Player Matchup

Pele
Pele
CourtlyAA
Pele
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
107W - 111L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cx-v5i-2
Morgan Le Fay
Level 26
God Stats
3W - 1L
1,672 SR
Queue Stats
61W - 63L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
DeezDreadz26
Gilgamesh
Level 29
God Stats
1W - 2L
1,436 SR
Queue Stats
47W - 53L
1,505 Elo+
Solo
Discordia
Discordia
Joleka
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,482 Elo+
Solo
Danzaburou
Danzaburou
zurielhz
Danzaburou
Level 25
God Stats
23W - 8L
1,666 SR
Queue Stats
135W - 119L
1,580 Elo+
Solo
Team Averages
Level 23
1,512 SR
1,487 Elo+

VS

Team Averages
Level 17
1,464 SR
1,396 Elo+
Fenrir
Fenrir
A-Dunk-7
Fenrir
Level 11
God Stats
0W - 2L
1,216 SR
Queue Stats
0W - 2L
1,175 Elo+
Solo
Yemoja
Yemoja
Blackproxzima
Yemoja
Level 17
God Stats
1W - 1L
1,739 SR
Queue Stats
15W - 19L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Chooper49
Cthulhu
Level 4
God Stats
0W - 3L
1,202 SR
Queue Stats
3W - 6L
1,337 Elo+
Solo
Pele
Pele
CrxmsonTsuki
Pele
Level 28
God Stats
8W - 6L
1,500 SR
Queue Stats
117W - 123L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Daffiii
Morgan Le Fay
Level 23
God Stats
15W - 14L
1,666 SR
Queue Stats
159W - 126L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
7 / 1 / 1
6,479
720
5,291
7,839
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Cx-v5i-2
Morgan Le Fay
10
7 / 0 / 9
6,411
712
6,722
5,307
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
DeezDreadz26
Gilgamesh
10
3 / 0 / 3
6,096
677
1,865
3,530
1,960
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Joleka
Discordia
1
0 / 1 / 0
3,597
400
306
448
119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
zurielhz
Danzaburou
10
2 / 0 / 3
6,141
682
1,775
4,230
1,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A-Dunk-7
Fenrir
4
0 / 7 / 1
3,857
429
278
5,327
2,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

2
0 / 0 / 0
3,780
420
176
64
14
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cthulhu
Chooper49
Cthulhu
4
1 / 6 / 0
4,190
466
1,540
4,897
3,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 5 / 0
5,100
567
2,590
7,108
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Daffiii
Morgan Le Fay
8
0 / 4 / 0
4,702
522
5,350
5,782
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
19
Kills
2
2
Deaths
22
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
A-Dunk-7
Fenrir
0
7
1
0.07
L
0
0
0
0
L
Cthulhu
Chooper49
Cthulhu
1
6
0
0.17
W
Pele
7
1
1
7.5
L
1
5
0
0.2
W
Morgan Le Fay
Cx-v5i-2
Morgan Le Fay
7
0
9
11.5
L
Morgan Le Fay
Daffiii
Morgan Le Fay
0
4
0
0
W
Gilgamesh
DeezDreadz26
Gilgamesh
3
0
3
4.5
W
Discordia
Joleka
Discordia
0
1
0
0
W
Danzaburou
zurielhz
Danzaburou
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,959
Damage
9,934
21,354
Taken
23,178
7,304
Mitigated
9,060
6,428
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
A-Dunk-7
Fenrir
278
113
0
14
5,327
2,595
189
1,661
3,666
0
3,860
L
176
0
0
0
64
14
0
0
64
864
0
L
Cthulhu
Chooper49
Cthulhu
1,540
587
0
24
4,897
3,391
250
2,308
2,557
7,265
0
W
Pele
5,291
2,056
0
3,465
7,839
2,305
0
2,264
5,351
0
35,150
L
2,590
539
0
1,888
7,108
1,585
0
1,622
5,486
0
18,158
W
Morgan Le Fay
Cx-v5i-2
Morgan Le Fay
6,722
1,239
0
1,241
5,307
1,686
315
2,433
2,674
29,358
0
L
Morgan Le Fay
Daffiii
Morgan Le Fay
5,350
382
0
1,040
5,782
1,475
0
1,405
4,377
26,708
0
W
Gilgamesh
DeezDreadz26
Gilgamesh
1,865
359
0
200
3,530
1,960
1,417
0
3,530
0
25,666
W
Discordia
Joleka
Discordia
306
204
0
0
448
119
0
307
141
274
0
W
Danzaburou
zurielhz
Danzaburou
1,775
625
0
1,522
4,230
1,234
2,691
1,480
2,592
0
31,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,724
Gold Earned
21,629
233
Minions Killed
108
0
Camps Cleared
0
755,698
Distance Traveled
681,801
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,857
429
5
1
0
180,076
0
L
Yemoja
3,780
420
2
0
0
22,509
0
L
Cthulhu
4,190
466
14
2
0
151,475
0
W
Pele
6,479
720
71
8
0
194,907
1
L
Pele
5,100
567
44
5
0
169,310
0
W
Morgan Le Fay
6,411
712
42
5
0
200,453
0
L
Morgan Le Fay
4,702
522
43
5
0
158,431
1
W
Gilgamesh
6,096
677
65
7
0
190,689
0
W
Discordia
3,597
400
0
0
0
18,529
0
W
Danzaburou
6,141
682
55
6
0
151,120
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role