030
Taken
41,610
18,322
Mitigated
18,736
9,637
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AkMurat2003
Xing Tian
3,861
642
0
1,881
8,395
5,951
174
1,598
6,787
23,051
0
L
Susano
DrDank194
Susano
8,226
2,825
0
1,375
8,754
2,782
0
2,776
5,952
0
59,940
W
Cerberus
Eagledagger
Cerberus
3,695
730
0
1,172
7,986
7,343
230
676
7,310
20,259
0
W
Anubis
GGDON
Anubis
7,808
812
0
2,240
5,188
2,918
329
98
5,090
61,915
0
L
Anhur
Jamel1991
Anhur
1,147
888
0
0
8,730
1,301
272
5,441
3,265
0
20,822
W
7,893
3,501
0
1,234
7,836
1,717
1,307
0
7,836
36,065
0
L
Achilles
electricdaver
Achilles
4,659
3,539
0
0
11,994
7,916
0
7,098
4,542
0
13,496
W
Nemesis
kantus1234
Nemesis
5,128
2,721
0
4,542
9,163
4,494
447
570
8,593
0
64,957
L
Neith
nelliel05
Neith
1,938
461
0
594
3,737
786
340
1,973
1,668
0
11,273
W
Izanami
咔咔啵啵
Izanami
2,983
2,430
0
449
6,857
1,850
750
2,517
4,340
0
27,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,030
Gold Earned
34,487
400
Minions Killed
219
0
Camps Cleared
0
1,316,414
Distance Traveled
1,219,964
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,961
531
34
2
0
255,601
2
L
Susano
9,656
644
107
7
0
332,267
3
W
Cerberus
7,113
474
49
3
0
268,036
1
W
Anubis
9,587
639
125
8
0
259,202
1
L
Anhur
6,001
400
41
3
0
258,529
3
W
Hera
7,660
511
62
4
0
221,663
0
L
Achilles
5,651
377
15
1
0
259,921
1
W
Nemesis
8,879
592
110
7
0
338,260
0
L
Neith
5,218
348
22
1
0
113,646
0
W
Izanami
6,791
453
54
4
0
229,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role