Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BAZEA
Odin
Level 128
God Stats
6W - 4L
1,338 SR
Queue Stats
282W - 293L
1,539 Elo+
Solo
Vulcan
Vulcan
Dr0gon
Vulcan
Level 20
God Stats
5W - 6L
1,475 SR
Queue Stats
81W - 78L
1,337 Elo+
Party 2
Sylvanus
Sylvanus
Rikuoy
Sylvanus
Level 147
God Stats
14W - 18L
1,438 SR
Queue Stats
195W - 193L
1,475 Elo+
Party 2
Ganesha
Ganesha
SectorOnPc
Ganesha
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 28L
1,401 Elo+
Party 1
Team Averages
Level 83
1,450 SR
1,451 Elo+

VS

Team Averages
Level 68
1,456 SR
1,396 Elo+
Thor
Thor
Calenser
Thor
Level 88
God Stats
9W - 10L
1,497 SR
Queue Stats
152W - 141L
1,525 Elo+
Solo
Cernunnos
Cernunnos
Feketehold
Cernunnos
Level 57
God Stats
2W - 5L
1,282 SR
Queue Stats
12W - 23L
1,291 Elo+
Party 3
Anubis
Anubis
Intrepid8818
Anubis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,294 Elo+
Party 3
Bellona
Bellona
whitelame
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,359 Elo+
Party 3
Aphrodite
Aphrodite
НежныйКакЙогурт
Aphrodite
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 2 / 1
6,801
523
5,457
8,296
2,545
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
BAZEA
Odin
13
4 / 0 / 4
8,140
626
4,350
7,214
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Dr0gon
Vulcan
12
6 / 1 / 2
7,542
580
5,509
4,713
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Rikuoy
Sylvanus
15
6 / 1 / 0
8,885
683
8,292
8,086
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
SectorOnPc
Ganesha
10
0 / 2 / 3
6,585
507
3,268
9,150
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 1 / 1
7,771
598
6,296
8,289
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Feketehold
Cernunnos
10
1 / 3 / 2
6,147
473
6,616
7,761
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
7
1 / 5 / 0
5,475
421
2,079
4,452
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
whitelame
Bellona
9
0 / 5 / 1
5,452
419
3,305
8,772
5,085
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 3
6,357
489
5,333
11,547
5,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
17
Kills
6
6
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
1
0.75
W
Odin
BAZEA
Odin
4
0
4
6
L
Thor
4
1
1
4.5
W
Vulcan
Dr0gon
Vulcan
6
1
2
7
L
Cernunnos
Feketehold
Cernunnos
1
3
2
0.67
L
Anubis
1
5
0
0.2
W
Sylvanus
Rikuoy
Sylvanus
6
1
0
6
W
Ganesha
SectorOnPc
Ganesha
0
2
3
0.75
L
Bellona
whitelame
Bellona
0
5
1
0.1
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,876
Damage
23,629
37,459
Taken
40,821
17,817
Mitigated
17,087
14,097
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,457
1,872
0
3,685
8,296
2,545
818
2,407
5,889
0
41,546
W
Odin
BAZEA
Odin
4,350
1,251
0
3,908
7,214
3,033
0
802
6,412
0
49,084
L
Thor
6,296
2,337
0
2,670
8,289
2,664
0
3,411
4,784
0
46,296
W
Vulcan
Dr0gon
Vulcan
5,509
405
0
749
4,713
1,493
589
2,247
2,190
32,263
0
L
Cernunnos
Feketehold
Cernunnos
6,616
3,232
0
784
7,761
2,053
476
2,481
5,199
0
30,629
L
Anubis
2,079
144
0
455
4,452
1,689
0
1,911
2,409
14,959
0
W
Sylvanus
Rikuoy
Sylvanus
8,292
2,399
0
3,630
8,086
5,061
1,922
0
8,086
47,075
12,217
W
Ganesha
SectorOnPc
Ganesha
3,268
314
0
2,125
9,150
5,685
28
1,914
7,236
16,535
0
L
Bellona
whitelame
Bellona
3,305
902
0
1,174
8,772
5,085
0
5,893
2,879
0
14,668
L
5,333
1,226
1,900
3,985
11,547
5,596
242
2,107
9,287
24,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,953
Gold Earned
31,202
366
Minions Killed
270
0
Camps Cleared
0
1,202,397
Distance Traveled
1,064,789
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,801
523
95
7
0
227,893
4
W
Odin
8,140
626
82
6
0
271,968
6
L
Thor
7,771
598
97
7
0
268,739
1
W
Vulcan
7,542
580
66
5
0
273,456
0
L
Cernunnos
6,147
473
65
5
0
235,042
8
L
Anubis
5,475
421
39
3
0
128,627
2
W
Sylvanus
8,885
683
120
9
0
186,503
2
W
Ganesha
6,585
507
3
0
0
242,577
5
L
Bellona
5,452
419
37
3
0
204,808
4
L
Aphrodite
6,357
489
32
2
0
227,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role