Player Matchup

Medusa
Medusa
Aworford
Medusa
Level 19
God Stats
25W - 26L
1,535 SR
Queue Stats
44W - 49L
1,401 Elo+
Solo
Bellona
Bellona
Jack21699
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,694 Elo+
Solo
Nemesis
Nemesis
NhotSiggers
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,662 Elo+
Solo
Hades
Hades
PlushieDusky
Hades
Level 26
God Stats
5W - 3L
1,552 SR
Queue Stats
127W - 110L
1,568 Elo+
Party 2
Ares
Ares
Remlila
Ares
Level 25
God Stats
6W - 6L
1,672 SR
Queue Stats
97W - 81L
1,603 Elo+
Party 2
Team Averages
Level 16
1,552 SR
1,586 Elo+

VS

Team Averages
Level 42
1,621 SR
1,575 Elo+
Cthulhu
Cthulhu
GGDON
Cthulhu
Level 28
God Stats
10W - 5L
1,726 SR
Queue Stats
100W - 78L
1,516 Elo+
Solo
Ullr
Ullr
Ghxstyyy
Ullr
Level 29
God Stats
8W - 7L
1,543 SR
Queue Stats
208W - 195L
1,527 Elo+
Solo
Mercury
Mercury
Lumpleton
Mercury
Level 129
God Stats
2W - 5L
1,499 SR
Queue Stats
30W - 19L
1,705 Elo+
Party 1
Ymir
Ymir
nukasoup
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 22L
1,683 Elo+
Party 1
Vulcan
Vulcan
热带第一帅
Vulcan
Level 19
God Stats
3W - 0L
1,839 SR
Queue Stats
29W - 34L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aworford
Medusa
9
0 / 4 / 1
4,801
480
1,709
5,186
1,374
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Jack21699
Bellona
9
1 / 1 / 0
5,222
522
2,318
5,046
2,519
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
NhotSiggers
Nemesis
9
2 / 4 / 1
5,611
561
2,814
8,467
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 2 / 1
6,105
611
5,587
7,225
3,646
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Remlila
Ares
7
0 / 2 / 1
4,769
477
2,614
6,955
3,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GGDON
Cthulhu
11
0 / 0 / 1
5,957
596
2,877
3,198
1,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
5 / 0 / 4
6,639
664
5,588
5,421
1,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Lumpleton
Mercury
11
5 / 2 / 4
6,267
627
7,225
6,310
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
9
2 / 1 / 7
5,994
599
3,300
5,449
2,857
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 4 / 1
5,189
519
1,281
4,243
1,418
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
13
13
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aworford
Medusa
0
4
1
0.13
W
Cthulhu
GGDON
Cthulhu
0
0
1
0.5
W
Ullr
5
0
4
7
L
Bellona
Jack21699
Bellona
1
1
0
1
W
Mercury
Lumpleton
Mercury
5
2
4
3.5
L
Nemesis
NhotSiggers
Nemesis
2
4
1
0.63
L
4
2
1
2.25
L
Ares
Remlila
Ares
0
2
1
0.25
W
Ymir
2
1
7
5.5
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,042
Damage
20,271
32,879
Taken
24,621
13,302
Mitigated
9,486
6,287
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aworford
Medusa
1,709
997
0
622
5,186
1,374
0
613
4,573
0
26,186
W
Cthulhu
GGDON
Cthulhu
2,877
223
18
1,002
3,198
1,822
0
0
3,198
30,431
0
W
Ullr
5,588
3,400
0
2,103
5,421
1,599
378
1,374
4,047
0
39,593
L
Bellona
Jack21699
Bellona
2,318
1,124
0
356
5,046
2,519
0
2,151
2,495
0
22,435
W
Mercury
Lumpleton
Mercury
7,225
5,521
0
470
6,310
1,790
0
2,882
3,428
0
34,908
L
Nemesis
NhotSiggers
Nemesis
2,814
1,395
0
1,854
8,467
2,483
0
1,156
7,225
0
36,376
L
5,587
1,136
40
2,825
7,225
3,646
27
2,078
5,147
29,093
0
L
Ares
Remlila
Ares
2,614
94
0
590
6,955
3,280
0
974
5,981
9,071
0
W
Ymir
3,300
1,067
209
783
5,449
2,857
0
2,312
3,137
16,030
0
W
1,281
1,029
0
814
4,243
1,418
0
1,633
2,610
16,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,508
Gold Earned
30,046
256
Minions Killed
265
0
Camps Cleared
0
904,641
Distance Traveled
923,094
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,801
480
55
6
0
169,857
2
W
Cthulhu
5,957
596
67
7
0
196,116
1
W
Ullr
6,639
664
70
7
0
165,737
6
L
Bellona
5,222
522
58
6
0
194,864
0
W
Mercury
6,267
627
58
6
0
209,803
1
L
Nemesis
5,611
561
63
6
0
195,950
1
L
Hades
6,105
611
69
7
0
162,285
1
L
Ares
4,769
477
11
1
0
181,685
3
W
Ymir
5,994
599
29
3
0
180,714
2
W
Vulcan
5,189
519
41
4
0
170,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role