Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
flengvs
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Solo
Guan Yu
Guan Yu
untidy038event
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,206 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,287 Elo+

VS

Team Averages
Level 63
1,394 SR
1,335 Elo+
Horus
Horus
Shiesty KP
Horus
Level 128
God Stats
2W - 4L
1,273 SR
Queue Stats
194W - 278L
1,354 Elo+
Party 1
Neith
Neith
ShiestyQueen
Neith
Level 53
God Stats
42W - 57L
1,488 SR
Queue Stats
172W - 258L
1,339 Elo+
Party 1
Merlin
Merlin
Spirit Naza
Merlin
Level 7
God Stats
12W - 15L
1,422 SR
Queue Stats
30W - 40L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 0 / 1
5,890
589
860
1,010
285
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
flengvs
Gilgamesh
9
0 / 0 / 1
6,030
603
1,665
5,210
3,254
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
0 / 4 / 0
5,867
587
1,644
10,668
4,196
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
2 / 0 / 2
7,713
771
1,887
7,100
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 1
7,171
717
2,318
3,405
1,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
11
0 / 0 / 2
6,776
678
7,343
1,677
473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
0
Kills
4
4
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
1
0.5
W
Horus
2
0
2
3
W
2
1
1
2.5
W
Merlin
0
0
2
1
L
Gilgamesh
flengvs
Gilgamesh
0
0
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,169
Damage
11,548
16,888
Taken
12,182
7,735
Mitigated
5,758
4,528
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
860
0
348
301
1,010
285
0
412
598
11,629
0
W
Horus
1,887
1,110
247
3,428
7,100
4,190
66
540
6,401
0
7,692
W
2,318
838
0
1,527
3,405
1,095
1,463
320
3,044
0
15,910
W
Merlin
7,343
478
506
106
1,677
473
388
0
1,636
48,134
0
L
Gilgamesh
flengvs
Gilgamesh
1,665
209
209
1,899
5,210
3,254
0
1,648
3,562
0
15,203
L
1,644
156
457
1,314
10,668
4,196
0
5,283
5,385
0
9,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,787
Gold Earned
21,660
69
Minions Killed
126
0
Camps Cleared
0
356,197
Distance Traveled
462,354
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,890
589
20
2
0
71,967
1
W
Horus
7,713
771
20
2
0
155,211
0
W
Neith
7,171
717
26
3
0
149,594
1
W
Merlin
6,776
678
80
8
0
157,549
1
L
Gilgamesh
6,030
603
29
3
0
132,645
1
L
Guan Yu
5,867
587
20
2
0
151,585
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role