Player Matchup

Cthulhu
Cthulhu
DEAD01001000
Cthulhu
Level 29
God Stats
13W - 20L
1,199 SR
Queue Stats
104W - 148L
1,329 Elo+
Solo
Bakasura
Bakasura
KaptainKoosh710
Bakasura
Level 17
God Stats
5W - 6L
1,510 SR
Queue Stats
43W - 37L
1,457 Elo+
Solo
Freya
Freya
angelmagana49
Freya
Level 28
God Stats
29W - 29L
1,341 SR
Queue Stats
298W - 329L
1,453 Elo+
Party 3
Anhur
Anhur
guti34_y
Anhur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 190L
1,429 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
master-mike3000
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,299 Elo+
Solo
Team Averages
Level 24
1,410 SR
1,393 Elo+

VS

Team Averages
Level 19
1,534 SR
1,477 Elo+
Loki
Loki
Kcjw
Loki
Level 22
God Stats
11W - 10L
1,475 SR
Queue Stats
11W - 10L
1,503 Elo+
Party 2
Hel
Hel
Riverdale4564
Hel
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,081 Elo+
Solo
Kukulkan
Kukulkan
Wildturkeyboo
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 53L
1,394 Elo+
Party 2
Sun Wukong
Sun Wukong
daddycabrakan
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 55L
1,715 Elo+
Party 1
Chronos
Chronos
zknight2000
Chronos
Level 28
God Stats
17W - 3L
1,694 SR
Queue Stats
180W - 67L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DEAD01001000
Cthulhu
17
0 / 3 / 5
10,313
859
9,257
17,450
18,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
17
1 / 14 / 3
10,535
878
9,171
24,143
12,139
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 10 / 2
12,139
1,012
11,572
26,935
11,704
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
guti34_y
Anhur
17
0 / 7 / 5
10,117
843
4,067
11,815
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
master-mike3000
Morgan Le Fay
17
1 / 9 / 3
10,554
880
4,054
17,174
7,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Kcjw
Loki
20
11 / 0 / 17
13,033
1,086
12,600
7,021
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 1 / 7
9,672
806
1,391
3,441
2,606
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Wildturkeyboo
Kukulkan
19
4 / 1 / 18
12,053
1,004
16,510
8,216
3,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
daddycabrakan
Sun Wukong
20
8 / 2 / 23
13,325
1,110
16,485
16,411
18,807
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
zknight2000
Chronos
20
20 / 3 / 17
15,496
1,291
43,985
11,987
5,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
125
7
Kills
43
43
Deaths
7
18
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DEAD01001000
Cthulhu
0
3
5
0.83
L
Bakasura
1
14
3
0.18
W
Loki
Kcjw
Loki
11
0
17
19.5
W
0
1
7
3.5
W
Kukulkan
Wildturkeyboo
Kukulkan
4
1
18
13
L
5
10
2
0.6
W
Sun Wukong
daddycabrakan
Sun Wukong
8
2
23
9.75
L
Anhur
guti34_y
Anhur
0
7
5
0.36
L
Morgan Le Fay
master-mike3000
Morgan Le Fay
1
9
3
0.28
W
Chronos
zknight2000
Chronos
20
3
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,121
Damage
90,971
97,517
Taken
47,076
54,355
Mitigated
33,301
6,163
Healing
6,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DEAD01001000
Cthulhu
9,257
583
246
1,225
17,450
18,253
0
11,182
6,268
25,727
0
L
Bakasura
9,171
7,333
0
1,008
24,143
12,139
0
13,213
10,930
0
25,388
W
Loki
Kcjw
Loki
12,600
3,532
0
120
7,021
3,198
0
2,565
4,293
0
26,144
W
1,391
262
621
609
3,441
2,606
0
945
2,364
7,669
0
W
Kukulkan
Wildturkeyboo
Kukulkan
16,510
3,939
0
612
8,216
3,467
0
4,614
3,389
36,270
0
L
11,572
4,364
0
1,887
26,935
11,704
0
19,221
7,714
27,608
0
W
Sun Wukong
daddycabrakan
Sun Wukong
16,485
4,297
0
1,494
16,411
18,807
0
9,535
6,013
0
36,602
L
Anhur
guti34_y
Anhur
4,067
2,261
0
680
11,815
5,069
0
6,976
4,839
0
14,505
L
Morgan Le Fay
master-mike3000
Morgan Le Fay
4,054
326
659
458
17,174
7,190
0
11,294
5,880
17,273
0
W
Chronos
zknight2000
Chronos
43,985
17,580
0
2,631
11,987
5,223
0
7,224
4,610
63,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,658
Gold Earned
63,579
156
Minions Killed
199
11
Camps Cleared
7
874,857
Distance Traveled
1,056,389
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,313
859
26
2
1
219,504
0
L
Bakasura
10,535
878
41
3
6
194,538
2
W
Loki
13,033
1,086
28
2
2
289,211
1
W
Hel
9,672
806
18
2
0
106,439
1
W
Kukulkan
12,053
1,004
59
5
1
231,578
0
L
Freya
12,139
1,012
35
3
1
202,730
0
W
Sun Wukong
13,325
1,110
43
4
4
217,419
0
L
Anhur
10,117
843
16
1
3
113,887
0
L
Morgan Le Fay
10,554
880
38
3
0
144,198
0
W
Chronos
15,496
1,291
51
4
0
211,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role