Player Matchup

Bellona
Bellona
DeusDeo
Bellona
Level 116
God Stats
5W - 2L
1,628 SR
Queue Stats
147W - 131L
1,495 Elo+
Solo
Neith
Neith
Fresh1Limon
Neith
Level 116
God Stats
2W - 1L
1,596 SR
Queue Stats
59W - 52L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
POMUSZ
Nu Wa
Level 120
God Stats
49W - 38L
1,593 SR
Queue Stats
1,006W - 949L
1,455 Elo+
Party 2
Nemesis
Nemesis
Vomalio
Nemesis
Level 124
God Stats
7W - 7L
1,410 SR
Queue Stats
996W - 936L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
ЫГКЩЛ
Sylvanus
Level 97
God Stats
4W - 1L
1,878 SR
Queue Stats
54W - 48L
1,469 Elo+
Party 1
Team Averages
Level 115
1,621 SR
1,467 Elo+

VS

Team Averages
Level 127
1,581 SR
1,473 Elo+
Chiron
Chiron
Adak12
Chiron
Level 149
God Stats
16W - 10L
1,748 SR
Queue Stats
295W - 269L
1,491 Elo+
Solo
Fenrir
Fenrir
Draconian1
Fenrir
Level 159
God Stats
4W - 5L
1,502 SR
Queue Stats
271W - 299L
1,496 Elo+
Party 3
Kali
Kali
Evanescence2
Kali
Level 158
God Stats
11W - 8L
1,526 SR
Queue Stats
336W - 343L
1,464 Elo+
Party 3
Athena
Athena
KaroruKitsune
Athena
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,500 Elo+
Solo
Janus
Janus
retoet
Janus
Level 44
God Stats
1W - 4L
1,631 SR
Queue Stats
165W - 187L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeusDeo
Bellona
19
3 / 3 / 5
12,768
580
15,864
18,209
15,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
11 / 2 / 12
13,383
608
19,954
17,168
7,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
POMUSZ
Nu Wa
19
9 / 5 / 10
12,853
584
12,965
12,327
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Vomalio
Nemesis
18
6 / 5 / 8
12,218
555
16,401
15,773
8,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ЫГКЩЛ
Sylvanus
17
4 / 2 / 19
12,909
587
7,611
20,382
27,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Adak12
Chiron
17
1 / 8 / 7
10,719
487
17,620
20,342
6,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Draconian1
Fenrir
16
6 / 10 / 8
11,346
516
14,310
23,331
13,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 3 / 5
11,365
517
8,156
19,550
10,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 7 / 7
9,327
424
4,852
18,699
13,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
retoet
Janus
18
5 / 5 / 5
11,661
530
9,937
11,504
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
48
33
Kills
16
17
Deaths
33
54
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chiron
Adak12
Chiron
1
8
7
0.56
W
Bellona
DeusDeo
Bellona
3
3
5
1.83
L
Fenrir
Draconian1
Fenrir
6
10
8
1
L
3
3
5
1.83
W
11
2
12
8.5
L
1
7
7
0.64
W
Nu Wa
POMUSZ
Nu Wa
9
5
10
2.8
W
Nemesis
Vomalio
Nemesis
6
5
8
2
L
Janus
retoet
Janus
5
5
5
1.5
W
Sylvanus
ЫГКЩЛ
Sylvanus
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,795
Damage
54,875
83,859
Taken
93,426
63,617
Mitigated
48,513
28,447
Healing
23,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Adak12
Chiron
17,620
5,024
538
4,356
20,342
6,372
0
2,947
17,287
0
84,174
W
Bellona
DeusDeo
Bellona
15,864
5,835
0
5,265
18,209
15,698
1,365
3,615
14,594
352
83,068
L
Fenrir
Draconian1
Fenrir
14,310
3,441
0
5,049
23,331
13,877
68
4,916
18,126
0
65,005
L
8,156
2,355
0
6,836
19,550
10,263
0
4,070
15,280
0
77,539
W
19,954
11,165
0
7,793
17,168
7,172
3,376
1,253
15,915
0
101,913
L
4,852
759
507
3,929
18,699
13,895
0
6,170
12,359
16,589
0
W
Nu Wa
POMUSZ
Nu Wa
12,965
3,628
362
1,838
12,327
5,280
3,364
3,495
8,832
67,148
0
W
Nemesis
Vomalio
Nemesis
16,401
10,018
0
1,714
15,773
8,014
1,160
2,248
13,525
0
106,376
L
Janus
retoet
Janus
9,937
1,183
0
2,095
11,504
4,106
0
2,175
9,147
75,347
0
W
Sylvanus
ЫГКЩЛ
Sylvanus
7,611
1,888
5,603
5,872
20,382
27,453
698
4,178
16,204
32,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,131
Gold Earned
54,418
572
Minions Killed
544
0
Camps Cleared
0
2,033,595
Distance Traveled
1,952,450
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,719
487
131
6
0
375,984
0
W
Bellona
12,768
580
159
7
0
414,854
7
L
Fenrir
11,346
516
100
5
0
371,116
3
L
Kali
11,365
517
147
7
0
383,132
4
W
Neith
13,383
608
130
6
0
386,053
2
L
Athena
9,327
424
14
1
0
411,434
2
W
Nu Wa
12,853
584
104
5
0
405,940
0
W
Nemesis
12,218
555
137
6
0
468,908
7
L
Janus
11,661
530
152
7
0
410,784
5
W
Sylvanus
12,909
587
42
2
0
357,840
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role