Player Matchup

Olorun
Olorun
Gemoroy228
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,740 Elo+
Solo
Pele
Pele
KiBo44
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TrustThePlan
Sylvanus
Level 29
God Stats
24W - 31L
1,446 SR
Queue Stats
449W - 495L
1,383 Elo+
Solo
Bellona
Bellona
konekoof
Bellona
Level 24
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 2L
1,175 Elo+
Solo
Vamana
Vamana
tha3lablsahraa
Vamana
Level 25
God Stats
0W - 2L
1,648 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,460 Elo+

VS

Team Averages
Level 21
1,468 SR
1,312 Elo+
Chiron
Chiron
Inésafira
Chiron
Level 12
God Stats
8W - 9L
1,420 SR
Queue Stats
8W - 11L
1,418 Elo+
Party 1
Kali
Kali
Madfrejen
Kali
Level 7
God Stats
7W - 4L
1,292 SR
Queue Stats
9W - 9L
1,186 Elo+
Solo
Ra
Ra
SAMAVD
Ra
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 194L
1,406 Elo+
Solo
Artemis
Artemis
alvaro120
Artemis
Level 68
God Stats
25W - 10L
1,626 SR
Queue Stats
167W - 172L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
raulpimp
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,029 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gemoroy228
Olorun
7
2 / 4 / 5
5,615
432
5,469
4,974
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
KiBo44
Pele
10
5 / 4 / 3
6,747
519
8,529
11,568
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
TrustThePlan
Sylvanus
11
4 / 2 / 4
6,599
508
7,564
13,807
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
konekoof
Bellona
6
0 / 8 / 3
4,811
370
2,214
12,210
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 2 / 0
4,899
377
2,245
6,859
5,541
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Inésafira
Chiron
10
0 / 3 / 1
5,985
460
3,676
7,288
2,049
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
11
3 / 1 / 4
7,497
577
7,544
8,226
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
11
5 / 5 / 4
7,099
546
5,964
6,123
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
alvaro120
Artemis
11
5 / 1 / 3
7,105
547
8,130
8,118
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
raulpimp
Cthulhu
9
5 / 2 / 6
7,134
549
6,567
9,119
6,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
12
Kills
18
20
Deaths
12
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
Gemoroy228
Olorun
2
4
5
1.13
W
Chiron
Inésafira
Chiron
0
3
1
0.17
L
Pele
KiBo44
Pele
5
4
3
1.63
W
Kali
3
1
4
5
W
Ra
5
5
4
1.4
L
Sylvanus
TrustThePlan
Sylvanus
4
2
4
3
W
Artemis
alvaro120
Artemis
5
1
3
6.5
L
Bellona
konekoof
Bellona
0
8
3
0.19
W
Cthulhu
raulpimp
Cthulhu
5
2
6
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,021
Damage
31,881
49,418
Taken
38,874
23,111
Mitigated
15,210
15,242
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Gemoroy228
Olorun
5,469
2,417
300
994
4,974
1,657
448
2,151
2,802
16,737
1,654
W
Chiron
Inésafira
Chiron
3,676
1,130
220
2,346
7,288
2,049
1,364
1,871
5,417
0
31,021
L
Pele
KiBo44
Pele
8,529
2,560
0
4,689
11,568
3,222
0
1,590
9,976
0
35,583
W
Kali
7,544
3,857
0
2,569
8,226
2,544
0
2,445
5,781
0
37,982
W
Ra
5,964
1,055
88
1,177
6,123
1,628
1,559
1,959
4,164
34,617
0
L
Sylvanus
TrustThePlan
Sylvanus
7,564
2,329
2,004
6,595
13,807
7,239
0
1,362
12,405
26,262
0
W
Artemis
alvaro120
Artemis
8,130
4,128
320
4,259
8,118
2,341
1,430
2,399
5,719
0
30,915
L
Bellona
konekoof
Bellona
2,214
732
0
361
12,210
5,452
80
6,711
5,117
0
6,587
W
Cthulhu
raulpimp
Cthulhu
6,567
999
0
1,940
9,119
6,648
0
3,700
5,419
18,663
0
L
2,245
1,172
0
299
6,859
5,541
0
272
6,587
0
10,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,671
Gold Earned
34,820
151
Minions Killed
281
0
Camps Cleared
0
1,078,176
Distance Traveled
1,142,816
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,615
432
30
2
0
148,405
0
W
Chiron
5,985
460
60
5
0
189,982
0
L
Pele
6,747
519
47
4
0
256,155
1
W
Kali
7,497
577
68
5
0
253,663
2
W
Ra
7,099
546
73
6
0
227,632
1
L
Sylvanus
6,599
508
44
3
0
225,189
1
W
Artemis
7,105
547
57
4
0
210,253
1
L
Bellona
4,811
370
13
1
0
228,755
0
W
Cthulhu
7,134
549
23
2
0
261,286
2
L
Vamana
4,899
377
17
1
0
219,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role