Player Matchup

Heimdallr
Heimdallr
Endmageddon
Heimdallr
Level 21
God Stats
11W - 11L
1,500 SR
Queue Stats
201W - 200L
1,418 Elo+
Solo
Bacchus
Bacchus
Raykila
Bacchus
Level 11
God Stats
2W - 3L
1,745 SR
Queue Stats
84W - 101L
1,443 Elo+
Solo
Cthulhu
Cthulhu
TOVEU
Cthulhu
Level 29
God Stats
1W - 3L
1,559 SR
Queue Stats
176W - 171L
1,482 Elo+
Party 1
Merlin
Merlin
Unocanhandle
Merlin
Level 21
God Stats
4W - 4L
1,401 SR
Queue Stats
49W - 39L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
graybuu
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 148L
1,430 Elo+
Solo
Team Averages
Level 22
1,541 SR
1,470 Elo+

VS

Team Averages
Level 47
1,529 SR
1,413 Elo+
Guan Yu
Guan Yu
Skelebrotato
Guan Yu
Level 146
God Stats
8W - 1L
1,500 SR
Queue Stats
224W - 221L
1,524 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Taxable2
Morgan Le Fay
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 29L
1,110 Elo+
Party 2
Ares
Ares
dice1018
Ares
Level 26
God Stats
25W - 12L
1,635 SR
Queue Stats
105W - 81L
1,514 Elo+
Solo
Anubis
Anubis
lJuLyl69l
Anubis
Level 27
God Stats
50W - 69L
1,401 SR
Queue Stats
95W - 129L
1,398 Elo+
Solo
Arachne
Arachne
八千万个基佬同时
Arachne
Level 28
God Stats
61W - 38L
1,610 SR
Queue Stats
128W - 101L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Endmageddon
Heimdallr
20
4 / 9 / 15
13,676
912
19,221
22,165
8,409
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Raykila
Bacchus
20
10 / 7 / 14
15,394
1,026
29,420
33,692
47,532
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TOVEU
Cthulhu
20
4 / 5 / 19
14,323
955
19,948
33,338
51,381
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
20
6 / 5 / 16
14,763
984
31,174
15,080
5,836
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
graybuu
Morgan Le Fay
20
6 / 8 / 12
13,880
925
22,330
26,409
9,899
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Skelebrotato
Guan Yu
20
10 / 5 / 18
16,571
1,105
35,810
37,021
49,031
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Taxable2
Morgan Le Fay
20
2 / 7 / 16
13,379
892
11,339
18,885
7,485
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
20
2 / 3 / 18
14,135
942
11,163
19,340
20,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
lJuLyl69l
Anubis
20
5 / 8 / 20
15,495
1,033
28,206
23,662
11,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 7 / 13
17,702
1,180
38,430
31,075
11,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
119
30
Kills
34
34
Deaths
30
76
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Endmageddon
Heimdallr
4
9
15
1.28
L
Bacchus
Raykila
Bacchus
10
7
14
2.43
W
Guan Yu
Skelebrotato
Guan Yu
10
5
18
3.8
L
Cthulhu
TOVEU
Cthulhu
4
5
19
2.7
W
Morgan Le Fay
Taxable2
Morgan Le Fay
2
7
16
1.43
L
Merlin
6
5
16
2.8
W
Ares
2
3
18
3.67
L
Morgan Le Fay
graybuu
Morgan Le Fay
6
8
12
1.5
W
Anubis
lJuLyl69l
Anubis
5
8
20
1.88
W
15
7
13
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,093
Damage
124,948
130,684
Taken
129,983
123,057
Mitigated
101,123
7,336
Healing
37,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Endmageddon
Heimdallr
19,221
10,613
0
0
22,165
8,409
0
6,866
15,299
0
43,699
L
Bacchus
Raykila
Bacchus
29,420
1,290
555
4,789
33,692
47,532
0
15,542
17,885
53,585
0
W
Guan Yu
Skelebrotato
Guan Yu
35,810
6,024
7,816
10,874
37,021
49,031
0
28,203
8,818
0
48,649
L
Cthulhu
TOVEU
Cthulhu
19,948
2,523
371
0
33,338
51,381
0
13,498
18,750
45,689
0
W
Morgan Le Fay
Taxable2
Morgan Le Fay
11,339
2,546
0
753
18,885
7,485
0
17,201
1,684
36,185
0
L
Merlin
31,174
5,671
132
1,008
15,080
5,836
0
6,251
8,829
76,059
0
W
Ares
11,163
94
0
0
19,340
20,750
0
16,601
2,739
45,186
0
L
Morgan Le Fay
graybuu
Morgan Le Fay
22,330
3,810
0
481
26,409
9,899
0
8,551
17,571
38,566
0
W
Anubis
lJuLyl69l
Anubis
28,206
1,863
1,183
8,415
23,662
11,971
0
18,335
5,327
73,879
0
W
38,430
32,816
0
8,370
31,075
11,886
0
22,532
8,543
0
50,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,036
Gold Earned
77,282
307
Minions Killed
299
3
Camps Cleared
11
1,285,016
Distance Traveled
1,520,970
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,676
912
43
3
0
236,040
0
L
Bacchus
15,394
1,026
50
3
0
266,505
0
W
Guan Yu
16,571
1,105
16
1
0
346,315
0
L
Cthulhu
14,323
955
44
3
0
266,087
0
W
Morgan Le Fay
13,379
892
57
4
0
245,350
0
L
Merlin
14,763
984
127
8
0
247,048
0
W
Ares
14,135
942
71
5
3
319,780
0
L
Morgan Le Fay
13,880
925
43
3
3
269,336
0
W
Anubis
15,495
1,033
130
9
1
230,085
1
W
Arachne
17,702
1,180
25
2
7
379,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role