Player Matchup

Medusa
Medusa
Bronze III
Aikoio
Medusa
Bronze III
Level 51
God Stats
1W - 0L
1,752 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Tiamat
Tiamat
Gold III
CiccioCZ
Tiamat
Gold III
Level 148
God Stats
39W - 49L
1,710 SR
Queue Stats
472W - 476L
1,479 MMR
Solo
Ymir
Ymir
Gold IV
N1kk3
Ymir
Gold IV
Level 74
God Stats
23W - 23L
1,532 SR
Queue Stats
385W - 380L
1,434 MMR
Solo
Set
Set
Gold III
She7a
Set
Gold III
Level 160
God Stats
7W - 3L
1,653 SR
Queue Stats
484W - 466L
1,428 MMR
Solo
Fenrir
Fenrir
Gold IV
TrapatoniLT
Fenrir
Gold IV
Level 160
God Stats
23W - 23L
1,559 SR
Queue Stats
1,045W - 1,033L
1,434 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,641 SR
1,455 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,424 SR
1,478 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
ShinobiPrank
Thor
Gold IV
Level 109
God Stats
0W - 2L
1,323 SR
Queue Stats
99W - 106L
1,438 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
TikyHunter
Cu Chulainn
Bronze III
Level 160
God Stats
0W - 3L
1,297 SR
Queue Stats
191W - 186L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver IV
YxngJ
Cabrakan
Silver IV
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 233L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aikoio
Medusa
16
2 / 3 / 4
9,649
568
6,745
10,210
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
CiccioCZ
Tiamat
18
5 / 1 / 6
10,419
613
11,384
9,622
9,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
N1kk3
Ymir
13
1 / 3 / 9
9,100
535
6,267
16,223
9,647
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
She7a
Set
16
8 / 2 / 5
10,461
615
10,140
14,790
6,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
16
4 / 1 / 2
9,330
549
8,197
13,824
7,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
SolTsukuyomiGilgameshMorgan Le FayBakasura

VS

Bans
AthenaKing ArthurKhepriAmaterasuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 5 / 1
8,719
513
9,931
12,752
4,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
 
Anubis
13
2 / 3 / 1
8,277
487
11,188
7,982
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 1
8,271
487
4,926
12,903
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
TikyHunter
Cu Chulainn
14
0 / 4 / 1
8,415
495
10,660
15,580
12,258
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
YxngJ
Cabrakan
12
0 / 2 / 3
8,089
476
5,404
10,626
8,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
20
Kills
10
10
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
5
1
1.1
L
Anubis
 
Anubis
2
3
1
0.83
W
Medusa
Aikoio
Medusa
2
3
4
1.33
W
Tiamat
CiccioCZ
Tiamat
5
1
6
8
W
Ymir
N1kk3
Ymir
1
3
9
1.83
W
Set
She7a
Set
8
2
5
5.25
L
3
6
1
0.58
L
Cu Chulainn
TikyHunter
Cu Chulainn
0
4
1
0.13
W
Fenrir
4
1
2
5
L
Cabrakan
YxngJ
Cabrakan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,733
Damage
42,109
64,669
Taken
59,843
35,494
Mitigated
31,747
20,969
Healing
14,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,931
4,548
0
2,469
12,752
4,004
0
2,478
10,274
0
64,060
L
Anubis
 
Anubis
11,188
828
0
3,539
7,982
3,254
75
2,648
5,244
58,429
0
W
Medusa
Aikoio
Medusa
6,745
3,562
0
4,993
10,210
3,004
944
1,052
9,158
0
60,297
W
Tiamat
CiccioCZ
Tiamat
11,384
1,024
0
4,440
9,622
9,339
448
3,873
5,749
75,801
0
W
Ymir
N1kk3
Ymir
6,267
1,575
0
3,960
16,223
9,647
0
5,372
10,851
36,965
0
W
Set
She7a
Set
10,140
4,540
0
2,196
14,790
6,417
112
5,166
9,624
0
64,093
L
4,926
1,064
0
4,239
12,903
4,047
138
4,385
8,518
0
43,296
L
Cu Chulainn
TikyHunter
Cu Chulainn
10,660
1,615
0
3,399
15,580
12,258
204
4,130
11,450
4,460
53,921
W
Fenrir
8,197
2,302
0
5,380
13,824
7,087
0
2,379
11,445
0
60,267
L
Cabrakan
YxngJ
Cabrakan
5,404
461
0
1,319
10,626
8,184
0
3,699
6,583
27,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,959
Gold Earned
41,771
512
Minions Killed
466
0
Camps Cleared
0
1,711,040
Distance Traveled
1,391,893
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,719
513
112
7
0
265,531
4
L
Anubis
8,277
487
108
6
0
203,924
4
W
Medusa
9,649
568
112
7
0
333,757
5
W
Tiamat
10,419
613
138
8
0
349,141
2
W
Ymir
9,100
535
49
3
0
321,789
3
W
Set
10,461
615
108
6
0
370,269
6
L
Thor
8,271
487
92
5
0
282,652
3
L
Cu Chulainn
8,415
495
119
7
0
320,156
1
W
Fenrir
9,330
549
105
6
0
336,084
6
L
Cabrakan
8,089
476
35
2
0
319,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role