Player Matchup

Guan Yu
Guan Yu
BeardedBreasts
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 119L
1,479 Elo+
Party 1
Thor
Thor
CxArslaN
Thor
Level 6
God Stats
0W - 3L
1,253 SR
Queue Stats
34W - 42L
1,366 Elo+
Solo
Vamana
Vamana
RainbowPEWPEW
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,570 Elo+
Solo
Chang'e
Chang'e
johnygames123
Chang'e
Level 17
God Stats
5W - 8L
1,500 SR
Queue Stats
118W - 119L
1,429 Elo+
Party 1
Ah Puch
Ah Puch
авапкупвапваOSAS
Ah Puch
Level 13
God Stats
9W - 12L
1,471 SR
Queue Stats
27W - 48L
1,356 Elo+
Solo
Team Averages
Level 14
1,445 SR
1,440 Elo+

VS

Team Averages
Level 42
1,683 SR
1,558 Elo+
Sobek
Sobek
Choriman96
Sobek
Level 29
God Stats
12W - 3L
1,742 SR
Queue Stats
200W - 136L
1,577 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeJCLeS
Morgan Le Fay
Level 20
God Stats
21W - 17L
1,502 SR
Queue Stats
64W - 60L
1,388 Elo+
Solo
Bakasura
Bakasura
Oxyle
Bakasura
Level 126
God Stats
5W - 4L
1,873 SR
Queue Stats
34W - 30L
1,680 Elo+
Party 2
Mercury
Mercury
Sharplyon
Mercury
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Ra
Ra
TumTum07
Ra
Level 10
God Stats
12W - 24L
1,800 SR
Queue Stats
30W - 36L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 12
11,696
975
11,951
21,905
10,621
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
18
4 / 7 / 8
11,826
986
9,142
18,889
6,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
0 / 7 / 12
10,936
911
11,308
21,636
16,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
18
7 / 7 / 9
12,567
1,047
15,802
19,125
6,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 2 / 10
12,303
1,025
17,396
8,534
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

77

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
4 / 1 / 25
13,951
1,163
9,873
19,899
33,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
LeJCLeS
Morgan Le Fay
20
5 / 2 / 18
12,719
1,060
24,649
11,789
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Oxyle
Bakasura
20
19 / 1 / 11
16,261
1,355
24,565
12,870
7,536
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mercury
Sharplyon
Mercury
19
3 / 6 / 14
11,311
943
9,650
11,840
6,460
Talisman

Talisman

+75
Health
+15
Magical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
2 / 7 / 21
12,449
1,037
13,336
15,012
7,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
122
17
Kills
33
33
Deaths
17
51
Assists
89
Player
Kills
Deaths
Assists
KDA
L
3
10
12
0.9
W
Sobek
4
1
25
16.5
L
Thor
4
7
8
1.14
W
Morgan Le Fay
LeJCLeS
Morgan Le Fay
5
2
18
7
W
Bakasura
Oxyle
Bakasura
19
1
11
24.5
L
0
7
12
0.86
W
Mercury
Sharplyon
Mercury
3
6
14
1.67
W
2
7
21
1.79
L
Chang'e
7
7
9
1.64
L
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,599
Damage
82,073
90,089
Taken
71,410
43,822
Mitigated
62,426
10,830
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,951
4,817
1,593
2,200
21,905
10,621
0
10,668
10,017
476
17,224
W
Sobek
9,873
615
0
2,522
19,899
33,970
0
10,011
9,108
19,943
0
L
Thor
9,142
1,872
0
0
18,889
6,738
0
10,024
7,898
0
35,109
W
Morgan Le Fay
LeJCLeS
Morgan Le Fay
24,649
1,499
176
1,360
11,789
6,507
0
6,101
5,596
45,097
0
W
Bakasura
Oxyle
Bakasura
24,565
17,607
0
1,434
12,870
7,536
0
6,043
6,691
0
37,728
L
11,308
3,679
0
2,853
21,636
16,590
0
10,964
9,701
0
23,980
W
Mercury
Sharplyon
Mercury
9,650
3,222
0
166
11,840
6,460
0
4,271
7,337
0
22,962
W
13,336
968
1,493
637
15,012
7,953
0
7,192
7,504
49,326
0
L
Chang'e
15,802
1,992
2,033
1,298
19,125
6,692
0
12,240
6,718
39,706
0
L
17,396
888
0
853
8,534
3,181
0
3,962
4,222
48,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,328
Gold Earned
66,691
212
Minions Killed
241
5
Camps Cleared
13
1,295,964
Distance Traveled
1,264,659
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,696
975
9
1
2
269,652
0
W
Sobek
13,951
1,163
15
1
0
248,425
2
L
Thor
11,826
986
53
4
2
248,805
0
W
Morgan Le Fay
12,719
1,060
59
5
2
238,166
0
W
Bakasura
16,261
1,355
34
3
11
307,824
0
L
Vamana
10,936
911
28
2
1
287,258
0
W
Mercury
11,311
943
29
2
0
232,995
0
W
Ra
12,449
1,037
104
9
0
237,249
0
L
Chang'e
12,567
1,047
58
5
0
249,192
0
L
Ah Puch
12,303
1,025
64
5
0
241,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role