Player Matchup

Sun Wukong
Sun Wukong
Ali_Huss_N
Sun Wukong
Level 29
God Stats
3W - 8L
1,319 SR
Queue Stats
144W - 183L
1,426 Elo+
Solo
Bacchus
Bacchus
Beenibb
Bacchus
Level 16
God Stats
7W - 5L
1,373 SR
Queue Stats
21W - 26L
1,189 Elo+
Solo
Bakasura
Bakasura
ITC_AVIV
Bakasura
Level 28
God Stats
7W - 7L
1,541 SR
Queue Stats
55W - 69L
1,268 Elo+
Solo
The Morrigan
The Morrigan
Lazyboy1324
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
lonelava
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,256 Elo+
Solo
Team Averages
Level 18
1,447 SR
1,328 Elo+

VS

Team Averages
Level 23
1,420 SR
1,376 Elo+
Medusa
Medusa
BIGMAC_156
Medusa
Level 28
God Stats
14W - 15L
1,554 SR
Queue Stats
112W - 166L
1,345 Elo+
Solo
Xing Tian
Xing Tian
Freespiritunite
Xing Tian
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,307 Elo+
Party 1
Fenrir
Fenrir
KingEl tecua
Fenrir
Level 29
God Stats
2W - 2L
1,160 SR
Queue Stats
49W - 50L
1,454 Elo+
Solo
Cthulhu
Cthulhu
KryptidKid
Cthulhu
Level 18
God Stats
4W - 1L
1,481 SR
Queue Stats
7W - 7L
1,278 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RAegiput
Morgan Le Fay
Level 16
God Stats
7W - 4L
1,406 SR
Queue Stats
34W - 21L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ali_Huss_N
Sun Wukong
13
5 / 6 / 0
8,200
586
5,489
10,203
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Beenibb
Bacchus
10
0 / 5 / 1
6,041
432
4,012
8,054
5,867
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
ITC_AVIV
Bakasura
1
0 / 0 / 0
2,631
188
0
0
0
The Morrigan
Lazyboy1324
The Morrigan
8
2 / 8 / 0
5,868
419
2,998
7,482
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
lonelava
Anhur
10
1 / 3 / 4
6,082
434
4,146
10,379
2,855
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BIGMAC_156
Medusa
11
3 / 1 / 2
7,107
508
4,108
6,550
1,549
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Freespiritunite
Xing Tian
14
6 / 1 / 1
8,467
605
5,755
9,177
7,700
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
7 / 2 / 2
8,604
615
4,015
10,692
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
KryptidKid
Cthulhu
12
2 / 2 / 0
7,164
512
2,389
9,330
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
RAegiput
Morgan Le Fay
12
3 / 2 / 7
7,800
557
8,973
6,374
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
8
Kills
21
22
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ali_Huss_N
Sun Wukong
5
6
0
0.83
W
Medusa
BIGMAC_156
Medusa
3
1
2
4
L
Bacchus
Beenibb
Bacchus
0
5
1
0.1
W
Xing Tian
Freespiritunite
Xing Tian
6
1
1
6.5
L
Bakasura
ITC_AVIV
Bakasura
0
0
0
0
W
Fenrir
7
2
2
4
W
Cthulhu
KryptidKid
Cthulhu
2
2
0
1
L
The Morrigan
Lazyboy1324
The Morrigan
2
8
0
0.25
W
Morgan Le Fay
RAegiput
Morgan Le Fay
3
2
7
3.25
L
Anhur
lonelava
Anhur
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,645
Damage
25,240
36,118
Taken
42,123
15,152
Mitigated
22,163
980
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ali_Huss_N
Sun Wukong
5,489
1,112
0
157
10,203
4,341
0
2,003
8,125
0
47,887
W
Medusa
BIGMAC_156
Medusa
4,108
2,159
0
1,238
6,550
1,549
625
145
6,365
0
23,998
L
Bacchus
Beenibb
Bacchus
4,012
1,157
0
524
8,054
5,867
0
5,431
2,623
20,155
0
W
Xing Tian
Freespiritunite
Xing Tian
5,755
951
0
2,250
9,177
7,700
1,493
4,012
5,165
33,408
0
L
Bakasura
ITC_AVIV
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
4,015
749
0
4,426
10,692
4,134
2,094
0
10,692
0
45,462
W
Cthulhu
KryptidKid
Cthulhu
2,389
494
0
2,734
9,330
6,698
1,398
1,218
7,957
28,402
0
L
The Morrigan
Lazyboy1324
The Morrigan
2,998
1,576
0
299
7,482
2,089
201
5,086
2,159
17,721
807
W
Morgan Le Fay
RAegiput
Morgan Le Fay
8,973
908
0
806
6,374
2,082
846
499
5,741
45,270
0
L
Anhur
lonelava
Anhur
4,146
1,786
0
0
10,379
2,855
0
4,053
6,094
0
12,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
39,142
163
Minions Killed
312
0
Camps Cleared
0
927,420
Distance Traveled
1,175,265
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,200
586
70
5
0
286,006
1
W
Medusa
7,107
508
48
3
0
258,720
3
L
Bacchus
6,041
432
37
3
0
224,171
5
W
Xing Tian
8,467
605
58
4
0
242,803
0
L
Bakasura
2,631
188
0
0
0
0
0
W
Fenrir
8,604
615
91
7
0
257,471
0
W
Cthulhu
7,164
512
48
3
0
164,710
0
L
The Morrigan
5,868
419
34
2
0
179,085
0
W
Morgan Le Fay
7,800
557
67
5
0
251,561
1
L
Anhur
6,082
434
22
2
0
238,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role