Player Matchup

Anhur
Anhur
Delus012
Anhur
Level 8
God Stats
2W - 1L
1,695 SR
Queue Stats
20W - 44L
1,240 Elo+
Solo
Achilles
Achilles
SnakeAlex53
Achilles
Level 15
God Stats
14W - 15L
1,418 SR
Queue Stats
18W - 19L
1,330 Elo+
Solo
Tsukuyomi
Tsukuyomi
StealthyPrawn95
Tsukuyomi
Level 18
God Stats
15W - 17L
1,443 SR
Queue Stats
26W - 37L
1,220 Elo+
Party 1
Camazotz
Camazotz
Vicent617
Camazotz
Level 12
God Stats
10W - 15L
1,562 SR
Queue Stats
183W - 235L
1,431 Elo+
Party 1
Thanatos
Thanatos
xX_ViRexSwoP_Xx
Thanatos
Level 29
God Stats
83W - 77L
1,481 SR
Queue Stats
141W - 145L
1,432 Elo+
Solo
Team Averages
Level 16
1,520 SR
1,330 Elo+

VS

Team Averages
Level 11
1,438 SR
1,395 Elo+
Thor
Thor
EniGma DroKe
Thor
Level 15
God Stats
0W - 1L
1,678 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Pela_RSG
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
SiDe_Guille
Anubis
Level 4
God Stats
1W - 1L
1,686 SR
Queue Stats
2W - 3L
1,336 Elo+
Party 2
Bakasura
Bakasura
SiDe_Koyitrom
Bakasura
Level 5
God Stats
0W - 2L
1,236 SR
Queue Stats
2W - 4L
1,331 Elo+
Party 2
Janus
Janus
sv1aA
Janus
Level 28
God Stats
6W - 10L
1,090 SR
Queue Stats
40W - 50L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Delus012
Anhur
9
0 / 5 / 1
8,110
369
718
9,188
2,240
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
SnakeAlex53
Achilles
16
13 / 1 / 14
11,237
511
21,636
18,373
18,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
StealthyPrawn95
Tsukuyomi
11
3 / 8 / 9
8,988
409
7,633
14,017
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Vicent617
Camazotz
18
20 / 4 / 16
12,892
586
26,033
27,606
31,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
20
32 / 1 / 6
14,421
656
19,155
17,255
7,922
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 13 / 2
9,490
431
6,524
17,123
11,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 17 / 7
8,864
403
4,812
16,506
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
11
3 / 14 / 4
8,114
369
6,231
18,232
7,726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SiDe_Koyitrom
Bakasura
14
3 / 13 / 3
9,671
440
9,635
21,395
8,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
sv1aA
Janus
11
2 / 14 / 3
8,351
380
9,294
18,167
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
31
68
Kills
12
19
Deaths
71
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
Delus012
Anhur
0
5
1
0.1
L
2
13
2
0.23
L
2
17
7
0.32
L
Anubis
3
14
4
0.36
L
Bakasura
SiDe_Koyitrom
Bakasura
3
13
3
0.35
W
Achilles
SnakeAlex53
Achilles
13
1
14
20
W
Tsukuyomi
StealthyPrawn95
Tsukuyomi
3
8
9
0.94
W
Camazotz
Vicent617
Camazotz
20
4
16
7
L
Janus
sv1aA
Janus
2
14
3
0.25
W
Thanatos
32
1
6
35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,175
Damage
36,496
86,439
Taken
91,423
65,209
Mitigated
35,408
42,785
Healing
3,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Delus012
Anhur
718
204
0
501
9,188
2,240
336
293
8,853
0
33,818
L
6,524
2,076
0
426
17,123
11,634
37
81
15,987
0
27,760
L
4,812
1,048
146
96
16,506
3,721
28
133
15,867
28,200
0
L
Anubis
6,231
1,307
0
543
18,232
7,726
145
0
17,278
16,824
0
L
Bakasura
SiDe_Koyitrom
Bakasura
9,635
5,692
0
1,380
21,395
8,246
571
0
20,775
0
47,765
W
Achilles
SnakeAlex53
Achilles
21,636
4,681
0
6,076
18,373
18,819
1,110
7,165
10,378
280
56,605
W
Tsukuyomi
StealthyPrawn95
Tsukuyomi
7,633
1,355
669
923
14,017
5,152
2,091
3,792
10,121
0
23,225
W
Camazotz
Vicent617
Camazotz
26,033
7,495
427
16,761
27,606
31,076
1,764
6,323
20,531
0
75,293
L
Janus
sv1aA
Janus
9,294
407
0
632
18,167
4,081
560
0
17,245
33,366
0
W
Thanatos
19,155
8,419
228
17,200
17,255
7,922
2,997
2,244
14,583
0
95,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,648
Gold Earned
44,490
418
Minions Killed
232
0
Camps Cleared
0
1,890,001
Distance Traveled
1,675,815
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,110
369
44
2
0
236,890
0
L
Thor
9,490
431
31
1
0
337,805
4
L
Ra
8,864
403
47
2
0
308,029
0
L
Anubis
8,114
369
25
1
0
289,862
1
L
Bakasura
9,671
440
75
3
0
396,143
0
W
Achilles
11,237
511
75
3
0
408,698
4
W
Tsukuyomi
8,988
409
40
2
0
374,386
0
W
Camazotz
12,892
586
121
6
0
399,414
0
L
Janus
8,351
380
54
2
0
343,976
3
W
Thanatos
14,421
656
138
6
0
470,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role