Player Matchup

Ra
Ra
Hrodvit
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Nox2132
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Shini-DN
Anubis
Level 24
God Stats
19W - 14L
1,570 SR
Queue Stats
55W - 64L
1,334 Elo+
Solo
Bakasura
Bakasura
filouille
Bakasura
Level 13
God Stats
26W - 35L
1,317 SR
Queue Stats
187W - 208L
1,199 Elo+
Solo
Guan Yu
Guan Yu
loric_USC37
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Team Averages
Level 9
1,477 SR
1,407 Elo+

VS

Team Averages
Level 25
1,561 SR
1,332 Elo+
Bakasura
Bakasura
AndreiBobulev
Bakasura
Level 29
God Stats
5W - 5L
1,431 SR
Queue Stats
122W - 134L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
Brookster155
Ao Kuang
Level 14
God Stats
6W - 5L
1,660 SR
Queue Stats
14W - 17L
1,303 Elo+
Solo
Bellona
Bellona
Matador0508777
Bellona
Level 30
God Stats
8W - 6L
1,747 SR
Queue Stats
47W - 47L
1,455 Elo+
Solo
Fenrir
Fenrir
TheCoolSiblings2
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,210 Elo+
Solo
Anubis
Anubis
iIoveFree-
Anubis
Level 29
God Stats
36W - 46L
1,467 SR
Queue Stats
75W - 104L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 0
11,303
565
13,456
10,679
4,147
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Nox2132
Cthulhu
9
0 / 16 / 2
7,924
396
1,572
20,248
16,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Shini-DN
Anubis
16
13 / 8 / 3
11,491
575
18,781
17,782
6,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
filouille
Bakasura
13
4 / 8 / 5
8,726
436
6,050
13,327
5,816
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
loric_USC37
Guan Yu
8
1 / 8 / 3
6,832
342
2,862
10,377
5,785
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AndreiBobulev
Bakasura
16
5 / 6 / 9
10,606
530
8,278
16,966
7,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Brookster155
Ao Kuang
16
13 / 3 / 8
11,018
551
12,507
12,868
6,746
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
2 / 5 / 7
10,451
523
8,293
16,695
10,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 6 / 3
9,287
464
6,004
12,302
4,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
iIoveFree-
Anubis
19
15 / 4 / 10
12,575
629
15,536
12,254
5,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
24
Kills
37
42
Deaths
24
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AndreiBobulev
Bakasura
5
6
9
1.58
W
Ao Kuang
Brookster155
Ao Kuang
13
3
8
5.67
L
6
2
0
3
W
2
5
7
1.1
L
Cthulhu
Nox2132
Cthulhu
0
16
2
0.06
L
Anubis
Shini-DN
Anubis
13
8
3
1.81
W
2
6
3
0.58
L
Bakasura
filouille
Bakasura
4
8
5
0.81
W
Anubis
iIoveFree-
Anubis
15
4
10
5
L
Guan Yu
loric_USC37
Guan Yu
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,721
Damage
50,618
72,413
Taken
71,085
37,826
Mitigated
34,779
12,394
Healing
19,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AndreiBobulev
Bakasura
8,278
6,413
87
3,423
16,966
7,645
246
5,396
11,306
0
72,421
W
Ao Kuang
Brookster155
Ao Kuang
12,507
3,747
0
2,799
12,868
6,746
886
5,563
7,236
47,864
0
L
13,456
2,130
660
4,503
10,679
4,147
1,205
2,477
8,202
78,761
0
W
8,293
3,088
0
4,874
16,695
10,670
829
11,116
5,176
0
56,240
L
Cthulhu
Nox2132
Cthulhu
1,572
633
0
0
20,248
16,049
36
6,376
13,786
22,201
0
L
Anubis
Shini-DN
Anubis
18,781
328
0
4,202
17,782
6,029
0
10,032
7,522
51,777
0
W
6,004
1,778
0
1,146
12,302
4,241
542
4,315
7,712
0
40,866
L
Bakasura
filouille
Bakasura
6,050
5,071
0
2,268
13,327
5,816
0
3,945
9,293
0
25,729
W
Anubis
iIoveFree-
Anubis
15,536
622
0
7,304
12,254
5,477
1,663
7,353
4,811
85,626
0
L
Guan Yu
loric_USC37
Guan Yu
2,862
567
208
553
10,377
5,785
0
5,204
4,979
0
8,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,276
Gold Earned
53,937
346
Minions Killed
489
0
Camps Cleared
0
1,547,857
Distance Traveled
1,842,509
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,606
530
115
6
0
412,181
0
W
Ao Kuang
11,018
551
68
3
0
366,951
1
L
Ra
11,303
565
165
8
0
353,918
1
W
Bellona
10,451
523
118
6
0
363,430
5
L
Cthulhu
7,924
396
36
2
0
319,744
1
L
Anubis
11,491
575
81
4
0
338,195
2
W
Fenrir
9,287
464
67
3
0
371,041
5
L
Bakasura
8,726
436
55
3
0
282,187
0
W
Anubis
12,575
629
121
6
0
328,906
9
L
Guan Yu
6,832
342
9
0
0
253,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role